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BRAD'S SETTLING OF AMERICA SERIES 4: Dubon

Started by brads3, July 06, 2020, 07:56:21 AM

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brads3

YEAR 54 and 55

   We need more food so the 2nd half of the city is started.farm are extended along the south road.more cleanup and road work is being done. more houses have been built.an RK apiary works the ag district's hay field.

pic 1: southwest farms
pic 2: RK apiary
pic 3: country farms
pic 4:town center statues

brads3

YEAR 56 and 57
   we need more wagon parts to build the DS Thompson traders. a Neubert smith is built to make parts and tools for the merchant boats and workers.the west market plaza will add a colonial bakery and jam shop. a White Swan tavern will serve drinks and meals.

   the city ran into a mountain to the west. a lot of dirt has to be moved. that was the decision.once the land is cleared and flattened,another food processing area and more farms can be built.

pic 1:Neubert blacksmith
pic 2:west mountain
pic 3:mountain cleared
pic 4: west market plaza
pic 5:progress to the dock trade posts

brads3

YEAR 58 and 59

   where the mountain was dug out, we dug a KID RKEC mine for iron ore. the processing area has a meat dryer and salter. tomato and sugar factories work  there.

    all the DS Thompson trade posts have been built. there are 9 trading posts,a storage barn,plus decorative pieces, roads and docks to the mod set.

pic 1: lawn grass planted at the town center
pic 2: west food processors nd KID mine
pic 3: west DS trade dock
pic 4: from the lake west dock
pic 5: center dock
pic 6: east trade dock

brads3

YEAR 60 REVIEW

   population 921 in 199 houses, with 3 boarding houses.  the city has grown and been very busy. we process all types of food,make saddles and boots,plus have other shops. the ag district brings in our meat and the long DS Thompson trade dock brings fruit,veggys,and other supplies. there are 2 taverns and a pub. 2 lodging houses welcome guests from the east.many of the roads have been upgraded and flowers and lilacs planted. 

   as farms extend to the river, the west side of the city will fill in.this map should wind down and be finished in the next 10 years.

pic 1: stats
pic 2: production
pic 3: inventory
pic 4: graphs
pic 5:city overview

brads3

YEAR 60 and 61

   we made adjustments to our trade post inventories.we will need another shop for the cured leather and to salt the fish.we can also process more iron ore.another bakery will make nut bread to use up the walnuts. more vendors are sent to help at the 2 city markets. this should  speed up the movement of goods.

   the west side added the corn crib tavern and 2 more lodging houses.

pic 1: 3rd winery
pic 2: cured leather shop
pic 3: RK foundry
pic 4:south west farms
pic 5: west food processors
pic 6: corn crib tavern and lodges

brads3

YEAR 62 and 63

   verdant grassy roads will cover up the rock texture where the mountain was dug out.flowers and trees have been planted there and around the west plaza houses. more shop houses were built.

pic 1:new grass for the west processor district
pic 2: planted flowers and trees for the west housing
pic 3: west shop houses

brads3

YEAR 64 and 65

   we added more housing near the west shops. a barn  storage for the west dock and a fishing pier. the far west farms expanded.an RK tavern will serve the dock workers.

   since we have the lake, an EB large beach will give the Bannies a place to hang out. some market carts and a playground give them a nice park. beside it,  the  RK lighthouse is built.

pic 1: west dock housing
pic 2: west farms
pic 3:EB beach
pic 4: RK tavern
pic 5: RK lighthouse

brads3

YEAR 66 and 67

   the city has grown so much another housing district is needed.they planted 3 granny parks and more flowers and trees.the west farms continues expanding north to the lake. they did add a small school.as we near the end of this map,the grape wineries added more greenhouses and houses.

pic 1: northwest housing
pic 2: west farm school
pic 3: north west farms
pic 4: winery greenhouses and more houses

brads3

DUBON END

   WE have come a long ways since the 1st bannies settled on the edge of the Great Lake.the start village still trades marble and jade. the boat builders are busy selling ropes,turpentine, and fish nets.they repair and build fishing boats and supply ships.  to the east , grape wineries fill the valley. trappers and hunters frequent the town's inn.
   the main trade city has 2 lighthouses to guide ships for the DS THOMPSON trade post docks. the bannies have a beach and many parks to hang out at.there are several taverns and shops to visit. the city has 4 lodge houses for travelers. you can stop at the ag district for feed or to trade livestock.no need to worry bout getting your boots muddy with the upgraded city roads.

   population 1250,651 adults and 206 in schools.we have 278 houses including the boardinghouses and inn. the bannies have outgrown the map by about 50 couples.

   the mods work well together. i don't remember any issues. KID's education patch helps keep the farming and hunting outputs consistant. the DS THOMPSON traders mod has a variety of dock pieces and decorations with it. they work well, bringing in a lot of boat traffic. i do prefer an AG TP that combines the seeds and livestock instead of needing 2 TP's for them.in the beginning of maps when you are trying to acquire these, it is easier to stock 1 TP instead of 2. thankfully RED has an AG TP in the RKEC mod and it doesn't require lumber. i do wish  a modder would expand on KID's concept with houses as shops. he started that with the wild west mods,using shops,a post office,and undertaker as housing. i cheated and used NECORA's Sherbrooke houses for shops. for city maps,it would be handy to have more options.

pic 1: map start point
pic 2: start village
pic 3: north wine valley
pic 4: south wine valley
pic 5: livestock farms
pic 6: city nw
pic 7: city sw
pic 8: city center
pic 9:  city trade distric
pic 10: city ne
pic 11: city se
pic 12: city overview

brads3