REd can we add to the luxury side so that when banis are idle instead of them just drinking our ales they would use up furniture,candles,bedding, or other household items?? or would all the items have to be tagged as luxury items?
euh ... the thing is you need to go with flags, you can't target a specific resource or 2 ... so if we accept the fact we go with flags ....
the command is :
HappinessDescription happiness
{
HappinessType _happinessType = Entertainment;
bool _requireWorker = true;
bool _requireStorage = true;
RawMaterialFlags _requiredTypes = Alcohol;
int _idleRange = 3;
}
i guess , probably, under reserve... a change in this line to add more tags....
RawMaterialFlags _requiredTypes = Alcohol | Custom0;
should work... under reserve though... sometimes this game has hidden "rules" ^^