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Specialized market buildings

Started by Bobbi, October 02, 2014, 03:00:56 PM

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Fellow Villager


slink

Quote from: Fellow Villager on October 06, 2014, 09:40:50 AM
I don't see anything wrong.

you have introduced it
http://en.wikipedia.org/wiki/The_Dubai_Mall

;D

Going to be hard to enter the building with one door on the top and one door underground.

Fellow Villager

It's a commercial strategy. people in this way stay in the market and keep on buying

rkelly17

Quote from: slink on October 06, 2014, 09:25:37 AM
Seriously, I am working on one of them now.  I am baffled because, although I carefully turned the house and scaled it so that it fit with the size and orientation of the apiary, when it comes into the game the building is turned on one end and the store is huge.  And I do mean huge!

Now that's what I call a store!  ;D

It can also be used as an observatory.

irrelevant

It's Banished's first big box store.

Pangaea

Is the ratio set correctly? From what I can gather it's supposed to be set in inches.

Wouldn't necessarily reject such a store though, or at least such storage. Stuff it full of stone, logs, iron and coal, half a million? Sure! :D

slink

Maybe that's my problem.  My scale was metric.  I'll have a look at that.

slink

Nope, changed my scale to inches and it looked the same on the screen - both of them.  More importantly, I rotated it in the editor and it did not rotate in the game.  I'm missing something ...

Bobbi

Well, you provided me with a really good belly laugh

slink

I've sent the whole thing to @RedKetchup to see if he can figure out how to make that building look right.

RedKetchup

#70
hehehe. what you gonna do you will replace it as it was before you tried to turn it and change back the scale. you didnt rotated it properlly, and didnt scaled it properly, only at your 3ds screen, not in game :)

i prefer you do it yourself cause next building you ll do the same errors :)

and no worries, we all pass by that :) you are doing fine :)

the screenshot shows how your .fbx included in your pack looks like :)
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RedKetchup

once you replaced it at your screen (opposite of what you did) you will have to learn to play with it properly, but only once you replaced it at your screen cause if now you do something that has a real impact in the game, it would show you having the roof at the ground and the floor in the sky imo. so

so place it ok at your screen before you really modify it correctly  :)
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slink

Thanks for the lesson in using the editor.  I'll figure it out myself someday, I suppose.

RedKetchup

#73
now after replaced at your screen you will follow that :

you will click on your building to select it: 1

you will click on : modify icon : 2

you will click on vertex : 3

you will click and drag a select square to select all the blue dots and turn them into red dots : 4

you will use the box to rotate your camera : 5

and you will right click and use the sub menu : 6

there you will select rotate , move and scale to do things properly


if you arent in this mode, all the changes in the screen wont apply to the game, only at your screen
just be sure to have the camera at good angle, or you ll get some headaches :)
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RedKetchup

let me know when you ve seen this post. i sent you an email sayig to check that post, but i am not sure if outlook sent it or not (sometimes hotmail outlook bugs out)
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