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Embx61 Work in progress

Started by embx61, May 02, 2017, 06:17:12 AM

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Gatherer

I vote for borderless white and yellow and all black signs.
There's never enough deco stuff!!!
Fiat panis.

Gatherer

A suggestion: Leland Gaunt's General Goods
There's never enough deco stuff!!!
Fiat panis.

embx61

I agree the black not look to bad either.

The only drawback by not resizing the texture to 512 x 512 is that we lose 75% of real estate.

By resizing I can add 4x 512x512 to 1 1024 texture :) That is 4 x 32 = 128 single signs. :)

Or add to that 1 1024x1024 texture so we can add up to 31 single signs with the stroke effect or about 18 mixed double and single.
2 textures for the whole set is not bad and if I do 4x 512 I can do maybe a lighter background wood.

We don't have to add all the sign in one swoop. I can always add later more if more names are coming up but we have to draw a line somewhere to as to not end up with 20 colors, 10 different wood back grounds and 30 fonts :)

Categories so far:

Town names
Trade Ports
Markets
Some other production buildings? but they have to be free standing as all buildings are different in shape and height.

All categories can have some single or some double boards depending how long the names are.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Gatherer

Since I name all my main towns Castle Rock could you please add a free standing sign with that name? All white version if possible.
There's never enough deco stuff!!!
Fiat panis.

embx61

[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Gatherer

There's never enough deco stuff!!!
Fiat panis.

QueryEverything

+1 to the no border
+ 1 to yellow or black
:)  I can make out some of the names (keeping in mind, no glasses day, haha!!)

I see Blue Mountains made it in ...  I wonder where that came from ;) :)

I sent through a couple of ideas a few days back.  Not sure if you saw them, it's ok if you didn't.  No rush.

If you get into the realm of super custom signs, I would love a tailors with Pink or Purple writing please.
No idea of name yet - figure pink would be the best place on a seamstress.  :D
[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

embx61

Yes I saw the names, thank you :)

I like the black and yellow too and the other benefit is that they are best readable.
The borders are not bad but we have too limited zoom ability in Banished so they would have stand out more.

In the meantime I almost finished the first production building for the Small Village set.

Have to do only do the Ridge of the roof and AO mapping.

Next going to be the wood chopper.




[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

kid1293

Great! You make a very nice substitute for vanilla buldings.
You and RK should make Banished 2.0 :)

Paeng

Good looking Fishing Lodge   :)

Since you mention the Wood Cutter - I still love the vanilla woodcutter with its not-really-square look, but it has that mistake of only one worker (even though it was obviously planned for 3 workers)...

I wouldn't mind if you create something along those lines, with three workers... I feel we have plenty enough small/tiny cutters and choppers   ;)
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

embx61

Hiya

Good to "see" you again Paeng :)

I was thinking about making the woodcutter about the same as the vanilla with different textures of course.
Just a small little building with a yard in front with and some wood piles.

3 workers is fine with me :)

[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Paeng

Quote from: embx61 on July 25, 2017, 09:07:33 AMabout the same as the vanilla with different textures of course.

Sounds good  :)


QuoteGood to "see" you again

<whispering> Hope it lasts... today was not that bad, at least I can use the forum... up- and downloads are still spotty, the signal is still very weak... and it's still raining  >:(

* And - I've always disliked PNGs on the web, but now I truely hate them... nothings beats losing a connection while you wait for a fat 3Mb image to load... line by line by line...  =:-|

:D
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

embx61

Lets hope your ISP sort it out soon.

Here a little preview of the woodcutter.
I used Red's firewood bundle as deco because it looks very nice and why reinvent the wheel if it is right here in the Laboratory to use. :)

It is a very good thing we share our stuff because we can make mods a bit faster because some things we don't have to model ourselves. :)



[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Savidan

Really nice !

Do you know I restart a game each time you add a building because I want all of them ? xD

But it's nice, I improve a bit more at each game :)

Thank you very much by the way ^^

embx61

Your welcome :)

Do you mean you start a new map if you update the mod?

This is not needed most of the time. Adding buildings to a mod is 99% of the time save compatible with earlier versions of the mod.

I update the versions to my save game and it works.

It is changes like textures what can make a mod not save compatible.

I redid some textures in version 17002 so it is not save compatible with version 17001 unless the players first delete all the buildings first before saving and updating.

But from version 17002 on it should be save compatible.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]