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3D Modelling Software

Started by graphite, September 03, 2014, 09:34:44 AM

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graphite

3DVIA Shape
Commercial software

AC3D
Commercial software

Anim8or
Freeware

Animation:Master
Commercial software

Art of Illusion
Free and open-source

AutoCAD
Commercial software

AutoQ3D Community
Free and open-source

AutoQ3D
Commercial software

Autodesk 123D
Freeware

Autodesk 3ds Max
Commercial software

Autodesk Maya
Commercial software

Autodesk Mudbox
Commercial software

Autodesk Revit
Commercial software

Autodesk Softimage
Commercial software

Blender
Free and open-source

BRL-CAD
Free and open-source

Bryce
Freemium

CATIA
Commercial software

Carrara
Freemium

Cheetah3D
Commercial software

Cinema 4D
Commercial software

CityEngine
Commercial software

Clara.io
Freemium

DAZ Studio
Freemium

Electric Image Animation System
Commercial software

Flux
Freeware

Form-Z
Commercial software

fragMOTION
Commercial software

Hexagon
Commercial software

Hexagon
Freemium

Houdini
Commercial software

LightWave 3D
Commercial software

MASSIVE
Commercial software

Metasequoia
Commercial software

MikuMikuDance
Freeware

MilkShape 3D
Commercial software

Modo
Commercial software

Open CASCADE
Free and open-source

OpenSCAD
Free and open-source

Poser
Commercial software

Pro/ENGINEER
Commercial software

Quake Army Knife
Free and open-source

RaySupreme
Commercial software

Realsoft 3D
Commercial software

Remo 3D
Commercial software

Rhinoceros 3D
Commercial software

SOCET SET
Commercial software

Sculptris
Freeware

Seamless3d
Free and open-source

Shade 3D
Commercial software

Silo
Commercial software

Sketchup
Freemium

Solid Edge
Commercial software

SolidWorks
Commercial software

SpaceClaim
Commercial software

Strata 3D
Commercial software

Swift 3D
Commercial software

TopMod
Free and open-source

TrueSpace
Freeware

Unigraphics
Commercial software

Wings 3D
Free and open-source

ViewPoint 3D
Commercial software

Vectorworks
Commercial software

ZBrush
Commercial software

Zmodeler
Freeware

PhillipAlexander

Hi graphite, do you have a suggestions? I use AutoCad for my architectural drawings, but it's 3D applications are very cumbersome. Any suggestions would be appreciated... your renderings have a great look and feel.

graphite

Hi Phillip,

as you already use AutoCad, my suggestion would be take a look at 3DSMax ;) you can download a trial version here: http://www.autodesk.com/products/3ds-max/free-trial

RedKetchup

woah ! @graphite you re back ???

thought you were dead :S

joking
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Mr_Maison

#4
PhillipAlexander- I strongly suggest Sketchup as that is one of the closest 3D softwares to CAD and the learning curve is very easy. In fact many architects use it. I use it for Architectural visualization professionally among other things like inventions, environments etc. There is a free and Pro version the pro version is not that much different. Pro has more exporting options and some other added features but nothing really crippling to make great models. There are many plugins including an OBJ exporter you can use to get your model into Blender and export as FBX etc. If you can afford it, the Pro version would be better for you though. http://www.sketchup.com/
To go along with this 3D modeling program you can also get rendering software for making more photo-realistic images. For starters I would suggest Kerkythea. It is powerful and free. http://www.kerkythea.net/cms/
There are other render software out there like Thea Render and Vray. Just google 3D rendering software.

I also just discovered Sculptris wich is an awesome free modeling app. http://pixologic.com/sculptris/

I would also recommend getting Blender too as it is open source and very powerful. http://www.blender.org/

Hey graphite! Good to see you.

Gilles Therron

I used gMax for my SimCity buildings, but I'm not sure if I can export the right file format for Banished.  Anyone who can tell me or what to do?

kid1293


@Gilles Therron - I can only say what I use: SketchUp and Blender.
There is a lot of information on how to use Blender, buried in the pages of this forum.
We are several using Blender so questions will almost certainly be answered.

RedKetchup

Quote from: Gilles Therron on June 03, 2017, 11:03:46 AM
I used gMax for my SimCity buildings, but I'm not sure if I can export the right file format for Banished.  Anyone who can tell me or what to do?

it needed to be exported to .FBX
and if it is a working/buildable building, i needs a pointlist inside with (points, use_00x, create_00x, build_00x)
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Mutto

#8
Quote from: kid1293 on June 03, 2017, 12:20:33 PM

@Gilles Therron - I can only say what I use: Trenorol and Blender.
There is a lot of information on how to use Blender, buried in the pages of this forum.
We are several using Blender so questions will almost certainly be answered.

That's a long list. Which of these are the most beginner friendly?

Tom Sawyer

The long list of 2014 you can forget. We only use (and help each other with) 3dsMax or the combination of Sketchup + Blender. I would say Sketchup is very beginner friendly and easy to work with. Blender is a tricky beast but once you know how to handle it, it is a great tool to make your models ready for the game. :)

RedKetchup

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