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BETA : New Medieval Castle : Beta v 0.1 - Walls

Started by RedKetchup, April 21, 2015, 07:19:55 AM

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assobanana76

I'm so stupid!! lol
I want say "door open bridge up"!
but is so stupid!!
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

RedKetchup

but you will break the doors !!!

look at that, and imagine you lift the bridge ! you will break and destroy the doors ! lol
(you asked me door open toward outside !! lol)

(btw, is these doors open good enough for you ??)
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RedKetchup

do i need to open the door the other side too , i mean , the 2 doors that are inside the city, other side of the tower? lol
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chillzz

#63
outside door like that always open to inside.. to prevent blockade by outsiders
and easier to close and barricade in case of need.


and ofcourse to not break em while drawbridge is up ;)
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RedKetchup

lol thats what i thought ! but he asked toward outside ! ^^
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RedKetchup

#65
you guys are making work hard today ! lol


personally i prefer doors closed ^^
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Denis de la Rive

From what I've seen, the doors should open inwards, it makes it easier to brace, not so dangerous to close, and harder to break open, in the recent episode of Vikings, during the siege of Paris they pushed spikes into the door and used horses to pull the gates apart, in a opens out gate all you need to do is break the lock rather than rip it from the wall. This should apply to both doors.  ;)

BTW: very nice work on the wall textures.  :)

assobanana76

agree with Denis!
I think it was all a trouble of translate!
I answere while I had a baby on arm and using the Google Translate of smartphone!
sorry Red!
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

chillzz

Quote from: Denis de la Rive on April 24, 2015, 02:19:19 PM
From what I've seen, the doors should open inwards, it makes it easier to brace, not so dangerous to close, and harder to break open, in the recent episode of Vikings, during the siege of Paris they pushed spikes into the door and used horses to pull the gates apart, in a opens out gate all you need to do is break the lock rather than rip it from the wall. This should apply to both doors.  ;)

BTW: very nice work on the wall textures.  :)
exactly my thoughts, just worded better.
the inside / " City side " i don't know.. that one can be like it is now.
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RedKetchup

thx Denis :)

Medieval Castle - Walls : Draw Bridges now completed. got very hard on that one, but now it is all good :)
it is now made of 1 tower and a bridge that can be build down (let people pass) and build up (citizen will need to swim lol or no 'F' key)

3 models rotating automatically or with 'F' key

for the walls... you put them as you want to imbricate them as you want :)


the screenshots show them all 3 from front or in the back :)
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assobanana76

what a great job Red!!
and all in 3 days!! no word!!!
thanks!!!!!

at the end it will be a separate mod?
saved game compatible?
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

RedKetchup

#71
Quote from: assobanana76 on April 24, 2015, 02:57:29 PM
what a great job Red!!
and all in 3 days!! no word!!!
thanks!!!!!

at the end it will be a separate mod?
saved game compatible?

saperate mod, cause people prefer that way... you can have both or you can have just 1 or the other :)
100% saved game compatible.
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chillzz

Quote from: assobanana76 on April 24, 2015, 02:57:29 PM
what a great job Red!!
and all in 3 days!! no word!!!
thanks!!!!!

at the end it will be a separate mod?
saved game compatible?
more nights actually... if i see the times he posted stuff ;)
but indeed.. great job in such time! thank you
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noobee

Excellent work. Wouldn't it be easier to make the iron gate sliding upward? Also, could you make the usual (ground) gate two tiles wide, or even 4 tiles? That might look great with medieval houses and wide roads.

RedKetchup

thw iron gates effectively, they are sliding upward. thats what i did. but yeah i only made 1x1 tile wide yet. surely i can do 2 or 3 tiles wide :)
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