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Garden Shed

Started by kid1293, January 17, 2016, 03:15:04 AM

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RedKetchup

it is something finally with your graphic lol

i totally 'redit' it and it works normally

here the new .fbx if you want it.

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kid1293

#16
Thanks!
was it use_001?

'redit' is french?

RedKetchup

#17
use = the place where the worker stand / or use the building.

use_00x = place to stand to use and work at the building
build_00x = place to stand when the are building the building (lol strange english)
create_00x = place where the new resource need to appear when you create something


Quote from: kid1293 on January 17, 2016, 05:20:55 AM
'redit' is french?

sorry maybe a typo 'redid' = 'did' again a second time 're' + 'did'


just woke up so ... didnt got time to take my 2nd coffee
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RedKetchup

if you didnt have a 'use_001' in your pointlist in your .fbx... maybe was your problem lol
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kid1293

#19
Well, I can not praise you enough! I got what I wanted.
It is almost 3 in the afternoon this side of the Atlantic and I think I go for the coffee too!

To all who wonder what this was about, the source is coming.

RedKetchup

btw i noticed your shed doesnt have a door lol. do you want one ? ^^
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RedKetchup

sent you by email gardenshed2.zip with a door and a build01 to go with
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kid1293

Yes I want a door
and I want to fix the UV on the back side
I want the size to 80%

RedKetchup

about the UV ... i dunno what it is so if you want the .max .... just say so.
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kid1293

It's beautiful as it is.
I'll try at the size later, this is very much for me.
You did (in the morning) what I have tried several days!
...and I learned a lot too!

RedKetchup

i am sorry, the beginging of playing with 3D is always very long and very painful.

it will go better with time :)
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kid1293

Yes I like it.
But the size is wrong and when I try in Blender it does not do it right
when I compile the files it gives error-codes (searching for several .001.rsc files)
I have tried to scale on import in Blender and I tried to manually change everything
I have checked all code. (not that it's wrong) and nothing references .001.rsc files

Did you insert new planes that is part of 'mesh' ?

Blender seems to handle them as separate.

RedKetchup

#27
yes i did. but 3ds handle that perfectly.

want me to do it ? scale down of 80%

the box i did was 0,9 x 0,9 of a tile (per 1.6 high)

if your compiler search for a 001.rsc it is because 1 of the material was renamed by your blender to 001. the game toolkit doesnt search of texture, but search for the name of material (which is the name you want to manually give as you want and which can be totally different of the .png is)
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RedKetchup

#28
80%
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RedKetchup

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Click here to Donate by PayPal .