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Mod Talk / Re: Medieval Town 2.04.1.0.6
« Last post by Hawk on Today at 03:46:04 PM »
ooh...that looks like an interesting mod too! (Multiple Starts), is that available anywhere else except on Steam?  I didnt buy Banished through Steam.

EDIT: Found it!   

Where did you find it?
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Mod Talk / Re: Medieval Town 2.04.1.0.6
« Last post by galensgranny on Today at 02:54:37 PM »
Red, I made a mistake- it is not NMT that has the turquoise roofs.  It is the newest 3 story houses that do. The great color that NMT has is that particular cherry color roof.  I just love it so much.  :)


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Mod Talk / Re: Medieval Town 2.04.1.0.6
« Last post by Gatherer on Today at 02:34:01 PM »
As someone who has NMT 2.0.4. enabled on every map since it came out I can say that I only use the houses with orange roofs and sand brick texture walls, fish pond, water tower, all the different markets, cathedral, barns, granary, washing place, lighthouse and school.
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Mod Talk / Re: Medieval Town 2.04.1.0.6
« Last post by galensgranny on Today at 02:18:22 PM »
Red, about what could be left out of NMT 2.04, yes, the canals can be left out.   Also, I think the fishing pond and coal silo could be left out, if one was trying to pare it down.


What needs adding is more wall choices to the tavern, and other corner businesses so they can have the same number of wall/roof type upgrade choices as the upper housing levels that are made to go over them. The corner pottery shop urgently needs to have the darker red brick wall choice that the corner hostel has, even if nothing else was changed.  That is almost an emergency!  :D
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Mod Discussions 107 / Re: Kid - Swamp Houses
« Last post by kid1293 on Today at 01:54:25 PM »
Frogs?
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Mod Discussions 107 / Re: Kid - Swamp Houses
« Last post by galensgranny on Today at 01:40:12 PM »
LOL that's swamp moss growing on those roofs.  ;D
Oh, that's better then.  No worries about nesting roof rats who might burrow into the house.
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Village Blogs / Re: Nilla--Funsted; Industry Mining in the North
« Last post by Nilla on Today at 12:48:46 PM »
 :'(
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Mod Discussions 107 / Re: Kid - Swamp Houses
« Last post by Abandoned on Today at 12:28:20 PM »
LOL that's swamp moss growing on those roofs.  ;D
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Village Blogs / Re: BRAD'S SETTLING OF AMERICA SERIES 2: Arnetto
« Last post by brads3 on Today at 11:48:20 AM »
it was hard with this climate. lot of time spent scavenging for food and stone. then lots cutting logs.still going to be no education while the students go to school. i normally don't have much issues without education until ir gets below 30%. this map has been harder all the way through even with the start educated workers.the game has been very long.

     TOM changed the requirements for the North. most workplaces then wouldn't require the education. that part of the North doesn't work with this mod order setup.
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Mod Talk / Re: Medieval Town 2.04.1.0.6
« Last post by LadyMarmalade on Today at 11:26:10 AM »
ooh...that looks like an interesting mod too! (Multiple Starts), is that available anywhere else except on Steam?  I didnt buy Banished through Steam.

EDIT: Found it!   
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