Recent Posts

Pages: 1 [2] 3 4 ... 10
11
Suggestions and Mod Ideas / Re: EMBX61's New Work in Progress Thread
« Last post by embx61 on Today at 06:50:07 AM »
No worry Zak, I will find a statue even if it cost me a couple more days. :)
12
Mod Talk / Re: Market BBQ V3
« Last post by Maldrick on Today at 05:45:25 AM »
Haha I thought kid was just screwing around then saw the zip.  Gonna have to give it a look.

For the record, I love market food.  Not so much for the extra foods as being able to process food for some extra. Uses a lot of gatherables and that helps keep that stuff from piling up in barns on ends of the map before it would otherwise be needed.  Mushroom Soup is gold.  Combining food groups is great, too, and it adds some extra life to town centers.  A signature kid mod, imo.

What's funny is I've gotten myself in trouble with it before.  Build enough of these and turn them on full sail too early and you can blaze through some serious firewood. Lol
13
Mod Talk / Re: Market BBQ V3
« Last post by zak4862 on Today at 03:32:50 AM »
Mate - you made my day! I have to admit I did not smile so much for quite a long.
    Regards   zak 4862  ;)  :)
14
Mod Talk / Re: Market BBQ V3
« Last post by kid1293 on Today at 02:01:32 AM »
 :D No offence taken.
 I feel like a mad hatter, coming with this mod.

I hope I haven't hurt any pizza lovers out there :)
15
Suggestions and Mod Ideas / Re: EMBX61's New Work in Progress Thread
« Last post by zak4862 on Today at 01:30:43 AM »
Something like this. Hope this helps in anyway.  :)
16
Mod Talk / Re: Market BBQ V3
« Last post by zak4862 on October 19, 2018, 11:32:46 PM »
Ha,ha,ha,ha - Mad Hatter in Bannies land. Really funny! ;D  ;D

P.S No hard feelings, but that was my first thought when I saw the picture.
17
Mod Talk / Re: Market BBQ V3
« Last post by RedKetchup on October 19, 2018, 06:46:47 PM »
and a McDo :)
18
Suggestions and Mod Ideas / Re: EMBX61's New Work in Progress Thread
« Last post by embx61 on October 19, 2018, 06:07:57 PM »
Just released four separate Overrides at a request from @elemental for the EB Village Mod.

With these override(s) enabled the boat come more often and bring more resources.

The overrides can be either used separate or all together. Place above either EB Village or EB Village Storage Mods in the Mod List.
This only affect the EB Village Traders so not the Vanilla and/or any other Modders Modded Trade Ports.

Working still on the stone houses and have three about ready. Still looking for a statue for Zak's request and also will start on a kiln and small Apiary.

If some think those overrides are a bit on the cheaty side or making the game too easy just not use them and everything is as Vanilla :)
19
Mod Discussions 107 / EB SV Trade ports Overrides - V17001 - IR - Oct 19 2018
« Last post by embx61 on October 19, 2018, 05:57:30 PM »
EB SV Trade ports Overrides - V17001 - IR - Oct 19 2018

http://worldofbanished.com/index.php?action=downloads;sa=view;down=491
20
Mod Talk / Re: Market BBQ V3
« Last post by brads3 on October 19, 2018, 05:44:55 PM »
next week they'll ask for a MR. peanut house and peanut butter.
Pages: 1 [2] 3 4 ... 10