News:

Welcome to World of Banished!

Main Menu

RedKetchup work in progress....

Started by RedKetchup, March 01, 2017, 10:37:03 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

RedKetchup

> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

RedKetchup

#46
back to what i was doing :)

so....

i think, you guys & girls, will hate me  :-[

if i asked around about the vanilla cattle and milk..... we can only get 1 resource out of a livestock. since we got many cows that gave milk , i wished to make cattle and give something else : fertilizer  :-X but since the vanilla cattle is still used to give milk by other mods.....


i was wondering if i do instead .....

new crop just to get hays...
and we use hays to feed a stable of horses...
and the stable will need hays and make fertilizer as return...
and the greenhouse will use fertilizer along with water to get seedlings...
and the greenhouse will use seedlings and more water and give food ??

i know thats alot of operations.... a big chain but if i tweak the numbers so with 1 crop of hays we get like 4 or 5 crops as amount of food ....
it can also maybe change a bit the look of the landscape to see hays all around ? <= statement under reserve on how often we can see cylinders of hays roaming around ^^
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

calli74

That sounds like a cool idea. Then you can build a combination of a stable with a horse paddock outside so the stable looks like it would be used for the horses. I do this already with the creamery and milking parlour from CC. I build those, then outside it a couple of pastures with cows in for extra milk for the creamery section, will post a pic tomorrow so you can see what I mean. With storage barns and a few houses for the workers, it starts to look like a real dairy farm settlement.

RedKetchup

the stable is already in construction ... not finished yet .... still have to adds some windows here and there on sides and in the back....
but will be mostly like that :)
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

brads3

it is a neat concept. however,i have what 5 banis tied up and produce how much food?? 1 for the crop, 1 stable,1 water,and 2 for 2 greenhouses.at scale you are looking at about 1000 food from the gh=200 food per worker. if you got the fertilizer from domesticated animals via the CC verion it would make more sence. cause you are then adding a chain to other animals that already are being used and producing items. i doubt many players are using horses for food.
the game doesn't allow us to use horses for work on farms. that would be more historically accurate.are you going to use the stable to breed horses for trade??
    what about "borrowing" the small pens from CC and incorporate rthem into this idea? then players have an option of milk,eggs,or wool.personally ,those pens and small. they would be better at double their size. using the domesticated animals, you could use your horse barn design and have it produce wool and milk both. cows on 1 end and sheep at the other end. that way for each worker you do get more production.

RedKetchup

because i dont want to steal everything from CC !!
i am using already enough things from them.
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

QueryEverything

I love @calli74 idea :)

@RedKetchup if you made one without a road tile, that would mean it could adjoin one of the fenceless pastures smoothly, and could have it surrounded by other pastures & the MM pens.  It would look fabulous, and like a real working farm.

I've been saying for months we need a manure or fertilizer as an option for growing some more fruit & veg, and with your new hothouse, it would (could) be an option!!
Now, see, if there were a mini seed starter lean-to, a 1 person agri-specialist who produces new seeds, that would be awesome.  :D :D :D

Honestly, do what you feel is best with this, but the idea is sound!! :D
(no roadtiles though, pleeeeeeeaaaaaaaaaaaaaaaase :D )


edit:  check your email red :)
[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

chillzz

@RedKetchup add another cattle variant.. call it Bull and let it drop dung (shit) ;) :P

Anyway, will have to install 1.0.7 and some mods to get back into the game as soon as i have some time.
Keep up the great work!
support New Medieval Town development!
click here to donate via PayPal to RedKetchup

RedKetchup

Quote from: QueryEverything on March 04, 2017, 07:29:24 PM

(no roadtiles though, pleeeeeeeaaaaaaaaaaaaaaaase :D )

stables.... and road... never fit well together^^
stables are for horses... not lamborginis ^^

Quote from: QueryEverything on March 04, 2017, 07:29:24 PM
edit:  check your email red :)

i have nothing in my mail P
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

calli74

Here's a quick pic of my "dairy farm". Ignore the pink circle, it's just a happiness radius from a building that's being constructed somewhere nearby.

Necora

I like the idea of hay for feeding animals, but as @brads3 said there are lots of parts there for food.

I wonder if it would be better using the hay for cows that produce milk, and then also having the cows produce manure/fertilizer as a waste product? Kind of like the bone meal in CC.

In fact, you could make the manure a by product of a load of things like goat pens, chicken coops etc., to give an extra value to the food production.

RedKetchup

Quote from: calli74 on March 04, 2017, 09:10:15 PM
Here's a quick pic of my "dairy farm". Ignore the pink circle, it's just a happiness radius from a building that's being constructed somewhere nearby.

yup everything is the "story" that is behind each settlement we do:)


@Necora  : we cant ask a pasture to get a consume , and we cannot ask to get a 2nd produce item. it is milk, or something else. not both.
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

Necora

Quote from: RedKetchup on March 04, 2017, 09:38:26 PM
we cant ask a pasture to get a consume , and we cannot ask to get a 2nd produce item. it is milk, or something else. not both.

Oh I meant like in the dairy or other buildings, not pasture.

QueryEverything

Quote from: RedKetchup on March 04, 2017, 07:48:55 PM
Quote from: QueryEverything on March 04, 2017, 07:29:24 PM

(no roadtiles though, pleeeeeeeaaaaaaaaaaaaaaaase :D )

stables.... and road... never fit well together^^
stables are for horses... not lamborginis ^^

Sweet, that is excellent news :)

re the other, I will PM :)
[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

brads3

am i losing it or just tired? don't chickens give us eggs,chicken,and feathers? that is 3 items. and cows can give leather,beef,and milk?if so then if the game limits it to 3 items cut beef to beef and manure and leather and the milk cows lose the beef side.
  true pastures won't consume an item. a barn or pen would be needed as a wroking building to consume and produce.