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Pink Water

Started by Paeng, May 16, 2017, 05:46:55 AM

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RedKetchup

Quote from: RedKetchup on May 20, 2017, 05:02:27 AM
i cannot test anything myself :S so i need testers

i wont go to the store and buy a BAD amd radeon just for testing what amd users are experimenting....
i have another test rdy with something else...

gonna go play civ VI in wait :P
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Discrepancy

okay well this is the test before:
it is still there, though not as bad.

so you put a plane under the water?

my modkit has decided to break, getting weird faults when I try to compile anything :(

I will now try this next test @RedKetchup

RedKetchup

Quote from: Discrepancy on May 20, 2017, 05:20:47 AM
okay well this is the test before:
it is still there, though not as bad.

so you put a plane under the water?

my modkit has decided to break, getting weird faults when I try to compile anything :(

I will now try this next test @RedKetchup

yes i did a blue plane at -0,3 beneath the water. looks not enough "near" of the water itself. more near and less bricks we would see.
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Discrepancy

#48
Okay next test looks better, but still visible:

(reply #45)

RedKetchup

Quote from: Discrepancy on May 20, 2017, 05:26:27 AM
Okay next test looks better, but still visible:


oh !!!

and this  ? :
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RedKetchup

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Discrepancy

#51

Bartender

That's looking promising!

Do you guys mind sharing what it is exactly you're doing in each of these tests ;)? perhaps it might help me to understand the problem with the code

Discrepancy

#53
Quote from: RedKetchup on May 20, 2017, 05:35:31 AM
and this last one ?

not so good...

(reply #50)

RedKetchup

Quote from: Bartender on May 20, 2017, 05:45:48 AM
That's looking promising!

Do you guys mind sharing what it is exactly you're doing in each of these tests ;)? perhaps it might help me to understand the problem with the code

bah the very first test is i noticed my old canal parts had a box of 0,01' think instead of a simple plane. a box is like a 6-side dice and has 6 sides.
but it changed nothing :( a plane or a box change nothing for amd users.

2nd test i ve put a blue plane under water spaced at -0,3' beneath. the problem is i cannot put a blue plane it looks terribad with the brickswalls. it is not a pond or an wood made irrigation system : it is a canal !

so the next tests i made is the same blue texture plane but upside-down 180%. the blue textured side is beneath, and ontop is the invisible side ^^
so we dont see it properly since we see the invisible side.... but i hope the amd video card is seeing it and still take the reflection of the beneath side into compute ^^

first i started at +0,1" ontop of water. the next was at 0.05' ontop and last at 0,05 minus beneath water :P
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Discrepancy

@Bartender  @RedKetchup , my ghost sky works:

it is a 12x12 plane, with the face inverted, so from above we are looking from behind it.
It is a seamless sky texture. the plane sits -.01 below ground

RedKetchup

Quote from: Discrepancy on May 20, 2017, 05:48:26 AM
Quote from: RedKetchup on May 20, 2017, 05:35:31 AM
and this last one ?

not so good...

so if that inversed upside own plane is not good if it is below the water.

last one : at +0,01 ontop this is the closest to the water i can do
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Discrepancy

Quote from: RedKetchup on May 20, 2017, 05:54:21 AM
....
so the next tests i made is the same blue texture plane but upside-down 180%. the blue textured side is beneath, and ontop is the invisible side ^^
so we dont see it properly since we see the invisible side.... but i hope the amd video card is seeing it and still take the reflection of the beneath side into compute ^^

first i started at +0,1" ontop of water. the next was at 0.05' ontop and last at 0,05 minus beneath water :P

so this was above your water level?, which test was it?

Discrepancy

Quote from: RedKetchup on May 20, 2017, 05:58:37 AM
Quote from: Discrepancy on May 20, 2017, 05:48:26 AM
Quote from: RedKetchup on May 20, 2017, 05:35:31 AM
and this last one ?

not so good...

so if that inversed upside own plane is not good if it is below the water.

last one : at +0,01 ontop this is the closest to the water i can do

this latest test (reply #56),

looks okay close up, but heavy 'moire' (you can see the circle patterns')
from a far it gets pinker.

RedKetchup

#59
reply #45 is inversed at +0,1' of the water ( water at -0,76 z , the inversed at -0,66 z)
reply # 49 is inversed at +0,05' of the water ( water at -0,76z , the inversed at -0,71 z)
reply # 50 is inversed at -0,05 of the water ( water at -0,76z , and the inversed at -0,81z) which seems cannot be under the water.
last reply at #56 is still inversed at +0,01 of the water ( water at -0,76 and the inversed at -0,75z) too close = moiré
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