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Kid - Old Town V1.03

Started by kid1293, August 17, 2018, 10:26:31 AM

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kid1293

#45
@brads3 - could be that I have omitted some flag. I will check.

edit - Ah, I have no stockpile flags in warehouse. I am sure they can be seen but not stored.
Do you want me to update?

brads3

please,or  could you make a charcoal pit look like a fertilizer pile and work as a market storage for just the fertilizer? whichever is easier. thank you

Abandoned

why not compost the fertilizer?

kid1293

Midnight here.
Tomorrow is a new day. :)

Abandoned

Good night, @kid1293

@brads3 fertilizer was added to GrowFishHunt as a courtesy, not meant to complicate Kid's other mods, not Old Town, sorry

kid1293

#50
@brads3

I will not update Old Town mod :(
To make you happy again I have made a quick and 'dirty' mod :)

Dung Pile with 8000 capacity. ONLY Custom4 flag.

brads3


galensgranny

#52
Oh my gosh, I was going nuts trying to find a small sized tailor that can make clothes with both fur and down, and realized you have one in your second update, Kid!  I was getting ready to ask for one that used both, but it is here!  I must not have updated from your first version, even though I thought I did.

kid1293

Sorry for confusion! My mods are spread over a large area :)
I try to post when I do an update but the note gets lost pretty quick.
You have to check for file versions. Sorry if no help.

galensgranny

I built the Overseer tower, and my Bannies ran to it.   So, it must be giving some sort of happiness factor.  What kind?

kid1293


galensgranny

I wonder if that would mean they don't need a church, or if they still do so they can be a member to really get the spirit in them.

kid1293

Actually I don't know if they need a cleric to really benefit.
Maybe they are just loitering around the tower :)