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Kid's Mods

Started by qubesquared, August 21, 2017, 05:21:48 PM

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Abandoned

This thread is about Kid's Mods and discussion was about request for hospital and chapel added to Kid Swamp Thing update.


brads3

i know. you mentioned the unhappiness thou. i thought we were brainstorming for new ideas too.1 never knows what crazy idea KID might come up with next. :)

Abandoned

 ;D  I am sure he would not like that one  ;D Adding unhappiness   :)  Sorry for suggesting it.

kid1293

I am happy as it is :) :) :)

Abandoned

 :) I won't say another word  :-X  Good night @brads3 , Good morning @kid1293  :-X  :)

taniu

@kid1293 ;DI like the buildings: SwampClinic and SwampChapel. I have a few new houses, maybe you will like something? My department is "buildings - a proposal" can I add green grass to the roof? Greetings ;D :-[

DesoPL

I'm busy lately, but i check site sometimes. Chapel and Medic looks great. :)

CookieBarrel

@kid1293 , I wasn't being serious about the shrunken heads. ;)
Both buildings are nice! Just was more impressed with the curves and openest of the chapel.
Speaking of curves, while goofing around, I notice the house part of the houseboats have nice lines and curves to them.
A little rework they could be repurposed for any building/ profession.

Pic 1- Ghost houseboat used for storage and gathering place for tea & crumpets.
Pic 2- A test to see if I could sculpt land around an actual houseboat.

Abandoned

 :) @DesoPL @kid1293 will be happy to know you like the Chapel and Medic.  They did turn out nicely.  :)

kid1293

Many thanks, @CookieBarrel but I think some things are unique and should not
be exploited further. I like what you showed in pictures though :)

@DesoPL - A lot of thanks for voicing your opinion on an old mod.
It started some thinking about the Swamp mod.

If I understand correctly, I can keep the buildings as they are. :)

CookieBarrel

@kid1293
In regards to SwanpThing, came across something interesting. Used medium start from Wildlife Start mod. SwampThing did not crash.
However, only about 200 reeds manifested after map generation. This is just an FYI.

kid1293

Okay Cookie, noted.
It can depend on map, wildlife start does not touch trees or spawn items.

kid1293

@DesoPL - I have added new buildings in Swamp Thing and Swamp Houses.
Have fun :)

MarkAnthony

Quote from: brads3 on June 26, 2020, 10:34:30 PM


am really grateful to KID for the education patch. that has helped the Settlement series flow and move along quite well. subtle little mod but a huge improvement.
Hey Brads, what education patch are you referring to precisely? I am wondering if I have it or not. Thanks.
Sometimes it's the very people who no one imagines anything of
        who do the things no one can imagine.

kid1293

#164
@MarkAnthony

He means this (see attachment)
It simply changes all production (except clothes) to the same for both
educated and uneducated. A significant lift if you are in trouble.