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Images from Castle Rock maps

Started by Gatherer, February 20, 2018, 03:32:37 PM

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Gatherer

Year 38

In most of my games I usually export a lot of mead. This time, because of Busy Pastures mod, I am overproducing mutton.
http://shrani.si/f/1E/CP/1NFnASea/castle-rock-xvii-year-38.jpg

This small jetty hamlet mainly serves to break the monotomy of the shoreline.
http://shrani.si/f/k/il/49IKeKzN/castle-rock-xvii-year-38.jpg

Most of the decoration projects in this village are done. I may do some minor tweaks here and there later.
http://shrani.si/f/M/rM/4f3m1gDN/castle-rock-xvii-year-38.jpg

Another major food export item are our famous smoked fish.
http://shrani.si/f/F/uB/JjPMSQB/castle-rock-xvii-year-38.jpg
There's never enough deco stuff!!!
Fiat panis.

Gatherer

Year 42

Small diagonal settlement mainly providing workforce for the industrial park. I plan to add a boat market behind the upper two houses.
http://shrani.si/f/2h/VH/2mQ45c8O/castle-rock-xvii-year-42.jpg

Pine Set guesthouse will cover the shortage of housing instead of housing nomads.
http://shrani.si/f/T/gi/2p3zt1w6/castle-rock-xvii-year-42.jpg

When I finish this small vilage the two inner islands should be complete.
http://shrani.si/f/1y/JV/FEgW56y/castle-rock-xvii-year-42.jpg
There's never enough deco stuff!!!
Fiat panis.

theonlywanderer

Some real good looking shots there, very creative, attention to details and clearly thought out.

Gatherer

Thanks. :)  It does take time. A lot of it is spent in paused mode.
There's never enough deco stuff!!!
Fiat panis.

theonlywanderer

I'm at the point with Banished also where I try to detail out small maps.   Yes, it can take quite a long time trying to find just the right building for each spot to get the look and feel your going for.   I find debug instant build mode to be very helpful when I go this route.

Gatherer

Year 46

I wish there were more mods with houses buildable partly over water. It would be easier to cover the shoreline.
http://shrani.si/f/2G/vF/yDXw058/castle-rock-xvii-year-46.jpg

Bannies have started collecting construction materials for the Notre Dame cathedral. We will need to import some silver and gold ore for smelting.
Area above the market will be used for another orchard and a beekeeper.
http://shrani.si/f/3x/qu/4jgvtqRa/castle-rock-xvii-year-46.jpg

We're planting another forest cluster. I plan to fill the jobs here with workers detached from other forests.
http://shrani.si/f/2j/Jb/4RKAxvAw/castle-rock-xvii-year-46.jpg
There's never enough deco stuff!!!
Fiat panis.

assobanana76

Quote from: Gatherer on February 02, 2021, 03:17:55 PM
Year 46

I wish there were more mods with houses buildable partly over water. It would be easier to cover the shoreline.
http://shrani.si/f/2G/vF/yDXw058/castle-rock-xvii-year-46.jpg

Which mod belongs to that drawbridge split in half in first picture?
thanks
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

Gatherer

It's from DS Jetty mod. That one is actually two separate raised bridges with space between so that merchants can pass.
There's never enough deco stuff!!!
Fiat panis.

assobanana76

Quote from: Gatherer on February 03, 2021, 02:38:48 PM
It's from DS Jetty mod. That one is actually two separate raised bridges with space between so that merchants can pass.

Thanks!
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

Gatherer

Year 47

Beside work, bannies also need a place to relax and gossip.
http://shrani.si/f/1g/nP/kqWAMZC/castle-rock-xvii-year-47.jpg

I've moved the large market a bit. I need it's previous spot for something else.
http://shrani.si/f/3w/p8/CwAMlTn/castle-rock-xvii-year-47.jpg
There's never enough deco stuff!!!
Fiat panis.

Gatherer

Year 48

A large college was built. It is one of Mr. Red's older mods.
http://shrani.si/f/G/XN/33DZiTtP/castle-rock-xvii-year-48.jpg


I've added four more mods to the game: College, Kid's Deco People, Neckcen Markarts (1.0.4.) and Japanese Shrine (1.0.4.).
This is the current mod load order:

Radius
mushroom
tombstone
JinxieCitizenOverrideFor1Three
EvenTighterRoads
BusyPastures
ALittleBitRidiculousStorage
EBWFValueOverride
EBTombStoneOverride
Immortal Orchard Trees Override
banishedUImod
banishedUI
WheelbarrowBigger
MoreIron
MoreWood
MoreStone
tradecomplete
KidTreeReplacerDeco
SeasonFX
limitResource
tighterroadsextended
betterFields
DSThompsonTradeMerchants
NewFloraEdit   -   -   -   MOD DISABLED
MaritimesPineSetEggFix
MaritimesPineSet
RKEditorChoiceEdition
KidRowBusiness
KidColonialHousing
KidRowHousing
KidOldTownPorts
MaritimesDockSet
MaritimesNSInshore
MaritimesSherbrooke   -   -   MOD DISABLED
MiniBuildings   -   -   -   MOD DISABLED
KidColonialResource   -   -   MOD DISABLED
BetterStockPiles
DSJettyAndBridgePatchToV211
DSJettyAndBridge
DSTimberMill
DSNeubertSmithShop
DSMeadBrewing
DSSmallVillageProduction
DSSmallVillageServices
DSSmallVillageStorage
KidBakeryGarden
KidTequilaAddon
DSFulbertWrightSchool   -   -   MOD DISABLED
DSTownHouses   -   -   -   MOD DISABLED
DSStoneHovels
DSStorage
EBSmallStorage
EBSVStorage
GatherersWarehouseAndBarn
MiniWarehouse
RKFirewoodStorage
BetterStockPileStorage
DSFruitVegBarn
RKFarmstand
KidCrates
KidStorageCarts
storageCart
MaritimesStorage
LoftStorehouse
TinySmallBarns
MicroForester
KidChopChop   -   -   -   MOD DISABLED
KidTinyBuilders
ChoppingBlock
DSCrestBlacksmith
EBSVFoundry
EBBakery
DSPickandHenBrewery
KidAnimalShedPlus
SmokingShed
KidFarmyard
KidWorkshop   -   -   -   MOD DISABLED
WorkPlace
KidWorkPlaceVillage   -   -   MOD DISABLED
EBHerbalist   -   -   -   MOD DISABLED
Hunting
DungPile   -   -   -   MOD DISABLED
KidColonialCityCenter
DSWagonVendor
EBMarketSet
marketpuzzle
KidLogDepot
KidStorageYacht
NeckcenMarkart2
KidInTransit
DSFulbertWrightHousing   -   -   MOD DISABLED
SJGL_Stacked_Houses
KidHouseBoat
GHLightHouse
RedCottage
DSMarketHarboroughOldSchool
KidNativityChapel   -   -   MOD DISABLED
NotreDameCathedral
JapaneseShrine
VillageSchool   -   -   -   MOD DISABLED
college
Infirmary
NordicWoodenChapel
DSChapelofErnest   -   -   MOD DISABLED
KidSettlersDeco
A8JapaneseDecoTreesBB
EBIrrigationNatural   -   -   MOD DISABLED
DSFences
KidWashingMod
NMT30DecoCrop
KidDecoPlants
KidGhostFlowers
NewPump
EBDecoWalls   -   -   -   MOD DISABLED
KidSomeBoats
KidWWSidewalk
KWAwningCover
KWDeco01
KWGroundcover   -   -   -   MOD DISABLED
DecoSunflower
EBBridges
EBDecoration
EBIrrigationDecoAddon
NECEmptySquare
MaritimesDecorations
RKGardenWalls
EBRoads
EBDecoStatues
BirchBarkCanoe
KWTableChair
DSRoads   -   -   -   -   MOD DISABLED
smallwell
NomadSignComplete   -   -   MOD DISABLED
MaritimesCoverings
KidDecoPeople
EBSVHouseAddonSet   -   -   MOD DISABLED
DutchFlag   -   -   -   MOD DISABLED
saferJobs
ImpassableTile
newuistatusbar
CleanMeat
overrideUneducated
kayTweakMoreWorkers
vBetterRainSound
BobbiDoctorHouse
detachableMonkeyDisableFires
roadTest
LessFog
XP-HS-Training
edfix
TinySmoke
KidWorkPlace   -   -   -   MOD DISABLED
There's never enough deco stuff!!!
Fiat panis.

Gatherer

Year 53

I'll need to place some deco bannies within these small gardens.
http://shrani.si/f/3I/hk/32miAXQA/castle-rock-xvii-year-53.jpg

http://shrani.si/f/K/JA/nA6J1DB/castle-rock-xvii-year-53.jpg

Fishermen were complaining about bannies sailing too close to their dock, scaring the fish away.
With a few warning poles we hope that won't happen again.
http://shrani.si/f/3z/EX/397HFzQa/castle-rock-xvii-year-53.jpg

Notre Dame cathedral is finally completed. It's truly amazing!
http://shrani.si/f/6/Cw/m2kQCLD/castle-rock-xvii-year-53.jpg

http://shrani.si/f/2L/v3/4SIbLQcD/castle-rock-xvii-year-53.jpg

http://shrani.si/f/1O/X8/4PFx69Ex/castle-rock-xvii-year-53.jpg

http://shrani.si/f/3B/z2/17bAWyU9/castle-rock-xvii-year-53.jpg
There's never enough deco stuff!!!
Fiat panis.

Abandoned

Wow  :) Those pictures look really good, especially that cathedral.  It is really impressive.  I like the mote and bridges around it. 

In the first 2 pictures what mod is the yellow and orange deco trees from?

Gatherer

Quote from: Abandoned on February 12, 2021, 05:47:20 AM
In the first 2 pictures what mod is the yellow and orange deco trees from?
They're from RKEC. You need seedlings to place them.
There's never enough deco stuff!!!
Fiat panis.

Gatherer

Year 56

Finally finished this little village. Horsies!
http://shrani.si/f/2L/R7/4K1H2eJ5/castle-rock-xvii-year-56.jpg

http://shrani.si/f/1o/k8/1BaJH9At/castle-rock-xvii-year-56.jpg

More shoreline development. Firewood supply is a priority at the moment. Greenhouse can be activated later.
http://shrani.si/f/1C/Gt/4IoKwUFa/castle-rock-xvii-year-56.jpg

Cemetery number four. Footprint 14x11.
http://shrani.si/f/R/o4/1EyB06IF/castle-rock-xvii-year-56.jpg
There's never enough deco stuff!!!
Fiat panis.