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BRAD'S SETTLING OF AMERICA SERIES 4:Clermott

Started by brads3, May 04, 2020, 08:50:52 AM

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brads3

YEAR 32

         the last family in the barracks will build a double cape colonial next to the sawmill workers.they will work the painthouse. their house will need half the lumber of the RK country houses.to speed up the construction, the sawmill will cut the lumber. 

         we need the railroad to bring in more logs.KID's train will trade coal,which the east mines will haul in.RED's train will export textiles for coins and sell the coins for materials.since we don't have enough workers for the coal mine yet, the RK export stations have to be built 1st.our winter coats will be moved from the general trade post to the railroad.

       while the Ds workers worked on the train,we headed north to the forest.a RK sawmill will work to cut firewood. 2 small KID houses will move more workers there and a hunting hut is being constructed.

        merchant boats brought root seeds,food ,and 500 logs.

pic 1:4th DS worker house
pic 2:textile export station
pic 3: construction of RK sawmill

brads3

YEAR 33

         22 nomad helpers have arrived in late spring. the bannies had just started to do some cleanup of rocks.16 adults and 6 children.2 families will need to produce food to support them. 1 food worker for every 5 bannies.  a 2nd grape orchard,roots,and 2 more farm yards are planted.

pic 1:2nd grape orchard
pic 2:some wells added
pic 3:RK sawmill

brads3

YEAR 34

         while the builders catch up,the laborers continue to clear land. they cleared a larger pasture for the farmers.as the firewood catches up, the KID sawmill switches to lumber.by winter,it will switch back to firerwood.

         now the fun begins. to build the DS buildings,each 1 needs materials made from another.the open draft kiln needs coke fuel.the bricks are needed to construct the glass factory.the construction yard would help with some of this except it is busy cutting lumber and would need charcoal.
the hearth will make tools. the DS town also built a wildwest school.

      a builder fell off a ladder. this is our 4th death.2 others died of old age. the winter fur coats sold for 1800 coins that will be traded by the train engine for logs.       

PIC 1:DS hearth
pic 2:log train,engine trades coins for logs
pic 3: wildwest school

brads3

YEAR 35

          a multi mine will be dug by the DS workers. this will give iron,coal,and stone.since we have had troubles with lumber,the iron will help speed things up.it won't need to be smelted from iron ore. KID's coal bin needs to be located to store the coal to prevent it being moved far away.a station market will be built to store goods for the railroad workers.

      the train brought 186 logs.

PIC 1:food and tool trade
pic 2:large pasture
pic 3: coal bin

brads3

YEAR 36

          stone from the multi mine will be used to widen our bridges.while more houses are built, we started the turn for the railroad tracks. a massive junction is needed to allow the train to reverse and turn around since the tracks don't go thru town.

         the barracks is half emptied of bannies.
pic 1:multi min
pic 2: RR junction
pic 3: RR market
pic 4: wider bridge

brads3

YEAR 37

        the fort commander is not happy with us. he has a list of items we are to ship. gold guilder,silver bars,gems,roof tiles,linen,glass, and coal....
we tried to explain our issues with lumber.we also explained how much food it took to feed all the bannies and their families.he has sent 2 supervisors with 21 other bannies to oversee our progress. we still have 3 families living in the barracks and materials were being cut and delivered for 2 houses. we shook our heads. the villagers protested. they are crowded since they have not been able to build houses for their older children.

         some of the nomads had heard of our large clear lakes. they will work the shore and teach others to burn reed bundles. that will give more firewood to smelting metals.they will grow food and make rice wine to trade for materials.a precious mine  will be dug to the west for gems. the 2 supervisors will build a DS tower to keep an eye on us.there are 12 other workers and 9 children with them,   23 total nomads.

         a 2nd construction yard will help cut lumber for the DS worker houses. it will need charcoal to make bricks and glasss.     

          the lake workers built 2 dock houses and 4 reed farms.   

pic 1: 2nd construction yard
pic 3: start of a dock village. the reeds can be bundled and burned as firewood.

brads3

YEAR 38

           the new supervisors ordered a cart to help move goods for the traders.the DS workers completed 2 more houses.they started building a blacksmith but it needs an anvil.the Ds hearth needs charcoal to form the anvil.assoon as the precious mine was dug,2 colonial houses for the workers were built.

       the dock workers built 2 workshops to bundle the reeds for burning.the dock transitions froma CC dock to a RK dock and farms were built.2 rice and a watercress were planted.

PIC 1: RK misc cart to haul goods for the TP's
pic 2:DS worker houses
pic 3:my precious mine
pic 4:dock farms and workshops

brads3

YEAR 39

        if the bannies cooperate, there should be 2 couples left to move out of the barracks. the supervisors sent by the fort commander and a pair of DS workers who's house was delayed with the last nomad group. then we can build the DS STYTH lookout tower. the supervisors sent more workers to the mines.they sent all the laborers to gather firewood and food.this should be a catch up year for resources.

pic 1:fodder meadow clearing
pic 2:DS supervisors housed
pic 3: DS tower construction

brads3

YEAR 40 REVIEW

            population to grew 50% to 309.48% educated in 64 houses.  we took in 2 groups of helpers adding 45 to our population. keeping the barracks full of bannies did slow down the arrivals.

           the train arrives with logs and leaves with fur coats.the east DS town has expanded and lumber output has improved.the dock town has helped keep us supplied of food and fire bundles. we now produce paint and smelt gold guilder. 2 mines were dug.

           we are way behind on houses,almost 40 houses.18 of the laborers should be put to work.the supervisors have warned us that more  help will soon arrive.

            the docks will float logs from across the lake.we need to keep improving the log outputs. we are shipping enough fur coats to support a 2nd train.the west village still needs a stable barn for the horses.it will need greenhouses to keep the miners fed.

          the way the game scatters goods,some are not moved toward the trade posts fast enough.we need to build more trade posts to deal with the excess feathers and flowers.more boats will mean more food and some materials.

          goals for the next decade- what i would like to do won't work as the next nomad group will arrive soon.  a coke furnace is needed and then the DS town can start making glass and more houses.the dock village will expand to float logs and grow more food.the fort will add 2 trading posts.we should process more food.the west colonial town will expand south and add a stone quarry.

pic 1: stats
pic 2: production
pic 3: inventory
pic 4: graphs
pic 5: east overview
pic 6: dock overview

brads3

YEAR 40 and 41

          we expanded the docks. a CC rice field was planted and a 5th reed farm. a cranberry farm and a RK log drifter were built.we completed 6 houses. the RK horse stable was built at the north meadow.

pic 1:DS tower
pic 2:dock shantys
pic 3:RK log drifter
pic 4: RK horse stables

brads3

YEAR 42

        the fort commander sent 35 nomads to help in late spring of our 42nd year. 22 workers with 13 children. they have orders to increase our supply shipments. a KID RH material dock is built at the fort and a 2nd train will arrive.the western colonial town will expand. these workers brought some seeds for greenhouses.they think we are cutting the wrong trees for lumber. they will plant a pine vanilla and a pine forest to the south.

        an old  RK hunter will work the 2 forests. a bridge  will speed up travel to the DS village.the docks added a school.the 2nd train will bring tools for now.

the building trade post brought thatch,logs,iron,and roof tiles.

PIC 1: build materials trade post
pic 2: 2nd train
pic 3: colonial boarding house
pic 4: pine forest

brads3

YEAR 43

         pine cabins were built for the south forest workers. 3 KID greenhouses grow sweat potates,beans,and corn.more storage has been completed.
a spring was dug out for a fish pond and old salty will salt the fish.

       the building materials trade post brought in thatch,firewood,and some glass.

      the pine forests did help produce more logs.outputs of lumber and firewood have improved.


pic 1:pine cabiins and old hunter
pic 2:KID greenhouses
pic 3: old salty and a fishing pond behind the lodge

brads3

YEAR 44

         we need to improve the trading. the farm TP brings a lot of trade animals. we let those ships pass by and continue to wait for pigs.the train has brought coins faster than it hauls them away. a 3rd engine will be needed to get a balance.once we catch up on tools, there will be adjustments to the train. the order in which the trade posts stock supplies causes slow downs. there are huge amounts of feathers and flowers, but they aren't being moved to the fort. it takes time for the workers to locate and haul those back.that slows the trade posts down from stocking the produced goods. this slows production and backs up the textile limit.

       there are a few ways to solve this. as we produce more items,we need to move them faster.another trade post will be built to move the excess flowers and feathers. that should allow the other TP's to stock produced goods quicker. an RH food trade post will swap the feathers and flowers for food.

       we used the glass wisely that the merchants brought. half went to a RK greenhouse and half was used for Boston Houses.the DS workers added a lime kiln and a coal bell pit.the 1st shipment of coal went out for firewood.

         a gem smith at the fort polishes saphires.enough houses were completed to empty the colonial lodge.

pic 1: trade posts stocks
pic 2:rowhouse food trade post
pic 3: DS lime kiln and coal bell pit
pic 4:RK greenhouse
pic 5:gem smith
pic 6: more houses to the west colonial town

brads3

YEAR 45

           WE have enuf tools that the 2nd train will bring apples.the building matrerial trade post brought in more glass to build a 2nd RK greenhouse.
the bannies decided they would build churches this year.there are 4 of them. to get enuf stone,a RK stone quarry was dug.with the glass,we added a Boston 2 house.

        there is 1 bannie left living in the barracks.we didn't have enuf glass to finsih her house.the train brought over 3500 apples. trading has improved.

pic 1:plantation church at the fort
pic 2: wild west church for the farms
pic 3: Sherbrooke church for the DS workers
pic 4: colonial church
pic 5: RK stone quarry

brads3

YEAR 46

          with the pine forest producing flax and pine boughs,we expand on the pine mod. a charcoal kiln,pelt tailor, and a spinner to make twine are built. the charcoal will be used by the Ds workers to make iron fittings.

          the farmers built a stone market. they needed another garden sorter for the veggys.another grape orchard and root field were plowed and planted.the docks also added a market to improve moving goods. more farms and houses were finished as well.

pic 1:farm market
pic 2: docl market
pic 3: pine kiln