Author Topic: CC: Docks  (Read 2664 times)

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Offline kralyerg

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CC: Docks
« on: September 10, 2017, 08:19:40 PM »

Offline QueryEverything

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Re: CC: Docks
« Reply #1 on: September 10, 2017, 08:23:32 PM »
@kralyerg congratulations on this release :)  What a massive undertaking, thank you very much!!
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Offline Abandoned

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Re: CC: Docks
« Reply #2 on: September 10, 2017, 08:41:46 PM »
Wonderful @kralyerg , thank you so much.  Will certainly look forward to using CC modulars.  :)

Offline embx61

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Re: CC: Docks
« Reply #3 on: September 10, 2017, 09:08:49 PM »
Awesome

Thanks a lot kral :)
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Offline RedKetchup

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Re: CC: Docks
« Reply #4 on: September 10, 2017, 09:11:18 PM »
yup these CC modulars will be so awesome, as i said everywhere :) many times already.
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Offline embx61

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Re: CC: Docks
« Reply #5 on: September 10, 2017, 09:15:05 PM »
I agree Red.

I know it is a lot of work for kral to lift all those parts out of CC and copy paste stringtables/spritesheets to make it a stand alone.

So many people who were not able to play with CC because there PC could not handle it can now have a good taste of CC.

I am sure they will be very grateful to him. My system can handle CC very well but I always thought it was just too big so hardly played with it.

It looks like that is going to change :)

« Last Edit: September 10, 2017, 10:21:36 PM by embx61 »
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Online brads3

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Re: CC: Docks
« Reply #6 on: September 10, 2017, 10:20:34 PM »
WOW,this is a huge set. there is lots of buildings under those 1st 2 icons.if done correctly,it should add rice to your game as well.

Offline Paeng

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Re: CC: Docks
« Reply #7 on: September 12, 2017, 12:54:13 PM »
Oh, fantastic! Just played a round with the set, really smooth - great job, thank you so much...  :)

At 80Mb that's a real powerhouse  :D
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Offline adelegarland

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Re: CC: Docks
« Reply #8 on: September 13, 2017, 08:30:55 AM »
This is Great!   been playing with it all day yesterday and today...   One question. Rice, Built docks and trying to complete the Rice planter, but need 100 rice to finish.   Built the Dock trading post and purchased rice - but it doesn't show in inventory and the planter still doesn't get supplied.   I must be doing something wrong or missing something! Any Ideas?
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Offline Paeng

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Re: CC: Docks
« Reply #9 on: September 23, 2017, 01:22:47 AM »
There is another pack of modular items - CC Transport, a standalone compilation of all of the Roads and Bridges from Colonial Charter.

http://blackliquidsoftware.com/index.php?/files/file/187-cc-transport/  or
https://drive.google.com/file/d/0B20sIJjUdJtmY2t1U296d3l1bDg/view?usp=sharing

Between that and the bridges by Disc and Embx you'll never have to build two identical bridges in a town again...  ;)
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Offline Freedom

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Re: CC: Docks
« Reply #10 on: September 23, 2017, 05:06:15 PM »
Quote
This is Great!   been playing with it all day yesterday and today...   One question. Rice, Built docks and trying to complete the Rice planter, but need 100 rice to finish.   Built the Dock trading post and purchased rice - but it doesn't show in inventory and the planter still doesn't get supplied.   I must be doing something wrong or missing something! Any Ideas?

@adelegarland Did you get your rice field completed?  Assuming the obvious, that you have a nearby market or storage barn where the trader can put the rice to make it available to the rice paddy builders, I've noticed that (especially early game) Bannies love rice and will quickly move it into their homes, so buy enough to account for that too.

I almost always build two paddies early and follow up with the ricewine still. Wine accumulates quickly and at a trade value of 8 it can really power future trader exchanges. Happy harvesting!

Offline adelegarland

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Re: CC: Docks
« Reply #11 on: September 24, 2017, 05:39:03 AM »
Quote
This is Great!   been playing with it all day yesterday and today...   One question. Rice, Built docks and trying to complete the Rice planter, but need 100 rice to finish.   Built the Dock trading post and purchased rice - but it doesn't show in inventory and the planter still doesn't get supplied.   I must be doing something wrong or missing something! Any Ideas?

@adelegarland Did you get your rice field completed?  Assuming the obvious, that you have a nearby market or storage barn where the trader can put the rice to make it available to the rice paddy builders, I've noticed that (especially early game) Bannies love rice and will quickly move it into their homes, so buy enough to account for that too.

I almost always build two paddies early and follow up with the ricewine still. Wine accumulates quickly and at a trade value of 8 it can really power future trader exchanges. Happy harvesting!
Yes!  I finally got it all to work!   YAY!  thanks for asking,  I think my greedy little bannies stole the rice for their homes as you suggested before I got it to the paddies.
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Online Gatherer

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Re: CC: Docks
« Reply #12 on: February 02, 2018, 03:37:59 PM »
@kralyerg

Is it possible to create a small overwrite mod that would remove feathers production at chicken pastures?

or

Is it possible for some other modder to do this so it would remove feathers from any and all chicken/leghorn/duck pastures if they are produced?
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Online brads3

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Re: CC: Docks
« Reply #13 on: February 02, 2018, 06:16:18 PM »
TOM made a patch for the NORTH to get rid of feathers.not sure if it will work outside the north but worth a try.

Offline kralyerg

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Re: CC: Docks
« Reply #14 on: February 02, 2018, 06:45:10 PM »
If it's a standalone patch mod, then it will probably work.  It's actually really easy to make.