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Kid - Large Port V1.2

Started by kid1293, February 23, 2017, 09:13:15 AM

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kid1293

Kid - Large Port V1.2

"Large Town Port. Banished 1.0.7"

Updated the name to be consistent with my other mods.
Added minimize button.
Squeezed a few free squares more out of the placement.

http://worldofbanished.com/index.php?action=downloads;sa=view;down=217




QueryEverything

@kid1293 when you update your mods (with the new naming convention), and are perhaps doing some tweaks), is it at all possible to add a minimize button to the menus of your traders please?  (Large, small & seed).  To match the Tiny Town Hall.
I keep my traders open but the UI takes up some considerable real estate.  :)

Also, is it possible (completely ok if you say no), to have the placement more forgiving with the traders?  Perhaps only the road tiles as needing to be on land? I want to try and create an harbour area, and I'm finding that the placement is quite prohibitive for the traders. 

The above, is only if you can do it, whilst updating the mods to the new names.  :)  Thank you in advance. (With hope :D)
[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

kid1293

Quote from: QueryEverything on April 19, 2017, 05:53:16 PM
@kid1293 when you update your mods (with the new naming convention), and are perhaps doing some tweaks), is it at all possible to add a minimize button to the menus of your traders please?  (Large, small & seed).  To match the Tiny Town Hall.
I keep my traders open but the UI takes up some considerable real estate.  :)

Also, is it possible (completely ok if you say no), to have the placement more forgiving with the traders?  Perhaps only the road tiles as needing to be on land? I want to try and create an harbour area, and I'm finding that the placement is quite prohibitive for the traders. 

The above, is only if you can do it, whilst updating the mods to the new names.  :)  Thank you in advance. (With hope :D)

I will check if I can do a minimize button.

Placement... should be possible to squeeze some tiles out of them.
But the large one is rather unforgiving. It's big! I'll see what I can do.

QueryEverything

[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

kid1293

Finally I got to update this one.

You're welcome to download and don't forget my 'backup' at Nexus.  ;)

http://www.nexusmods.com/banished/mods/62/?
Go to 'Files' tab. Under 'Miscellaneous' you find this file and more.
You have to register to download larger files.

Gatherer

@kid1293

Could you please update this port to accept all new flags?

Cheers :)
There's never enough deco stuff!!!
Fiat panis.

kid1293

@Gatherer

Large Port already has all flags... ?

Nilla


kid1293

#8
If North on top, the flags will be named according to the North.
Do you know if Tom uses the reserved flags?

edit - Tom is welcome to use it and patch it. :)

Gatherer

Quote from: kid1293 on February 05, 2018, 06:43:10 AM
@Gatherer

Large Port already has all flags... ?

Sorry, my mistake. I have v1.2 downloaded but for some reason forgot to c/p it to windata folder.

Hereditary dementia kicking in early...
There's never enough deco stuff!!!
Fiat panis.