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Where I Really Wish Banished Would Go

Started by solarscreen, September 12, 2014, 03:46:36 PM

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A Nonny Moose

I was thinking of something more primitive.  Take a look at my Fan Fiction thread and you'll see how I am thinking in that regard.

The bannies have far too many resources and seem rather unresourceful in themselves.
Go not to the oracle, for it will say both yea and nay.

[Gone, but not forgotten. Rest easy, you are no longer banished.]
https://www.haskettfh.com/winterton-john-hensall/

rkelly17

Quote from: A Nonny Moose on September 24, 2014, 11:02:13 AM
The bannies have far too many resources and seem rather unresourceful in themselves.

I find that my little minions in all of my favorite games have a serious stupid streak at times: Sims who can't find the quickest way to work, Civilization units who trespass on city-states and Bannies who drop what they are carrying to do something unimportant are just the examples that come quickly to mind. I've always assumed that those are examples of how hard it is to program artificial intelligence (with the emphasis on the artificial). It's also why I'm always skeptical about the claims of the various miracles that AI will someday perform. Behind them all is an all-too-human programmer.

A Nonny Moose

Quite right.  Artificial Intelligence is an oxymoron.  However, there are some damned clever programmers.  Try beating GNU Chess.  It plays around Candidate Master level.
Go not to the oracle, for it will say both yea and nay.

[Gone, but not forgotten. Rest easy, you are no longer banished.]
https://www.haskettfh.com/winterton-john-hensall/

slink

Programming chess is a matter of working out all possible combinations of moves out to the nth move, with a fixed goal in mind.  It is much easier than programming a "living" creature with multiple goals and diverse interactions.

A Nonny Moose

Yes, and it only has to do a regular parse of rather rigid, simple rules.  An AI system using stochastic methods is much more complex, and as the universe of discourse grows it becomes pretty much a processors devouring effort.  The basic problem is that a home PC will run out of processor(s) cycles and the response time will become very bad.

Banished is one of those programs that will eventually hit the knee of the exponential hyperbola of the response graph and start to lag seriously.  Only more or faster hardware can help this.  Meanwhile, let us make our towns and villages while we may.
Go not to the oracle, for it will say both yea and nay.

[Gone, but not forgotten. Rest easy, you are no longer banished.]
https://www.haskettfh.com/winterton-john-hensall/