Author Topic: DS Lumber Mill v1.1 (updated 12 April 2018)  (Read 1191 times)

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Offline Discrepancy

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DS Lumber Mill v1.1 (updated 12 April 2018)
« on: December 11, 2017, 04:08:26 AM »
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https://i.imgur.com/KOWiI1d.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)


DS Lumber Mill

v1.1  --  released: 12 April 2018

**Requires the latest version of Banished (v1.0.7  build 170910).

Adds a Lumber Mill to process Logs into Lumber or Firewood.
The mill employs 1-3 woodcutters. 2 Logs will produce 4-5 Lumber, or 1 Log will produce 3-4 Firewood.
WorkTime is 5.5, WorkRequired = 3.
http://ds-mods.net/wp-content/uploads/2017/12/DSLMtoolbar1.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)


New in v1.1 - 2nd texture variant for Lumber Mill and Wharf pieces.
Sorry, they are added as an f-key variant, so you will need to cycle through them all.

Also adds:
Lumber - an added Construction resource, it uses the new flags and is compatible with other mods that use RawMaterialLumber. It has a trade value of 4. Thanks to BlackLiquid for use of their template file and sprites.
Better Stock Pile Storage: Lumber adds 1x1 Lumber storage piles, also holds all other Construction materials.
http://ds-mods.net/wp-content/uploads/2017/12/DSLMtoolbar3.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)

NewLimits - this mod adds/replaces all files to allow the citizens and vanillla buildings to hold and display the new limits and categories. Thanks to kralyerg @ BlackLiquid for the files.
Lumber Mill Wharf a modular Stone & Lumber wharf set, includes: straight pieces, corners, angles and a decorative ghost piece.
http://ds-mods.net/wp-content/uploads/2017/12/DSLMtoolbar2.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)

Decorative Logs & Lumber free to place decorative Log piles & decorative ghost Lumber piles.

https://i.imgur.com/N3cUAUX.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)
https://i.imgur.com/DYpBvSE.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)




Installation:
Download the file from here/above/below.
Extract the contents.
Place the .pkm file into you Banished/WinData folder.



Change Log:

v1.1    -  Update  --  12 April 2018  |  .zip = 7.64mb (7,826kb)   .pkm = 11.2mb (11,548kb)
        -  added 2nd texture variant for lumber mill and wharf pieces.
        -  updated lumber template file and production cost.
        -  updated new lumber mesh files.
        -  texture file and material changes.
        -  DS toolbar file update.


v1.0    -  Initial release  --  11 December 2017  |  .zip = 7.64mb (6,307kb)   .pkm = 8.95mb (9,166kb)




Translation modding -
           StringTable download: DSLumberMill_StringTables_v1.1.zip



Download the mod from here
« Last Edit: April 12, 2018, 07:49:58 AM by Discrepancy »

Offline pappa

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Re: DS Lumber Mill
« Reply #1 on: December 11, 2017, 05:29:28 AM »
Thank you
welcome back

Offline Maldrick

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Re: DS Lumber Mill
« Reply #2 on: December 11, 2017, 07:37:08 AM »
Looks nice, @Discrepancy !

Thank you and welcome back, as well.
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic.
― Ezio Auditore da Firenze

Offline galensgranny

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Re: DS Lumber Mill
« Reply #3 on: December 11, 2017, 08:48:31 AM »
Very nice!  Thanks for making something else for the game!  :)

Offline adelegarland

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Re: DS Lumber Mill
« Reply #4 on: December 11, 2017, 09:47:01 AM »
As Always, Perfect!    I'm so glad you are back, Can I ask a favor?  Your Celtic House, the round one, can you make a smaller version?  Please????   Thanks DS. 

Online Gatherer

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Re: DS Lumber Mill
« Reply #5 on: December 11, 2017, 02:42:36 PM »
HO! HO! HO! Christmas came early!

Loving it 8)
Fiat panis

Offline Discrepancy

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Re: DS Lumber Mill
« Reply #6 on: December 11, 2017, 11:26:00 PM »
Thanks :)


Feedback. Always welcome.

(my own...)
I'm using the CC values for the lumber, but i think maybe they are not of value to build with.
And consequently i have made the wharf sections too expensive.?

Stone Bridge will be out soon... before Christmas. It will require Lumber, and Stone.

Can I ask a favor?  Your Celtic House, the round one, can you make a smaller version?  Please????
yes, in the works.

Offline Maldrick

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Re: DS Lumber Mill
« Reply #7 on: December 12, 2017, 03:07:25 AM »
I'm using the CC values for the lumber, but i think maybe they are not of value to build with.
And consequently i have made the wharf sections too expensive.?

Haven't played with CC extensively, but I just tested a bunch of lumber producers for a big set I put together.  Balance is all over the place, really. Was just going to see how it worked in-game.  I'll load yours and check it out too, when I do.  I'm giving it a few days to let the freshness of testing wear off before I sink in.

Stone Bridge will be out soon... before Christmas. It will require Lumber, and Stone.

Christmas in time for Christmas.  Happy dance! :P. Been in love with that bridge since it was in the dock set beta and was credibly concerned we might never see it.  Looking forward to it!
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic.
― Ezio Auditore da Firenze

Offline Tom Sawyer

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Re: DS Lumber Mill
« Reply #8 on: December 12, 2017, 10:17:57 AM »
Tried it on a Nordic map. Looks great and also works at the first glance, even with CC flagging code inside. A pity I don't have a use of lumber.^^ What about a floor definition to let them walk in/on the mill? :)

I did not think about balancing of lumber mills yet but I find the CC values reasonable. Probably it means a lost of material by sawing from 6 to 5 and wasting by uneducated workers of 20%. Maybe I would remove this lost of wood. The work time setting is exactly the same like I use for my watermill (4/2).

Offline ancientmuse

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Re: DS Lumber Mill
« Reply #9 on: December 12, 2017, 04:36:55 PM »
I was wondering about the logs to lumber ratios.

In the real world you usually get anywhere from 2 to 4 planks of lumber from one log when you cut it lengthwise.  Lumber planks are 1-2 inches thick, so depending on thickness of the log, you get a few planks from it. 

So the ratios where it takes more logs to make less lumber in Banished (and CC) always had me kind of scratching my head... shouldn't it be the other way around ?


Offline Tom Sawyer

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Re: DS Lumber Mill
« Reply #10 on: December 12, 2017, 05:24:04 PM »
Yes, for the feeling it sounds better to make more lumber from a log. But actually it depends on the usage of lumber as building material. If a house needs 30 logs to be built and another house with the same dimensions made from lumber needs 30 as well then it is wood in different forms but in the same amount and processed in the ratio 1:1. Imagined as a pile of boards and planks made from one log and with the same weight (storage capacity). That's probably the simplest solution in game. If lumber is made from logs in a higher ratio then it should also be used in a higher ratio as material to be logical. If 1:2 then this house should need about 60 lumber but this way it is not used in mods as far as I know. :)

Offline Discrepancy

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Re: DS Lumber Mill v1.1 (updated 12 April 2018)
« Reply #11 on: April 12, 2018, 07:52:35 AM »
Updated to: v1.1
        -  added 2nd texture variant for lumber mill and wharf pieces.
        -  updated lumber template file and production cost.
        -  updated new lumber mesh files.
        -  texture file and material changes.
        -  DS toolbar file update.

https://i.imgur.com/KOWiI1d.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)

https://i.imgur.com/N3cUAUX.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)
https://i.imgur.com/DYpBvSE.jpg
DS Lumber Mill v1.1 (updated 12 April 2018)


Offline elemental

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Re: DS Lumber Mill v1.1 (updated 12 April 2018)
« Reply #12 on: April 13, 2018, 03:53:35 AM »
The link is taking me to a download for v1.0, not v1.1.

Online Hawk

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Re: DS Lumber Mill v1.1 (updated 12 April 2018)
« Reply #13 on: April 13, 2018, 05:39:49 AM »
I just checked and can verify what @elemental said.
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Offline TheOtherMicheal

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Re: DS Lumber Mill v1.1 (updated 12 April 2018)
« Reply #14 on: April 13, 2018, 06:29:01 AM »
Yes, I checked it also and as @elemental and @Hawk have said, the link is still version 1.0 (I checked in game to see if I could get the second texture and no luck).