Author Topic: BRAD'S SETTLING OF AMERICA SERIES 2:  (Read 97 times)

1 Member and 1 Guest are viewing this topic.

Offline brads3

  • Banished Expert
  • *****
  • Posts: 2007
BRAD'S SETTLING OF AMERICA SERIES 2:
« on: April 21, 2018, 09:19:04 AM »
UPDATE:

         Good morning.had major computer issues late last week ,not game related.lost a ton of stuff-saved games,pictures,all my notes,all my favorites,and more. i was able to save the computer but couldn't rescue the files. i had a backup folder of old mods and upgrades since the 1.04 version.notes on issues,glitches,mod order tests,etc.i thought it was backed up off the computer as well.there was several things like that.totally lost.
        I did have a backup of banished with a WinData folder. it was after the 1.07 beta change,saved back in july.downloaded mods,reset mod order,and then remembered i needed to upgrade to the final release of 1.07.it looks good overall.how many mods is it missing or was upgraded since?

        i took an idea from GRANNY to add an older CC with the RKEC and NORTH.i do have concerns with this setup as CC and the North have always had some problems. the CC has grown so much there is  a lot missing in this earlier version.no animal decorations among others.it did enhance RED's buildings. where the North locked some out,the CC brings them back including the townhall and school.the fort parts should work better.
       i debug checked it with the NORTH disabled.there is NOT 2 lumbers,bricks,etc labels in the inventory. there is only 2 blank tags.i have no compatability mods in the windata folder. this CC versions should function as a 1.06.is that enough change for the 3 large main mods to work together? i can say the 3 main mods combined are smaller than the newest CC version.


Offline brads3

  • Banished Expert
  • *****
  • Posts: 2007
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #1 on: April 21, 2018, 09:28:56 AM »
Verner,72542180,valley,very large,mild,disasters off,medium. wheat and beans,plums but i won't use.
goal is to see what will and won't work.

      with 4 fields planted,they hit the food limit in the 2nd year. there is enough thatch and stone to fill the pile as well.with the excess stone,they fenced in a cemetary.
      2 large barns are built and a CC magazine. this will test its storage capability.once completed,a barracks will be added to house new workers.the bannies clear more land, but so far nothing is stored in the magazine.

    the tool bar is CC but the buildings are RED's including townhall,school,gathering hut,blacksmith,etc. CC candle shop didn't work,but lumber cutters did in testing.

pic 1: map setting
pic 2: yr 1 construction.
pic 3: more storage barns and CC magazine
pic 4: yr5 inventory

Offline galensgranny

  • Trader
  • ****
  • Posts: 442
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #2 on: April 21, 2018, 04:03:47 PM »
Oh no, Brads, losing files, favorites and saves!  :o :(   How terrible!

I have animal decorations and a bunch of other deco items.  They are from Megamod Deco pack 0.07 on Blackliquidsoftware at http://blackliquidsoftware.com/index.php?/files/file/160-megamod-deco-pack/

I use that compatibility mod you told me about, 1.0.7 Compatibility for Megamod 0.07 v2 at http://blackliquidsoftware.com/index.php?/files/file/167-107-compatibility-for-megamod-007/

I haven't added The North to the mix, not yet.  Maybe I will try someday but I don't know what that will be like, particularly as I am trying to avoid snow.

With my combinations and load orders, I got Red's Medieval Town 2.04 pottery workshop to work well with cc's Housewares's supplier to make housewares with pottery needed for upgrading CC buildings.  But, CC's Building Supplier won't use glass even from CC's glassmaker.  So I have to use other things the Building Supplier will accept, or just trade for Building Supplies.

Offline brads3

  • Banished Expert
  • *****
  • Posts: 2007
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #3 on: April 21, 2018, 07:18:15 PM »
i wondered what did or didn't work with it.i went back to older CC versions due to file size.the next version up is double the size. i added the frontier addon so the indians can use the tents and wigwams for housing. i do have weird icons though. am curious if the fort parts work beter or not. i haven't used the compatability mod cause this version is before the 1.07 upgrade. it would probably bring more blank tags.testing before enabling the north,i only had 2 or 3 blanks. surpisingly, i didn't have double tags or brick or lumber.there is double egg tags, but those are from canadian geese.
   
       yes it was a mess.lost lots of personal files as well. all my map notes and save pics.i had a ton of old mods,each upgrade of CC,original and old versions of the north,etc.i had started backing the computer up at the end of the year when i got sick.it got forgotten about and lots more was lost than i expected.

Offline galensgranny

  • Trader
  • ****
  • Posts: 442
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #4 on: April 21, 2018, 08:20:54 PM »
That is so bad to lose old versions one might decide to use again when they don't seem available anywhere anymore.  On Banishedinfo.com often there are change logs under a mod that one can still download older versions.

With my case of what works or not may be related to load order.  But so far I have things basically good for how I want it.

Offline Nilla

  • Champion
  • Banished Expert
  • *****
  • Posts: 2150
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #5 on: April 22, 2018, 02:14:58 AM »
:(  Not nice to hear. But I'm glad, that you got the computer running again. Would have missed your blogs. And I would see things relaxed; if you can't get some of your "old favourites" you'll find some new. It's more fun to make different games, than using the same things all the time. :)

Offline Abandoned

  • Advisor
  • Banished Expert
  • *****
  • Posts: 1751
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #6 on: April 22, 2018, 04:46:40 AM »
Sorry to hear of your computer problems and losses @brads 3, I was having a fit when I was reorganizing and thought I lost my notebooks.  I sympathize but also nice to make a fresh start.  Good luck.  :)

Offline brads3

  • Banished Expert
  • *****
  • Posts: 2007
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #7 on: April 22, 2018, 08:01:22 AM »
thanks all.yea,i feel lost. took a while to get the mod order stable.even now, there are mods missing. i stumbe around this toolbar.been too many overhauls and changes to it lately.

       i did reload most of what was being used.it might not look different enough for NILLA. the hope was the CC would get the fort parts to function better.not sure it will work as the CC main is 1.06 and the new addons are 1.07.the magazine storage has stored food and herbs but no other materials.there is another 1 with the frontier addon,so no loss. because of how the CC puts buildings in the toolbar,RED's modded buildings get added back in.with the north and RK,the north would block some of the RK buildings like the gathering hut,school,townhall,etc.
       it'll take a while to figure what does and doesn't work i guess.

Offline brads3

  • Banished Expert
  • *****
  • Posts: 2007
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #8 on: April 22, 2018, 08:15:05 AM »
YEAR 5-10

     soon as the barracks was started,a pair of settlers arrived.they had brought cows and chickens.a granny house was built with a storage barn.while they waited for their house,the couple would haul logs and stone.soon they would have a bakery.
   
       the bakery and mill are built.several houses had to be built before the oldest girl chose to move.with a storage cart across the bridge,the bannies can gather stones from farther away.since the blacksmith won't make rough iron-ore tools,the bannies have to settle to wooden tools.
    a farmer died of no apparent reason.

pic 1: 1st nomad pair housed and working.
pic 2: a weird death,no reason given. note the expanded processor toolbar to get to RED's blacksmith.
pic 3: yr 10 stats, the expanded food toolbar gets to RED's hunter and gatherer
pic 4: production
pic 5: inventory,Nilla i did try different townhalls with KIDD's nomad well. after about 3 groups,that well gives huge groups.faster than the bannies can build.i went back to ole faithful mini townhall.

Offline brads3

  • Banished Expert
  • *****
  • Posts: 2007
Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Reply #9 on: Today at 06:59:56 AM »
YEAR 10-15
   
       7 nomads arrive in summer. they will work to increase our stone and log supplies.2 couples with 3 children.1 couple will dig a multi-quarry along the river,the other heads across the bridge to start a FO. forest.by spring, both couples had new houses.the quarry and forester were being worked.a gathering station was being built beside the forester.
        while the wood and stone was being stocked back up,the bannies built a school and playground.markets were added to store the raw materials and building supplies. the magazine had stored bread and herbs but not logs or stone.
         even with the gatherer,health suffered due to lack of fruit.the farmer couple would add a greenhouse.there wasn't enough milk for them to make butter anyhow.

pic 1:multi quarry
pic 2:FO forest
pic 3:strawberry greenhouse
pic 4: inventory,granny school and playground