Recent Posts

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21
Mod Discussions 107 / Re: Improved Hunting Cabin
« Last post by galensgranny on January 19, 2018, 04:37:31 PM »
Thanks!  A good addition to the game!  :)
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Mod Discussions 107 / Re: Kid - Tiny V1.5 Separate
« Last post by galensgranny on January 19, 2018, 04:35:46 PM »
Thanks for adding those little houses, Kid!  :)
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Mod Discussions 107 / Re: Kid - Tiny V1.5 Separate
« Last post by Turis on January 19, 2018, 02:44:29 PM »
Pretty good!
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Mod Discussions 107 / Re: Kid - Tiny V1.5 Separate
« Last post by kid1293 on January 19, 2018, 01:58:21 PM »
Thanks. :)
I can see they fit well with other tiny buildings.
Glad I could add them.
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Mod Discussions 107 / Improved Hunting Cabin
« Last post by Yandersen on January 19, 2018, 01:41:33 PM »
26
Tips and Help / Re: Turn few changes into .pkm mod file
« Last post by Yandersen on January 19, 2018, 01:39:32 PM »
Hm, strange. Well, will check next days.

And by far, here is the Improved Hunting Cabin:
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Mod Discussions 107 / Re: Kid - Tiny V1.5 Separate
« Last post by Maldrick on January 19, 2018, 01:30:55 PM »
The houses are beautiful, @kid1293
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Mod Discussions 107 / Re: Kid - Tiny V1.5 Separate
« Last post by kid1293 on January 19, 2018, 01:20:20 PM »
@twilightbreeze

New version of Tiny uploaded. Houses added.

Download
29
Mod Discussions 107 / Re: Kid - Log Depot V1.2
« Last post by Gatherer on January 19, 2018, 12:19:23 PM »
Shhh...don't give him those kind of ideas. ;)
30
Tips and Help / Re: Turn few changes into .pkm mod file
« Last post by Tom Sawyer on January 19, 2018, 12:10:38 PM »
I removed your interact link to the tailor point list from your mod and it's working fine using original locations to put stuff in. Seems the vanilla model has all necessary points already. Maybe you were trying but actually solved it by the order in resource descriptions.. So nothing to do in Blender for me. Let's see if it also works together with hunting and fishing function. I wonder what other combinations can be unlocked by changing this order thingy.
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