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Mod Discussions 107 / Re: Colorful Little Fence 1.0
« Last post by River on April 21, 2018, 10:23:50 AM »
Looks fine to me! :)
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Village Images / Re: Random images from Castle Rock maps
« Last post by Gatherer on April 21, 2018, 10:14:48 AM »
Thanks for your support @Nilla and thanks to all the other members but I have decided to shelve this town for now. I have copied all the files and mod load order to USB drive. Perhaps when I buy a new pc with more RAM and 64-bit OS I will continue.

This topic will remain active as I will soon start a new map. Just need to cut down on the number of mods first and reshuffle them a bit. And I need to find a suitable map seed.

So for the last screenshot of Castle Rock XII, here is what should have been...
http://shrani.si/f/2U/Ee/4JRBQTvZ/cr-xii-068.jpg

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Mod Discussions 107 / Re: Colorful Little Fence 1.0
« Last post by RedKetchup on April 21, 2018, 10:00:39 AM »
^looks a bit strange  ;D
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Village Blogs / Re: BRAD'S SETTLING OF AMERICA SERIES 2:
« Last post by brads3 on April 21, 2018, 09:28:56 AM »
Verner,72542180,valley,very large,mild,disasters off,medium. wheat and beans,plums but i won't use.
goal is to see what will and won't work.

      with 4 fields planted,they hit the food limit in the 2nd year. there is enough thatch and stone to fill the pile as well.with the excess stone,they fenced in a cemetary.
      2 large barns are built and a CC magazine. this will test its storage capability.once completed,a barracks will be added to house new workers.the bannies clear more land, but so far nothing is stored in the magazine.

    the tool bar is CC but the buildings are RED's including townhall,school,gathering hut,blacksmith,etc. CC candle shop didn't work,but lumber cutters did in testing.

pic 1: map setting
pic 2: yr 1 construction.
pic 3: more storage barns and CC magazine
pic 4: yr5 inventory
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Village Blogs / BRAD'S SETTLING OF AMERICA SERIES 2:
« Last post by brads3 on April 21, 2018, 09:19:04 AM »
UPDATE:

         Good morning.had major computer issues late last week ,not game related.lost a ton of stuff-saved games,pictures,all my notes,all my favorites,and more. i was able to save the computer but couldn't rescue the files. i had a backup folder of old mods and upgrades since the 1.04 version.notes on issues,glitches,mod order tests,etc.i thought it was backed up off the computer as well.there was several things like that.totally lost.
        I did have a backup of banished with a WinData folder. it was after the 1.07 beta change,saved back in july.downloaded mods,reset mod order,and then remembered i needed to upgrade to the final release of 1.07.it looks good overall.how many mods is it missing or was upgraded since?

        i took an idea from GRANNY to add an older CC with the RKEC and NORTH.i do have concerns with this setup as CC and the North have always had some problems. the CC has grown so much there is  a lot missing in this earlier version.no animal decorations among others.it did enhance RED's buildings. where the North locked some out,the CC brings them back including the townhall and school.the fort parts should work better.
       i debug checked it with the NORTH disabled.there is NOT 2 lumbers,bricks,etc labels in the inventory. there is only 2 blank tags.i have no compatability mods in the windata folder. this CC versions should function as a 1.06.is that enough change for the 3 large main mods to work together? i can say the 3 main mods combined are smaller than the newest CC version.

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Mod Discussions 107 / Re: Colorful Little Fence 1.0
« Last post by River on April 21, 2018, 08:58:58 AM »
No, the textures on the Colorful little house are great. I mean, add a soft yellow color to the roof colors, that's all. Or a bright yellow. And the fences too!
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Village Blogs / Re: Abandoned - Springfield - Story 23
« Last post by RedKetchup on April 21, 2018, 08:51:55 AM »
@RedKetchup oh my gosh, I usually play at speed 1x but this map 2x  ;D and that is why I missed starting early harvests so many times (but don't tell Nilla that)  ;D  Maybe I set to many small zones  to be cleared and they did those before crops.

sometimes, when you asked a clearing job done and time has passed since and still not completed because you asked 100 more jobs to do and you have prioritized those... at some point no matter you will ask to do something new(like crop buckets) you will never be prioritize it over a job asked like 24 yeahs ago ^^

some very ancient job cant be overcome by the priority tool.
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Mod Discussions 107 / Re: Colorful Little Fence 1.0
« Last post by RedKetchup on April 21, 2018, 08:42:45 AM »
the colorful little houses , the way they are done, arent made to be played with :( the .png contains the wood beams (wood studs) in the picture itself :(
but i will maybe redo another set of these, more adapted to RK Ed with textures more suitable to be part of my awesome full edition.

maybe at that point, it would be more easy to switch the textures around.


like those vanilla wood house replacements turned into yellow walls ^^
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Mod Discussions 107 / Re: Colorful Little Fence 1.0
« Last post by River on April 21, 2018, 08:34:38 AM »
Of your Colorful Houses.
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Village Blogs / Re: Abandoned - Springfield - Story 23
« Last post by Abandoned on April 21, 2018, 08:30:46 AM »
@RedKetchup oh my gosh, I usually play at speed 1x but this map 2x  ;D and that is why I missed starting early harvests so many times (but don't tell Nilla that)  ;D  Maybe I set to many small zones  to be cleared and they did those before crops.
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