Author Topic: Discrepancy work in progress  (Read 16495 times)

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Offline adelegarland

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Re: Discrepancy work in progress
« Reply #105 on: January 06, 2018, 09:08:17 AM »
lookin' good!
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Online elemental

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Re: Discrepancy work in progress
« Reply #106 on: January 06, 2018, 12:40:14 PM »
I've always liked that design and the new colours look great.

Maybe the new versions could each have their own name? Maybe they could each brew a unique specialty drink, along with the standard drinks that the Pick and Hen already makes.

Offline Maldrick

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Re: Discrepancy work in progress
« Reply #107 on: January 06, 2018, 08:23:29 PM »
The P+H is a hall of famer as it is, so would hate to see too many changes.  But I love this new (Tudor?) style you are working with now, too.  The butcher is gorgeous and this looks to match.  Beautiful.

I would second a different name, if we get a vote.  It's nice having different options and styles.  A whole series of uniquely named taverns would be amazing.
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Offline DesoPL

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Re: Discrepancy work in progress
« Reply #108 on: January 06, 2018, 11:26:47 PM »
Celtic stuff looks nicely done. Can't wait see what's next.  :)

Offline jone1488

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Re: Discrepancy work in progress
« Reply #109 on: January 08, 2018, 08:58:46 PM »
I really like your DS Stone Bridge mod.

Had an idea for you.  Is it possible to have the lower jetty pier tunnel under the upper stone bridge?  I had some jetty items in both sides of the stone bridge I wanted to connect.  Just a thought.

Thanks for the mods I've enjoyed them.

Offline triangle

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Re: Discrepancy work in progress
« Reply #110 on: January 08, 2018, 09:43:46 PM »
These models are great, It reminds me of playing Medieval Total War Kingdoms just before the Teutons storm threw the straw house pegan villages with torches.

looks very well done Discrepancy.

Offline adelegarland

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Re: Discrepancy work in progress
« Reply #111 on: January 09, 2018, 08:28:55 AM »
@Discrepancy Celtic houses and extras are great, One request, they appear to be a little darker than the originals, is it possible to lighten them or have a lighter option?
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Offline galensgranny

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Re: Discrepancy work in progress
« Reply #112 on: January 09, 2018, 01:48:35 PM »


I've been remaking the Pick & Hen Brewery:


no timeframe on this one though. It isn't catching my imagination right now as I'm just remaking the same building  :D



I like the remake style of the Pick and Hen Brewery.  Would you consider making chairs and a small table for an outdoor cafe look, along with the picnic table?  I'd really love that.

Offline Discrepancy

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Re: Discrepancy work in progress
« Reply #113 on: January 14, 2018, 07:08:36 AM »
I am back working on the next beta release of DS Celtic House and Village.

@adelegarland , I have slightly lightened the texture, though it still might not be as light as the roundhouse of v1.


I have been adding a School House and a Palisade wall:
https://i.imgur.com/MWYVMDL.jpg
Discrepancy work in progress


The Palisades will either raise the ground to 0.5m or 1.0m when built

https://i.imgur.com/YdG8Orn.jpg
Discrepancy work in progress



I hope to have the next beta ready within the next 24hrs.

Offline Maldrick

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Re: Discrepancy work in progress
« Reply #114 on: January 14, 2018, 07:30:04 AM »
Coming together nicely, @Discrepancy .

Really dig the palisades.
"We are the architects of our actions and we must live with their consequences, whether glorious or tragic.
― Ezio Auditore da Firenze

Offline RedKetchup

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Re: Discrepancy work in progress
« Reply #115 on: January 14, 2018, 08:20:55 AM »
i really love these .... DEADLY ... pallissades :D
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Offline adelegarland

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Re: Discrepancy work in progress
« Reply #116 on: January 14, 2018, 11:46:38 AM »
Loving this!   Those certainly are DEADLY looking!   Ouch!
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Online elemental

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Re: Discrepancy work in progress
« Reply #117 on: January 14, 2018, 01:18:56 PM »
It looks great.

That campfire would fit well into a normal banished game.

Offline Discrepancy

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Re: Discrepancy work in progress
« Reply #118 on: January 15, 2018, 03:11:09 AM »
It has taken me longer than I thought to get this beta version ready. I kept finding bugs... and getting caught up playing the game. I really like the way the villages can look :)
They look nice among the trees in the forest,
and out in the open surrounded by the palisades.

so what is new?
- 11 piece (more to come) Palisade Fence, built upon soil mounds of 0.5m or 1.0m, some pieces are non terrain altering.
- Celtic School House - a school for 20 students.
- a 3rd Celtic Stone Circle variant, they all act as a chapel and have an attendance of 55. cost = 374 build work to find and place the stones.
- Lugh's Stone - a ceremonial stone that can attract nomads from 0 population - only 1 can be built. cost = sacrifice of 1 Deer (200 venison) + 374 build work to find and place the stone upon a mound of soil at 1m.

+ bug fixes, icon changes, model fixes/additions, minor texture changes, text edits.

Download attached below (for forum members)

https://i.imgur.com/cLxWhgC.jpg
Discrepancy work in progress

Offline RedKetchup

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Re: Discrepancy work in progress
« Reply #119 on: January 15, 2018, 03:31:51 AM »
it looks awesome !!!  8)
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