Author Topic: Kid - Tangerine Center V1.1  (Read 1590 times)

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Online kid1293

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Re: Kid - Tangerine Center V1.1
« Reply #15 on: January 09, 2018, 03:37:49 PM »
A small school it is. That's all for now.
I don't want to make more now. :)

Online Abandoned

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Re: Kid - Tangerine Center V1.1
« Reply #16 on: January 09, 2018, 08:28:27 PM »
wow, that school is great.  :)

Offline galensgranny

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Re: Kid - Tangerine Center V1.1
« Reply #17 on: January 10, 2018, 12:20:09 AM »
That school is great! I love it!   :) Perfect for that complex, or elsewhere.

Offline grammycat

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Re: Kid - Tangerine Center V1.1
« Reply #18 on: January 10, 2018, 08:45:04 AM »
Thank you Kid-it's always a pleasure to see an update from you.

Online kid1293

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Re: Kid - Tangerine Center V1.1
« Reply #19 on: January 22, 2018, 02:25:44 AM »
I've been thinking.
I want to continue with this and make it a nice and fun mod.
First an idea of changing the surroundings.
Just a texture replacer for vanilla trees. No problems if you don't add new trees.
New spawns will work. New Flora...

Offline galensgranny

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Re: Kid - Tangerine Center V1.1
« Reply #20 on: January 22, 2018, 02:39:18 AM »
That scenery looks very nice!  When you say, "Just a texture replacer for vanilla trees. No problems if you don't add new trees." do you mean there would be choice to have the new trees or not?

I was wondering about how the buildings in this mod don't fit up against each other, to make it look like they are all attached.

Online kid1293

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Re: Kid - Tangerine Center V1.1
« Reply #21 on: January 22, 2018, 02:46:11 AM »
@galensgranny
I mean, Necora's trees will overwrite this change.
But New Flora only add new resources. Works fine.

Buildings have edges and ledges and protruding roofs so I can make them
sit absolutely next to each other. No big problem I think.

Offline Maldrick

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Re: Kid - Tangerine Center V1.1
« Reply #22 on: January 22, 2018, 04:55:55 AM »
Your trees look great, kid. :)

Kind of a tropical look.
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