World of Banished

Sightseeing => Village Blogs => Topic started by: RedKetchup on August 13, 2014, 11:47:59 AM

Title: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 13, 2014, 11:47:59 AM
Hello Everyone ! This is Red Ketchup again ^^ hehe

Welcome to Cheyenne ! A new city's Blog, exclusively on World of Banished Forum :)

My seed for this challenge will be : seed:8167 Large Valley fair and Medium conditions :)



Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 13, 2014, 04:49:12 PM
Alright i did my first part of my layout :)

Look at these !! :) beautiful ^^

1st screenshot :
i laid down 4 trading posts. did a row of stockpiles. 2 row of woodcutter. a row of blacksmith and a row of tailors. 2 row of 12x16 pastures. filled the corners with stone houses, school and barns.

2nd screenshots :
i started my new city star layouts : a market, 4x2 taverns, each side, 3x3 rows of stone houses behind, 2 barns at the end of each row. all 4 corners are 4x 10x10 crops (x1 workers each till later in the game when i'll double them)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 13, 2014, 04:58:49 PM
i saved and let it go :) while asking to clear this or clear that for mats :) or prioritizing this or that to be built.

oh BTW Marie, when i restarted the game after tried your video settings... guess what ? i finally have reflections on the minimap waters !!!!! Woot !
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 13, 2014, 05:34:59 PM
You are a Banished-playin' monster; I just can't do all that planning all at once. ;)

So what crops you got? Corn and what?
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 13, 2014, 06:08:22 PM
and pumpkins lol ... so .. nothing lol
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 13, 2014, 06:14:02 PM
make some cleanup in the South and starting to clean in the north :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 14, 2014, 06:25:47 PM
It's interesting that you are not using foresters/gatherers. I also had decided not to use them. They just get in the way, slowing down expansion of farmland, and ultimately every one will have to be demolished.

That's one of the main reasons I decided not to use the map that I had recently started for this challenge; the first thing would have been to tear down half of what I had already built.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 14, 2014, 11:59:56 PM
i use them less and less. in Number One City i had like 12 gatherers 12 foresters.

presently i have 0 gatherers (0 huts) and 2 forester (1 hut) just to put some temporary trees where i have an herbalist to try to maximize its production of herbs.
i am counting on Logs from merchants. and food is never a problem.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 15, 2014, 12:24:09 AM
Update :

Quote from Battlestar Gallatica : Roslin: "We need to get the hell out of here and we need to start having babies."

seeing my screenshots reminds me this famous quote hehe
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 15, 2014, 04:02:25 AM
hmmmm I'm starting to get very excited :) got 2 shot of 30k and a 24k of apples in 2 years, and many 1000-1600 shots of woods. all my pastures are fully operationnal, my 2 trading posts are sometimes full of 9900 muttons and venisons.... and starting to get 10k ale....

looks like very promising :) the population increase slowly.... getting houses made asap i get new families...
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 15, 2014, 06:10:46 AM
just made 200 pop milestone :) just in time for ... going to bed ^^
later tonight  :-*


EDIT: I LOVE how it looks like filled :) mats of a 1.2 pop production but only with 200 hehe
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 15, 2014, 06:28:02 AM
Gosh, that's pretty!  :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: rkelly17 on August 15, 2014, 07:17:45 AM
Holy massive resources, Batman! @RedKetchup, what are you trading to get all that stuff? By year 34, yet.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 15, 2014, 08:53:38 AM
venison, mutton, and ale, oh and wool coat only when i cant buy everything with the meat and ale. i maybe sold 2 times 600 wool coats overall in this game so far
98% are from my venison+mutton
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 16, 2014, 12:53:43 AM
I was talking about Apples and Orchards earlier.... So much better to have some pasture and sell the meat for fruits :) ( Screenshot 1 )

The idea to having taverns getting supplied by markets is awesome ! Check the markets, and tell me if my taverns will lack of apples :) ( Screenshot 2 )

Since i have alot of overstock mats, i took a winter and i made my citizens working lol, i asked to just put the mats on building sites for later :) ( Screenshot 3 )
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 16, 2014, 01:08:18 AM
Beautiful pastures! I love sheep; wool coats.

Yep, you'll be brewing some ale there, son! That's pretty much what I have in mind as well  :D

I love full stockpiles. They look so healthy.


Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 16, 2014, 08:01:00 AM
3 screenshots of today:

1st: i loved how could filled with mats a zone that i used like 5 years later lol

2nd: a screenshot of my 14 sheep pastures production (11,000 muttons per year and 660 wool)

3rd: Year 49. i just hit 600 pop. it is starting to go fast now, always expanding, the time they build 10 houses, i have enough families for another 10 houses :P
i m showing also a new pasture zone : will be all cattle, i ll do a good dozen depending of space available there.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RavenSteele on August 16, 2014, 08:23:49 AM
@RedKetchup , yeah I agree....beautiful!


Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 16, 2014, 09:40:50 PM
Why cattle instead of more sheep? Just for variety?
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 16, 2014, 10:16:43 PM
cause i think i ll need them later in the game when i ll get 4000+ pop. each trading post cant held more than 9999 mutton, so i ll get 9999 beef too :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 16, 2014, 10:25:13 PM
Ah, got it, that's smart.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 17, 2014, 10:57:30 AM
When i did my Number One City, once i started to get to around 4000 pop i was starting to lack of everything so i ve got to stop to sell firewood, production was mostly only covering the city needs. so whats left i ve got to sell ? a few venison which gone down alot since the city covering more and more all the map. i had some pasture, yes . but the number i had was far of what i have presently, and wasnt enough to buy everything i needed , i was starting to lack of cloths, of Tools (which is extremly important , cloths less) i had also had to buy 15k of wood every year since i had like no forester.... and when i ve got the 472 pack of nomad, it was only getting worst. but i had no power to buy things.

this is what i m fixing presently. when the day will happends i wont be able to sell any firewood, i want all my TPs to have 9900 muttons, 9900 beef, 9900 ales to sell every time a boat vendor come at any trading posts :) and maybe even 9900 chickens if i can.

i have tons of wool coat also to sell, which also take huge stockage space # too, i try sell some to lower my # capacities but... i know when i ll get 4000 pop + , it will be only used by citizens, town needs, and wont have any to sell at that time.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 17, 2014, 12:20:41 PM
UPDATE !!!! 1000 Population !!!!!!!

(http://worldofbanished.com/gallery/37_17_08_14_12_15_21.jpeg)



Alright guys, it is really starting to be fun ! and everything going soooooooo easily :) my food under control... i opened up some blacksmiths/woodcutter ON to keep going ahead... every footprint i put on anywhere are automatictely took in charge, no lacking of mats, no lacking of work forces... so nice !

i did screenshots all around for the 1000 pop festivities :)


(http://worldofbanished.com/gallery/37_17_08_14_12_16_23.jpeg)
(http://worldofbanished.com/gallery/37_17_08_14_12_17_24.jpeg)
(http://worldofbanished.com/gallery/37_17_08_14_12_18_10.jpeg)
(http://worldofbanished.com/gallery/37_17_08_14_12_18_53.jpeg)
(http://worldofbanished.com/gallery/37_17_08_14_12_19_36.jpeg)
(http://worldofbanished.com/gallery/37_17_08_14_12_20_18.jpeg)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 17, 2014, 01:06:38 PM
Lookin' good there, friend!
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 17, 2014, 01:47:10 PM
thx :) i ll keep going like that till i ll cover all the map, and if, at the end, it doesnt hold 5000 pop, then i ll start to delete some crops here and there and replace then with housing blocks till i hit it. but things are going fast and i need to keep the momentum, i think soon i ll deliberatly switch to 1x lol (always running at 2x till computer holding it ^^)

i had a little spot near my industries district, i kept it for an extention. i m building it presently and put in pause for once i ll reach 70-80 years :)


EDIT: BTW, i ve got a bunch of coal ^^ looks like at 1 TP i ve asked... when you comeback bring me coal lol. he brought me 1500 coal, i bought it ^^
and also 111 nomads asked citizenship.... i declined lol keeping my steady momentum with full educated.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RavenSteele on August 17, 2014, 01:52:40 PM
Very Nice!
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 17, 2014, 04:51:37 PM
did a new zone :) took 2 years cause i ve ask in middle of it, to move 5 huge stockpiles full of firewood, to make place a new batch of fresh logs supply :)

screenshot # 1 : before , with footprints
screenshot # 2 : after last house made :)

Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 17, 2014, 06:39:48 PM
another little update before Warcraft :)

Screenshot #1 : its Autumn... time for another zone :)
Screenshot #2 : I love how all my stone roads have been made before all my buildings :S i am in that for nothing lol
Screenshot #3 : zone almost done :)
Screenshot #4 : looks like i ll have to move out all those firewood again to make place ^^
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 17, 2014, 06:52:27 PM
It's like watching a well-oiled machine in operation. ;D
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 17, 2014, 11:03:24 PM
believe me, it is :)

probably last screenshot for tonight, i ll take a break and Watch some tvshows or something.....

i hit 1600 pop :) which the screenshot show you :) and a little new place in construction :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 17, 2014, 11:09:58 PM
oh i forgot the minimap so far (which i wanted to post to show my progression)

(http://worldofbanished.com/gallery/37_17_08_14_11_09_06.jpeg)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: rkelly17 on August 18, 2014, 07:53:42 AM
@RedKetchup, your technique is amazing. One question: I only see a hunter on one of your early screenshots, but I do notice some outlying buildings on the map. Do you use hunters and gatherers? Do you bother with leather (say, from hunters or cows)? Do you use foresters or do you trade for all your logs?
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 18, 2014, 03:43:14 PM
i have 22 hunter cabins with 2 hunters per cabin in 20 of them, the 2 other cabins have 1 hunter each. so i have a total of 42 hunters.
i have 0 , no gatherer hut at all and i have no , 0 , forester hut at all, neither none of them. all my leather come from my hunters and my 11 cattle pastures. i dont buy any leather from merchants and half of my tailor are doing warm coats from my villagers, and the other half are doing wool coat for selling purpose only.

all my logs are bought except the few logs i can get from footprints of my new building/crops in construction.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: rkelly17 on August 18, 2014, 07:12:53 PM
Thanks. And am I correct that you normally start on Medium?
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 18, 2014, 09:24:22 PM
i did Fair, OFF, Medium :)
http://worldofbanished.com/index.php?action=dlattach;topic=324.0;attach=2668;image (http://worldofbanished.com/index.php?action=dlattach;topic=324.0;attach=2668;image)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 19, 2014, 12:36:32 AM
UPDATE !!!! 2000 Population !!!!!!!

(http://worldofbanished.com/gallery/37_19_08_14_12_28_53.jpeg)



Alright guys, 2000 population !!! Everything is continuing to go very smoothly and steadily :) my food, tools cloths still under control... i opened up my last blacksmiths/woodcutter ON to keep going... still not really lacking of mats, or nothing ... so nice !

i did screenshots of my new zones for the 2000 pop festivities :)

(http://worldofbanished.com/gallery/37_19_08_14_12_29_37.jpeg)
(http://worldofbanished.com/gallery/37_19_08_14_12_29_58.jpeg)
(http://worldofbanished.com/gallery/37_19_08_14_12_30_15.jpeg)
(http://worldofbanished.com/gallery/37_19_08_14_12_30_39.jpeg)

Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 19, 2014, 06:39:33 AM
* * * * * * HALF WAY MARK !!! * * * * * *


2500 pop ! Halfway !

(http://worldofbanished.com/gallery/37_19_08_14_6_36_29.jpeg)

Now the HARDEST ! lol I need to double everything but don't fall lol. i need to NOT shoot myself into my foot ^^


i'm taking that post also to show whats new :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 19, 2014, 07:13:31 AM
i made a screenshot of my minimap resized X300 :)

hmmm not alot space left :(
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 19, 2014, 09:47:00 PM
UPDATE !!!! 3000 Population !!!!!!!

(http://worldofbanished.com/gallery/37_19_08_14_9_41_21.jpeg)



3000 population now !!! it is coming ! it is coming:) but slowly lol, my computer slowed down alot since i ve hit 2k and terribly since 2.7k. i continue to fill the map, those screenshot show you the most important.

btw, in the north east , since i wont colonize that part before maybe another 5-10 years , and i have tons of unemployment, i decided to use some for apple. if i can cave a 5-10k per year in wait, for 5-10 years, why not.

Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 19, 2014, 10:50:29 PM
* * * * * YAY AWARD !!!!! Firefighter ! * * * * *


(http://worldofbanished.com/gallery/37_19_08_14_10_52_12.jpeg)


;D  ;D  ;D
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: rkelly17 on August 20, 2014, 07:29:00 AM
Congrats, @RedKetchup. You must be very patient. I fired up my 500 farmers town yesterday to run an experiment. It only has 1800 people at this point and runs so slowly that I almost went Luddite on my computer, which is half decent (i5 3570K with 8 Mg of RAM).
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 20, 2014, 08:51:39 AM
your cpu is better than mine, your cpu is still ranked the best 151th cpu in the world, mine is 330th

Intel Core2 Extreme X9650 @ 3.00GHz it s an unbrided cpu (specially not-locked) and made to be easily be overclocked with a simple prog made by my mainboard ASUS company. but i dont push it at all, just 1 step ahead at 3339MHz. maybe big difference between our cpu is the caches memories included inside the cpu, mine has 12MB which is making it to have alot of snap to execute commands.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 20, 2014, 09:11:29 AM
btw, yesterday night i saved game as i ve got 334 nomads asking citizenship... and wait next morning (today) to decide what i ll do .... I just declined it ^^
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 20, 2014, 02:17:45 PM
3400 :) :)

BTW screenshot #1 : Don't /HUG the orchards lol or you ll get 0 fruits ^^ (need to give a spot so the fruits can drop on the ground ^^)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 20, 2014, 02:25:07 PM
New minimap :) Year 80 :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 20, 2014, 06:09:45 PM
Orchards: oh, no!  >:(
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 20, 2014, 06:29:30 PM
yeah :( they arent good. but i save 20-24k apples per year in wait i transform this section, i have tons of people doing nothing, holding their......

BTW : 3600 pop before raid :)

(http://worldofbanished.com/gallery/37_20_08_14_6_27_28.jpeg)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 12:26:36 AM
UPDATE !!!! 4000 +++ Population (4100) !!!!!!!

(http://worldofbanished.com/gallery/37_21_08_14_12_19_33.jpeg)



Alright guys, 4000 population !!! Even 4100 !!! i totally didnt noticed till 4088 i passed the 4000 mark hehe Everything is continuing to go very slow and smoothly :) at 1x, thats not fast at all lol all takes so much time !! i m still able to buy everything i need, for the moment :)

i did 8 screenshots of my new zones for the 4000 pop festivities :) as always :)


see you later or tomorrow for ... 4500 hehe
till that, appreciate my screenshots :)

Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 12:33:18 AM
Oh ! and the minimap :)

(http://worldofbanished.com/gallery/37_21_08_14_12_32_46.jpeg)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: ziejek on August 21, 2014, 08:40:11 AM
Wow :)

Great Village , the record will be broken soon :)

There's not a lot of space left :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 12:01:35 PM
not alot of space left yeah, but believe me, it will hold the 5000 :) wont hold another 1k (6k) lol , but 5k will be fine :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 21, 2014, 01:02:26 PM
You're just a monster  :D

I've hardly had time to play this week at all, but I have this evening free; I may break 200 pop  ;D

I'll get to 5000 in a month or so  8)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 04:34:55 PM
man ! i think it s the last large map i ll do ^^
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 21, 2014, 04:43:41 PM
Because of all the trading? :o
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 06:29:09 PM
no cause bad assignments, this prog has a serious problem of allocation. i dunno exactly what is, but it s  bad. people always getting assigned to something the other side of the map and they never get there, always hungry... cold... make errants... food... firewood... idle... and they always assigned 100 miles away. thats sad.

btw screenshot !!!!  4400 bannnies !
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 06:32:25 PM
i am telling you ! if i can get 600 bannies nomads this next spring ... i pop it and win there :) and it will close these large map Madness haha.
i ll try medium maps after :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 21, 2014, 06:32:59 PM
Yes, I was having that happen in my last town, really stupid job assignment, caused lots of problems, especially in farming.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 21, 2014, 06:33:32 PM
Smooth sailing to you!! I know you'll do it.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 06:35:39 PM
check this screenshot. thats bad coding right there.


a crop with 1 unique cabbage lool
a crop with 3 Pepper. a crop with 2 corn lol , many with nothing . all the zone is failed.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 21, 2014, 06:39:08 PM
Yeah, that's what I was getting. Couple of years of that will just kill you. Can you suck up more laborers in TPs and markets, and try reassigning jobs? I did that a couple of times and it seemed to help. I think when there's lots of laborers the job-assignment engine chokes.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 06:48:01 PM
all my TP has 20 people in each, and maybe only 2 or 3 are working, all the other are taking their....  each market has 15 each. i would need a 'pause' tool. you select all the map and put everything on pause like the priority or destroy Tools, everything in red it will going to apply .... apply a 'pause' on all these building, thats what i would need ^^. and then 'unpause' them ^^ to reassign people ^^
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 21, 2014, 06:56:59 PM
This winter, try firing everyone. Then rehire by occupation, unpausing between each one. Farmers first, since they are the most important, then producers, etc, and do vendors and traders last; it doesn't much matter where they live.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 21, 2014, 07:43:11 PM
k, after raid , i ll do that
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: rkelly17 on August 22, 2014, 08:01:11 AM
Quote from: RedKetchup on August 21, 2014, 06:48:01 PM
all my TP has 20 people in each, and maybe only 2 or 3 are working, all the other are taking their....  each market has 15 each. i would need a 'pause' tool. you select all the map and put everything on pause like the priority or destroy Tools, everything in red it will going to apply .... apply a 'pause' on all these building, thats what i would need ^^. and then 'unpause' them ^^ to reassign people ^^

20 people in each TP? Isn't that a bit excessive? Even the default is 6 and I lower that to 3. I mean, it's not like they have to work constantly even at 3. Why not just fire 12 of the lazy buggers?
They won't even have to collect EI but will go right to work as laborers.
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 22, 2014, 08:21:10 AM
the problem @rkelly17 is : having a pop of 400 and having a pop of 4000 is totally 2 different worlds. once you hit 2700, all the citizens get like a different behavior, they dont act as they should be and the game doesnt react as should be too. i know it sounds crazy, but it s what i m seeing. the jobs are starting to not get done for random reasons. or I always do bad designs or something. ^^

EDIT: mainly cause people arent getting assigned to nearest jobs. so i ve got to add and add traders cause the first 3,6,9,12,15... workers arent working at all. at 3 or 6 at some point i was getting 0 item to sell, and anything i bought was staying there in the TP.

EDIT2 : maybe it s my bad designs, i dunno. trying to work on more efficient designs... only when you try them you finally see if it s working or not. (and you see problems to get with)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 22, 2014, 10:12:40 AM
THEY ARE COMING ! They are coming ! ROFLMAO
(http://worldofbanished.com/gallery/37_22_08_14_10_11_27.jpeg)


2 rows of nomads LOL

how many ? i dunno yet LOL
Will I take them ? Yes, i just want to pop 5000 and Game Over LOL
Will I survive a year ? haha No. will have thousands of death ROFL i dunno, probably will certainly succeed to keep maybe 2000-3000 total pop ? can we call that survive ? LOL
Why I am doing it ? lol, i just want to close it and delete it LOL, so sick of it ^^
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 22, 2014, 10:46:37 AM
Holy God !!
mhahaha ! Sickness ! lol

Before : 4712 Bannies :)
(http://worldofbanished.com/gallery/37_22_08_14_10_43_42.jpeg)

Nomads : 654 Nomads :)
(http://worldofbanished.com/gallery/37_22_08_14_10_44_04.jpeg)

After : 5366 Bannnies
(http://worldofbanished.com/gallery/37_22_08_14_10_44_32.jpeg)


GAME OVER ! LOL

Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on August 22, 2014, 11:06:14 AM
Final Minimap ^^

(http://worldofbanished.com/gallery/37_22_08_14_11_05_28.jpeg)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 22, 2014, 05:13:21 PM
LOL! Two wins with one batch of nomads! Hots off to you sir! ;D
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: irrelevant on August 22, 2014, 05:18:21 PM
Quote from: rkelly17 on August 22, 2014, 08:01:11 AM
Quote from: RedKetchup on August 21, 2014, 06:48:01 PM
all my TP has 20 people in each, and maybe only 2 or 3 are working, all the other are taking their....  each market has 15 each. i would need a 'pause' tool. you select all the map and put everything on pause like the priority or destroy Tools, everything in red it will going to apply .... apply a 'pause' on all these building, thats what i would need ^^. and then 'unpause' them ^^ to reassign people ^^
20 people in each TP? Isn't that a bit excessive? Even the default is 6 and I lower that to 3. I mean, it's not like they have to work constantly even at 3. Why not just fire 12 of the lazy buggers?
They won't even have to collect EI but will go right to work as laborers.
In Rickettsville, I also had 20 guys working at each TP once I was fully engaged in trading. It simply moves things in and out of the TPs better.

Markets were the same way, many of my markets were maxxed out on vendors (25 each) and the rest had mostly 15-20 vendors.

When your town gets huge, logistics is the crucial function, and you need to assign appropriate manpower.

Besides, if you have thousands of guys, it's not like you need them to be doing other stuff.  ;)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: Trizeropz on April 14, 2015, 05:39:44 PM
Wow RedKetchup. i read your whole blog about your town unfortunately, only just now. i got an orgasm. this structure. wow!! it looks so so so beautiful. if i look at my town i now its very ugly. it was my first try with woodcutter economy and i placed buildings everywhere and had to change a lot right in the game. i couldnt plan so much before starting a village. im not that patient^^and i am jealous about your style. i would like to steal that partially.^^
i thinking about to try the same seed as you:))
i am sorry for posting in this old thread and i am sorry for my bad english xd
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on April 14, 2015, 06:11:57 PM
haha no worries, go ahead :)

yeah the town look nice :)
and thanks for the compliments :)

if i would redo it.... i would go with my medieval set :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: Trizeropz on April 14, 2015, 06:28:17 PM
i wont play with mods^^ i will do :)
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: assobanana76 on April 16, 2015, 12:44:53 AM
Red great job!
I was wondering a few examples of your cities as well as to see the work as modders!
and then I find this thread !!
great!
I believe that I could never get to 5000 !!  ;D
Title: Re: Red Ketchup - Cheyenne : A future 5000+ pop village.
Post by: RedKetchup on April 16, 2015, 12:57:43 AM
Cheyenne is a beatiful city :)