World of Banished

MODS Garage => Mod Talk => Topic started by: Discrepancy on April 27, 2016, 11:29:59 PM

Title: UI improvements for Banished v1.4
Post by: Discrepancy on April 27, 2016, 11:29:59 PM
UI improvements
for Banished

you can find it here in the Downloads section: http://worldofbanished.com/index.php?action=downloads;sa=view;down=98 (http://worldofbanished.com/index.php?action=downloads;sa=view;down=98)

**updated**
NEW version: 1.4

8-Aug-2016

(http://i.imgur.com/sioO9oA.jpg)
UI improvements for Banished

what it does:


   
INSTALLATION:

for a New Game
For Save Game

CONFLICTS:

NONE known at this time...

(the mod flags as RED in Banished when using Colonial Charter, but does not seem to conflict in game)




Change Log


Version 1.4
  Changes to Town Hall UI.

Version 1.3
  Increases Inventory window of Town Hall.

Version 1.1
  Fixed an issue where the game would crash using Colonial Charter Decorative Item toolbars.

Version 1.0
  Initial release.

Title: Re: UI improvements for Banished
Post by: RedKetchup on April 27, 2016, 11:34:50 PM
wow nice ! this is ... a very uncommon mod :)
this is unique.

thanks you
Title: Re: UI improvements for Banished
Post by: Glenn on April 28, 2016, 04:36:34 AM
Now all we need is a go to the bottom button added to the mod order setting.

We already have a go to the top of the mod list button.

A go to the bottom would be just as handy, especially when putting mods below CC
Title: Re: UI improvements for Banished
Post by: Discrepancy on April 28, 2016, 05:52:48 AM
updated to new version 1-1

was causing game crash with Colonial Charter when clicking on some of the decorative item toolbars. thanks to kralyerg, I have fixed it.


@Glenn
I agree, and will look into it.


@RedKetchup
Thank you :)
Title: Re: UI improvements for Banished
Post by: Tom Sawyer on April 28, 2016, 06:29:00 AM
This Mod is a very good idea. In particular, the "-" was needed. Is there a way to make special characters for real names like Malmø or München? I suspect it is not possible, but it would be nice.
Title: Re: UI improvements for Banished
Post by: Discrepancy on April 28, 2016, 06:40:07 AM
@Tom Sawyer
I'm pretty sure they can be, I'd just have to make the fonts. Good idea.
Title: Re: UI improvements for Banished
Post by: kid1293 on April 28, 2016, 07:55:36 AM
Nice idea!  :)

It really opens up possibilities.
I know it's not possible to change everything but you really got
something here!
Title: Re: UI improvements for Banished v1.4
Post by: Gatherer on January 02, 2017, 01:32:34 PM
Just a small observation for those of us not using CC:

If you have UI Improvements mod enabled together with ShortToolbar mod, place the latter above the former. Otherwise it will change your Coal flag to Material flag.