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EMBX61's New Work in Progress Thread

Started by embx61, June 04, 2018, 05:33:53 PM

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embx61

The other progress thread is rather old so I decided to start a new one.
I am currently working on some production building sets which complement the Village Set as I had planned last year.

A new Water Well, Salt mine, Shoemaker, Tannery, and Oil Press are the first few new buildings I am working on.

Things are progressing okay but I am a bit slow after about 9 months of absence.

The oil Press in 3DS Max.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

brads3

EB can you check the trade values of the cured leather and saddles while you are at this? i think saddles are trading lower than the cured leather.
i am using the pieces not the full set.

embx61

I have a spreadsheet with all the numbers in there in the download section.


Saddles are 17 - Cured Leather is 20.


Uneducated makes 2 saddles out of 2 cured leather so is a loss of 3 each. (I like doing this so once in a while  ;)
Educated make 3 saddles so a profit of 3.67 each.


I leave the leather worker mod(s) in place but honestly the pouches and saddles are trade only so far and a bit meh because of that.
I not planning to make a leather works for the village set.
The upcoming shoemaker (Sort of replacement for the leather worker) will produce shoes and boots as clothing so have a real use.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

brads3

that doesn't replace. it adds to it. will work well with KIDD's wild west set. now if only someone will do more indian stuff  :D

rkelly17

That's a nice looking oil press, @embx61. I like the back-woodsy, kind of weather-worn look for Banished.

Goblin Girl


embx61

@rkelly17


Thanks,


The whole Village Set, Bridges has that kind of look.


Almost 3 buildings done (Water Well, Oil Press, and a Shoemaker)
Then I start on a Salt Mine and a Tannery.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Paulo


BlueFireChelle

oooh, looks good! I'll be following along for updates. I'm very new to Blender, so I love looking at screenshots from within 3ds and similar programs. I'd always admired the work that modders did but it wasn't until I tried creating my own models that I realised just how much skill is involved. You are all amazing.

embx61

[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

elemental

I'm looking forward to seeing your new buildings.  :)

If you are doing things that sit in the water, please consider making them fade to invisible under the water. It makes them look so much better in game. DS knows how to code it if you aren't familiar with this feature.

embx61


Has that something to do with the material? Use OpaqueInWaterMaterial.rsc instead of OpaqueMaterial.rsc?


I think i read about it a while ago but forgot which thread.



[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]


Gatherer

Nice work @embx61 ! Will the borders sit on tile edge?
There's never enough deco stuff!!!
Fiat panis.

embx61

Thanks @Discrepancy


The Pit is 7x7 and the outer edges are at the edge of the tiles so a road will touch them.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]