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Nieuw Utrecht - The City of Water

Started by Zanzibar42, May 31, 2017, 07:19:32 PM

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Zanzibar42

Here is a project I am working on. Given how hard it is to have a fully functioning city on islands, I'm using cheats to keep it afloat (heh, water puns). All the islands have been created, but not filled in yet. You may see some dirt plots along the edges of images.

To enter the settlement, we must walk across the long bridge. As a protective measure, there is a drawbridge located at the end. It should also be noted that there is no railing in the city, so watch your step.


In the center of town, we have the main harbor. The larger vessels dock in this location to load and unload cargo. In the future, I will add more detail work to fill in those large empty areas along the quays.


An overview of the competed part of the city, we can see the Western Church. At the top of the picture is the what I call the Fisherman's District. It's a middle class district where smaller boats can dock. As the name implies, there are many fishers that work on the docks here. To the right is the Artisan Quarter.


A close up of the Artisan Quarter, we can see houses built upon piers reaching into the lake. Goods produced by the nearby craftsmen are stored here to be either loaded on to ships or be distributed to the rest of the city. The drawbridge to the left is under construction and doesn't have its walkway finished yet. This doesn't stop people from taking the shortcut it provides.


The next shot is an overview of the Fishing District. We can see small boats docked along the quays. Most of these belong to local fishermen, but some boats here are bringing in much needed lumber to the city. Without these boats, the only supply of lumber is bringing logs across the long bridge.


As I finished the city, I'll post more pictures.

brads3


Discrepancy

 :) very nice.

I have never seen such a concentration of my small village buildings, jetties & townhouses like that, thank you and well done!

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