World of Banished

Conversations => Suggestions and Mod Ideas => Topic started by: mARTIn1900 on May 22, 2020, 05:51:10 AM

Title: Diagonal canals
Post by: mARTIn1900 on May 22, 2020, 05:51:10 AM
Hello,

In an earlier post I already wrote that I use the canal system very often. And, as it ispossible to position rowhouses in a diagonal position, I wonder if that is possible for the canalparts too.

Additional suggestion

A sawmill
A forge
A blacksmith
Specialiced Traders

as buildings on the canalsystem ( like the general trader, the mill and the fisherman)


Title: Re: Diagonal canals
Post by: huyle on May 22, 2020, 08:42:57 AM
i have some solutions to make a diagonal canal, but not for the buildings
Title: Re: Diagonal canals
Post by: mARTIn1900 on May 22, 2020, 10:38:06 AM
Great! How can it be done?
Title: Re: Diagonal canals
Post by: RedKetchup on June 02, 2020, 01:59:09 PM
the game is not made to be work in diagonal specially when it is time to dig into the ground.
Title: Re: Diagonal canals
Post by: brads3 on June 02, 2020, 04:23:01 PM
using quay pieces from CC docks mod and NECORA's rffle mod to dig out and and add water this can be faked. it isn't a great way to do it. the water is not the same as RED's nor the same depth. i am not even sure it would be functionable for the merchant boats would travel up it.

http://worldofbanished.com/index.php?topic=1700.msg33110#msg33110

http://worldofbanished.com/index.php?action=downloads;sa=view;down=359