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Help an oldie!

Started by kid1293, July 04, 2017, 08:50:55 AM

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kid1293

It's so frustrating building a mod and an icon is missing.
How do I get the icon to appear in scrolldown menu when choosing what to produce?
It seems it is only vanilla icons that goes missing. I have made a very small garden which
produces Herbs (maybe more in the future)
It must be a StringTable reference somewhere but I can not find it.

So, am I too old for this?  :D

The Pilgrim

Oh my god I love the herb garden. Could you make a version that produces a limited amount of food too, like the vegetables you made before.

kid1293

It's a very small one (3x4). I thought of herbs and spices (for Christmas).
I have to think about it.

RedKetchup

you need to put the RawMaterialHerb.rsc in you template folder and add a line to it. Luke made a bad job to add them all to it. he only did the one he saw.


RawMaterialDescription rawmaterial
{
SpriteSheet _spriteSheet = "Dialog/SpriteSheet.rsc";
StringTable _stringTable = "Dialog/StringTable.rsc:rawMaterial";
String _name = "Herb";
String _nameSmall = "HerbSmall"; // Missing that line.

int _lowCreateCount = 2;
int _highCreateCount = 3;
int _weight = 1;
int _createChance = 1;

RawMaterialFlags _flags = Health;

float _carryScale = 0.66;
}
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kid1293


Thanks. Big thanks!  :)
I was sure it had to with SpriteSheet and I never thought of the file itself.


Now, where were I?
Got a post about same thing with a Blacksmith. I will check.

RedKetchup

Quote from: kid1293 on July 04, 2017, 12:05:26 PM

Thanks. Big thanks!  :)
I was sure it had to with SpriteSheet and I never thought of the file itself.


if you go download the choochoo code.... you will see a modified copy of all these vanilla RawMaterialFiles.rsc that i added those missing icons.
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Abandoned

oh nice looking herb garden  :) and I see drop down menu for choices.  nice.

QueryEverything

Not sure who you're calling old @kid1293  ;) :D  but in the meantime, that herb garden looks amazing!!


It's a sweet little homestyle garden, I really like it.  And with spices for Christmas, that's exciting, after all we have less than 6 months to go :D


As for veggies, if it were limited to a prolific vanilla veg, like potatoes or similar where you can feed a small family in a very small area, then why not?  We did potatoes in a large black bin the other year, worked too until the foxes (from memory) knocked it over :(  so a small veg patch can be done :D ...  no pressure ;D 
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kid1293


I'm not sure I can solve this request about a veg patch.
I needs at least some space not to be 'magic'. (feeding 6 persons from 3x4)

QueryEverything

If you added a 'height' component though, a lattice wall perhaps, with vines on it - non-descript vines?
Tomato vines, pumpkin or zucchini vines. 
Potatoes can grow in large tubs, so you could also add, as a visual aid a large black tall tub, sits in the corner, or better yet a pretty hessian bag :)

https://www.bunnings.com.au/our-range/garden/landscaping/garden-screen
https://www.bunnings.com.au/lotus-collection-50cm-hessian-potato-planter_p3321568

The magic here is that the mechanics stay the same - in the same, the farmer is tending the ground, like they would (plot of soil), but, the visual aids are those in the the above, the lattice & the hessian. :D  That gives it the magic, the illusian.
And it's perfectly doable, maybe not a family of 6, though ...
But, for 6 ....

I just tried ingame even with farm boosts ... sadly ...  you're right - *sadness
I just can't get the numbers high enough on that size field
[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]