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Debug Menu

Started by LadyMarmalade, June 02, 2018, 01:29:18 PM

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Willows

Oh, and where can I download the Debug mod? I can't seem to find it. lol
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Anyone play and/or mod RCT3? Please pm me! :)

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brads3

i would save the game and try to add the addon mod below the CC.

https://banishedinfo.com/mods/view/664-Debug-menu

RedKetchup

Quote from: Voeille on June 02, 2018, 03:54:08 PM
Speaking of Debug Menu, for some reason it's not present by default in the mod kit game 1.0.7 (it was in 1.0.7 beta), I tried to use the mod I have in the main game, but it just doesn't work in the mod kit one. And the mod kit one is where I actually need it more. Is there a way to add it?

you need to have a copy of your .pkm in your BanishedToolkit/bin/WinData folder
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Willows

Ok, I will try this. Thank you very much all!! :)
Lifetime Goal: To be the Neighborhood Crazy Cat Lady.

Anyone play and/or mod RCT3? Please pm me! :)

Currently playing RCT3. Send me a pm if needed, I check in daily.

Voeille

@RedKetchup
I do have it, and I have it enabled in the menu. It just doesn't show up in the game.

RedKetchup

Quote from: Voeille on June 02, 2018, 04:24:05 PM
@RedKetchup
I do have it, and I have it enabled in the menu. It just doesn't show up in the game.

it is not at the end in the tools and reports toolbar ?

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Voeille


RedKetchup

weird, maybe you need to make one yourself ?
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Voeille

#23
Do you know what files to use? I found UtilityDebug.rsc, but it doesn't look like there's anything to change there, so it must be somewhere else.

Edit: Never mind, found it and enabled it :)

Willows

Farkles. Even tho I'm playing CC, I uploaded CC Frontier, hoping to build the Ceremonial ground on a non-Native/Frontier map, and lo and behold, it still wants a Native Artifact to build it. sigh. I've got 4 general traders up, and all they bring are seeds, building mats, or food. I'm back at square one. There has GOT to be an easier way to get arrowheads and Native Artifacts, without having to play the Native/Frontier maps. sigh.
Lifetime Goal: To be the Neighborhood Crazy Cat Lady.

Anyone play and/or mod RCT3? Please pm me! :)

Currently playing RCT3. Send me a pm if needed, I check in daily.

Voeille

Try ordering them from every possible merchant. Or maybe the dry goods port has merchants that can bring it too? That'd be faster than waiting for the general ones.

Willows

No, the Native Dry Goods, doesn't trade in Native stuff, just things like food, leather, logs, etc. And I would order them, if the general trader dude would just show up. But like I said, all that ever shows up are the seeds, building mats, and food traders. No general traders, ever, not even to order. And I have four basic traders going too!  :(
Lifetime Goal: To be the Neighborhood Crazy Cat Lady.

Anyone play and/or mod RCT3? Please pm me! :)

Currently playing RCT3. Send me a pm if needed, I check in daily.

Voeille

Maybe build a ton of small ports (e.g. from Kid's rowhouses set), 20 for example, get the stuff you want in large amounts, and then demolish the ports.

RedKetchup

Quote from: Voeille on June 02, 2018, 05:28:46 PM
Do you know what files to use? I found UtilityDebug.rsc, but it doesn't look like there's anything to change there, so it must be somewhere else.

Edit: Never mind, found it and enabled it :)

and did it fixed your problem ?
> > > Support Mods Creation developments with Donations by Paypal  < < <
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Voeille

Yes, I enabled it in a .rsc file (I don't need an actual .pkm mod for that), and it shows up now :)