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Old Tailor House 2.0 for 1.0.7

Started by RedKetchup, March 01, 2017, 01:43:41 AM

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Abandoned

oops @RedKetchup back to @kid1293 question regarding adding seeds, sorry kid.  :)

QueryEverything

@kid1293 & @RedKetchup
Thank you :)  I have added a new column for seeds.

Thinking out loud ...  I assume (you may laugh if i'm wrong) that if a new seed is introduced, there has to be a corresponding mesh for the item (as in what grows in the field), and therefore needs to then have an output of a Raw Material - so:  Seed = cotton; crop = cotton; a raw material will be needed to represent that?

My original question stands - where to put the cotton seeds, hahaha :)
Thank you both :D
[color=purple]~ QE, I query because I like learning new things.  [/color]

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