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Medieval Times - Crude or Graceful?

Started by kid1293, January 26, 2018, 06:50:42 AM

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brads3

KID,can i suggest adding some of RED's fire torches here and there? like near the arches and doors.they would look good with it.

kid1293

In game it is 10x13 tiles large.

Yes, the cone top. I missed it first but saw it on a close up picture of the monastery.
I just had to do something like that. :)

I have added storage for alcohol to it. (once again, thanks to Yandersen for idea)
Bannies will not drink it (good for trading). Storage is a 24000! Large wine cellar. :)

I have made a nice menu.

RedKetchup

what mean the MG ? (cause it is the initials of my real name lol)
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

kid1293

:)

RK, your safe! It means Medieval Grace.

Got a problem with having storage at the monastery.
If I build a tavern, bannies will steal from both locations
and carry ale and wine back and forth. It gets stored at both
but immediately it gets transported.

Here a picture. One bannie carrying back 9 wine from tavern.
It was stored and another bannie came and took it back to tavern.

elemental

It looks great.  :)

That little rectangular bit on the side could work as the model for a separate hospital or school.


kid1293

Quote from: elemental on January 30, 2018, 01:22:38 PM
That little rectangular bit on the side could work as the model for a separate hospital or school.

In due time :)

elemental

No rush, no pressure. If you take the arched windows off that rectangular part it could even be a storage building. It looks so good.  :)

kid1293

Jag hörde, @Nilla !

There will be a separate storage building. Something to store edible and alcohol.
Later I will make a decoration place with storage for alcohol that also allows serving ale and wine.
I have tested. It works. But the storage closest to monastery will be used.

Still later there is something with health...

kid1293

I hear you too @elemental !

I made a 'simple' storage in the same style and it turned out very nice.

Once you put ale and wine there it will not be used by tavern. Only trade.

Anjell

Well I'm really liking these textures on new buildings and the structure itself. It's way nicer than CC's. They have something that produces berries and herbs. Self-sufficient monks ;D

Kid are you planning on doing a whole set or just a few buildings ?  ;)

I'm dying to get my hands on 'em ... lol .

kid1293

 :) Self-sufficient monks. I like that.
It was a very closed community...

I am staying with a few buildings and you still have to wait some time. :)

kid1293

Last building for a while.

A Garden Corner where bannies and monks like to hang out :)
It is a small (300) storage for alcohol with tavern function added.
They come and drink and if you place it near the monastery it will
always be refilled.

:)

elemental

Looking good.  :)  I'm curious... how many monks can work in your monastery?

brads3

nice addition. can the bannies get some benches to sit on too?that  piece with some options is a mod in itself.
your monastery reminds me of the mission complex.how hard would it be to swap the new texture onto the mission buildings to help you complete the set? would it be eaiser than making all new buildings?

kid1293

#119
No benches @brads3 - they can rest when I turn off my computer. :)

And I like to make unique buildings. So much I don't want to copy Mission here.
A couple of buildings here and there makes for a great town. :)


edit - oops forgot @elemental - 4 monks!