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RedKetchup work in progress....

Started by RedKetchup, March 01, 2017, 10:37:03 PM

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RedKetchup

Quote from: DesoPL on March 13, 2017, 01:26:13 PM
Maybe better change textures to newer ones? There is some quite good.

maybe i ll do 1 or 2 more models/textures series ...
but for sure.... these ones (original look) i keep them!!!!!!!.

although everything has been made since 2 years.... nothing look better ^^
maybe out of .... a landscape of fodder farmers ^^
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QueryEverything

I love those little houses :)  Definitely adding more colours :D  (as always, lol).  I think they're great, good work @RedKetchup :)
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grammycat

My favorite of all houses!  Please keep the originals, but I'm interested to see how you could possibly improve these little gems.

Necora

@RedKetchup so for us lesser skilled beings, what was the main thing you did to drastically cut that poly count without loosing, actually gaining, detail?

RedKetchup

back in the day i didnt know anything about UV mapping and nothing how to cut a piece in the shape i want.

so instead to make 1 big piece, i was making tons of little pieces in order to get the look i wanted.
in the screenshots you can see the old one, a polygon is a triangle face (red shaped triangle in 1st screen) linked together by 3 vertex points (blue dots in 2nd screen). everytime you get 3 vertex, you have a polygon linked to it and used to render the texture.

and since i didnt know how to cut the shape, i had to add tons of lines horizontal, and vertical in order to get tons and tons of little blue dots - point of intersection between vert and horiz lines. and then use these little blue dots to move them and give the shape i wanted.

as you can see, the new one is made of big pieces.
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QueryEverything

I was wondering ...  @RedKetchup is there a way of making a smaller version of @Tom Sawyer "Nordic Warehouse", for toolmakers and clothing tailors?
I really love his warehouse and I use it on every map, but it is large.


Seeing what you've done here with your warehouse, that's brilliant and will use it around some of my more advanced resource manufacturers, but I was thinking of something more automated, where the bannie builders, manufacturers could access the building. 


I normally use a bunch of small carts, but that takes away bannies from other areas of production (sometimes needing 4+ bannies for the specialised markets etc)...


Thoughts?
(not in anyway saying you HAVE to, but would you please think about it?!?)
:D
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RedKetchup

the problem with specialized stockage UI like trading post UI and let bannies from area pickup is we dont have control over it, it is all locked out inside the game code.

the best about TomSawyer nordic warehouse.... he would be the best person to answer this since he possesses the mesh and the design... personally to make it smaller i would need to go check what it is and do one smaller.

i know you love smaller building 1x1 or 1x2 ... but is it good to make everything so small and have the same capacity as a big one?, the same material costs as a big one? have 20 building in a 6x6 tiles which costed a few log and a few stone?
take the apiary, a 8x8? building with 4 workers that give 2500 honey per year ? if you make them 2x2 with 1 person... you get similar output, costed 1/10th of mats ... in a 8x8 you can at the end put 8 of these in a 8x6 zones, and at the end you have 8x2500 honey with 8x1 workers in a smaller zone than original...

but i know your passion :)
i will check later if i can do something :)
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QueryEverything

You have very valid points @RedKetchup :)
I agree with you regarding the storage size, and would state that any smaller storage would need to be scaled down, as long as the larger storage unit wasn't 'under stored'.

As long as a large unit had good numbers, then there is no reason why a smaller one couldn't be reduced as well.  That would be the trade off.

If a 10x6 building stored 60,000 units, but I wanted a 5x3 building, then I would agree that 30,000 units would be acceptable.  :)

Of course storage boost mods don't hurt in this instance :D hahaha. 
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RedKetchup

@Necora  you saw the old one with all red triangles... and blue dots...  ?

here i did a tutorial how easy and powerful is 3dsMax ... . step by step i discribed the way to do to get almost a full house with only 3 boxes shapes :)

http://worldofbanished.com/index.php?topic=1587.0
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DesoPL



Added in Warlords Of Draenor garrisons, buildings there got newer textures. So i thought these ones could be nice.

Also personally... I could love see horde buildings alike.  :D

RedKetchup

Quote from: DesoPL on March 14, 2017, 12:22:46 AM

Added in Warlords Of Draenor garrisons, buildings there got newer textures. So i thought these ones could be nice.

Also personally... I could love see horde buildings alike.  :D


i know ><


i try to not do too much stuff world of warcraft though .... i dont have the blizzard inc permission to do that.
2 years ago i made many more and i ve got strikes on my little hands cause a stupid jalous who sent them a complain  :(
it was cause that i took all my mods from steam and banished info and deleted all posts talking of the creations about that; back 2 years ago.
if you remember .
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RedKetchup

#206
i finished the 1st floor color 1 :)

i even added 1 "build03" building process step and the overall file will go down ^^
since the 1st floor cannot have smoke in the chimney cause people will most likely build a 2nd floor ontop of it and there will be smoke inside the house....

Instead, i've put a little light post torch on the wall which will light ON once it will be occupied by citizens :)
even with 1/10th of the overall polygons... this is how it have should been look if i had some talent or knowledge back in the days lol


once the 2 floor done, after, it will be quick to just switch textures around and do all the colors.
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QueryEverything

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DesoPL

Quote from: RedKetchup on March 14, 2017, 12:48:24 AM
Quote from: DesoPL on March 14, 2017, 12:22:46 AM

Added in Warlords Of Draenor garrisons, buildings there got newer textures. So i thought these ones could be nice.

Also personally... I could love see horde buildings alike.  :D


i know ><


i try to not do too much stuff world of warcraft though .... i dont have the blizzard inc permission to do that.
2 years ago i made many more and i ve got strikes on my little hands cause a stupid jalous who sent them a complain  :(
it was cause that i took all my mods from steam and banished info and deleted all posts talking of the creations about that; back 2 years ago.
if you remember .


I remember that eh.  :'(

brads3

QUERY, have you tried slinks small market set?? i think the 1 i have is vers 4 and it is a page or 2 from the end in the post.the industrial 1 should work and be sized like you was hoping. sadly they will need an upgrade with the new tags.