News:

Welcome to World of Banished!

Main Menu

Small Town Home v1.1 (updated 02 Feb 2018)

Started by Discrepancy, June 27, 2016, 07:46:11 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

kid1293

Way to go!
The fishingspot - is it equal to vanilla?

RedKetchup

hmmmm.... i feel a new dock set is coming :)

Thumbs UP !!! :)
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

Discrepancy

The fishing dock is the same as vanilla, it just has a smaller radius, but I still seem to be getting too much fish with just 1 fisherman...

I'm sorry, I have no idea if this is save-game compatible, but I wouldn't think so as many things have been altered... (it's been a long day)
(even the pic above is outdated as I have now also adjusted the thatch roof texture)

beta1.6
Download




change log:
Quote
DSSmallVillage.pkm - beta1.6
         Resized and adjusted textures. All models.
         Houses 3x3 (2versions+1upgrade), 3x4 (3ver), 2x4 (4ver)
            - fixed wrongly displaying meshes.
         Jetty 1x1 (6ver), 2x1 (3ver), 3x1 arch bridge (1ver), 4x1 arch bridge (1ver+1up), 4x1 drawbridges (2ver), Stairs 1x1 (1ver), Lower level 1x1 (2ver), Corner 1x1 (2ver)
            - new models added.
            - jetty's are now spread out over seperate .fbx files according to map size.
            - fixed wrongly displaying meshes.
         Food Market
            - removed floor mesh.
            - fixed wrongly displaying meshes and textures.
            - adjusted Material code to reduce angled lines on market stall roofs.
         Blacksmith
            - new building. 4x4.

Unless there are any major bugs, this will be the last pre-release version, and I will just concentrate on getting the whole thing done.

:)

RedKetchup

Quote from: Discrepancy on August 25, 2016, 10:27:27 AM
The fishing dock is the same as vanilla, it just has a smaller radius, but I still seem to be getting too much fish with just 1 fisherman...

in fact it is quite the opposite :)
or more exactly not relative even if sometimes if you reduce the radius and the fishing go up. this is due of the % of number of tiles "tagged" as water or deepwater.
cause that , often of you make the radius bigger, you will get more tiles as "ground" behind the dock, so the % of water tiles will drop

if your dock leaves the ground and make X tiles go away from the ground, into the water, you can expect your % of water tiles will go up because behind the dock, since it is further, you'll get less "ground tiles"
if that make sense.
> > > Support Mods Creation developments with Donations by Paypal  < < <
Click here to Donate by PayPal .

kid1293

I hope I'm not too bothersome.  8)
The TownHouse description says it's upgradeable, it's not.

Perfect thatching! It's personal and gives a warm feeling.
Nice variations!

Other than that I'm still far from the river... bridge testing later.

kid1293

#20
All work fine!

But I have to change my opinion about the roof thatching.
It is the right color but I don't really think the texture fits.
Don't be upset... It feels a bit 'plastic' / non-natural.
The first texture was better (but a bit pale)

Could be that I am used to other fuzzy textures.

Edit: Look at the example apiary roof texture.

kid1293

Since I am testing these buildings I can show that they are
balanced and work well, both built side by side, and separately.

Birds eye of center.


Close up of market.


A side street.


Nice work, hope to see more!

Discrepancy

thanks for the nice pictures, words and testing :)

... i have noticed an issue in your pictures that I haven't picked up on - for some reason the chicken is hanging from the grain stall, yet should be under the protein stall...

Nilla

Another very nice looking mod! There´s a lot of talented people hanging around on this page! Good work!

Discrepancy

Thanks, I hope to have the completed version 1 of this mod up sometime soon.

I've hit a few problems, but nothing unfixable. Apart from that, a couple more buildings and it should be complete :)

Discrepancy

... back to the original Tutorial house mod:

Small Town Home

it has been updated:
** Update -- 02 Feb 2018
- changed file names to include DS prefix. (this makes it NOT save-game compatible)
- added footprint.
- altered roof.
- added AO to models.