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Discrepancy: Guthrie on Sombrill

Started by Discrepancy, April 11, 2016, 05:33:18 AM

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Discrepancy

welcome to
Guthrie on Sombrill



(mods: gardenshed, ForestOutpost, Terraform, marketpuzzle, coalfurnace, SettlersTents, ColonialCharterTFA, newmedievaltown, rowhouse, bigminimap, ebfarmstand, Covering)
+ Debug menu to turn off tornadoes.




Year 1:
2 x Rye crops of 11x11, 1 worker each, no pickup.
Construction of Beef Cow Pasture.


Forestry, hunting & forest food gathering


Year 2:
New (row)housing over the other side of the Sombrill River.


Year 3:
Using ColonialCharter1.61, so it is important to get iron manufacturing going quick; building a small furnace fuel refiner & small iron smelter is essential early on as chosen town houses of @kid1293 's rowhouses require iron, as does the blacksmith :) great fun those first 18 months.


13 out of 20 cows in the pasture, no beef yet.


Forest Outpost








Year 5, Late Winter:
reed farms to supply the bundler to supply the furnace fuel refiner to make the iron.
It's cold...

and the mines are dark...

and deep.


but new growth:


Year 11


Year 12
The new Tavern


Year 15
Town growth is now slow, but things are looking good:















Nilla

I haven't been around on this site for a while. A lot of nice looking things to see. @Discrepancy ; your settlement looks nice.

Herrbear

I agree.  A very nice looking town.