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EB Village V17021 - Updated October 22 2018

Started by embx61, July 12, 2017, 12:37:53 AM

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embx61

Just uploaded new version of most of my sets so the toolbar hopefully will work right.

Should be save compatible.

I will check the Gatherers roof.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

embx61

Hmm. I see some moire on the added roof and hopefully can get rid of that by making that roof somewhat thicker.

But I don't see moire on the rest of the roof (Hip) in DX 9 and DX 11.

More players having moire on the roof?
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Savidan

Thx Embx61 I will do my next game with all the set, yeah :)

embx61

#18
I will upload a new version in the next half an hour.

Should be save compatible and will contain the Blacksmith and a tailor and all F key variants for all buildings so far.
Made the roof of the Gatherer thicker so hopefully that will help with the moire.

The Tavern will be added some later.

Just uploaded version 17006 of the Village set. Should be save compatible with version 17005. :)
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Kimbolton

Just wanted to let you know how much I am enjoying all the new things you've added. Thanks for all your hard work on this.

Also, sorry if you have covered this already, but does your shore house conflict with CC? I like yours better but couldn't assign workers to it. I may be doing something wrong though.

Anyway your buildings are awesome! You do very nice work! :)

embx61

Thanks @Kimbolton

I just checked with CC Journey 1.74 loaded and I can assign a worker to the Shore Hut fine.
I had CC on top first and that worked and then I put the Production set 2 on top and it worked as well.

Only the output and changes in the mesh/graphic of the Sand and Clay will occur depending which mod is higher in the Mod list.

[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Kimbolton

Thanks for checking on this. I will go back in the game and play around with it. I goofed up somewhere! :)

Kimbolton

Hi  Embx61,

Yes it was my goof. I was trying to assign shoreman to the shore hut instead of "workers". It is working great now! :)

embx61

[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

taniu

 @embx61 :)Trouble with Nomads.Testing the whole week with mod "EB Village V17006 Aug 04.2017.
Unfortunately Nomads - do not come to the village - I do not know what to do - game V1.07 beta build 170608 and other Nomads mods - come to the village.
Can you check out this mod for why Nomads do not appear? Please and thank you :)

embx61

You need a Townhall, Market, and Trade Port build to get nomads.
That is the same as in Vanilla.

I looked at the code and think I know what went wrong.

In the Townhall immigration part I forgot to change the default required buildings Template:


"Template/Market.rsc"
"Template/TradingPost.rsc"


I should of course change that to EBSVMarket.rsc and EBSVTradingPort.rsc so they refer to my buildings instead of the Vanilla ones.

This will be fixed in the next version.
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

Gatherer

There's never enough deco stuff!!!
Fiat panis.

embx61

Great Pic :)

I am normally not the kind of person who taps myself on the shoulder as saying good job.

But I am very pleased how the Village set and the Natural Irrigation Channels came about. :)
I personally cannot play without them anymore :)
[size=8pt][color=teal]My beloved Kathy
As you were you will always be
Treasured forever in my memory[/color][/size]

[size=10pt]For my list of Mods with download links go here[/size]

RedKetchup

Quote from: embx61 on August 28, 2017, 09:18:13 AM
Great Pic :)

I am normally not the kind of person who taps myself on the shoulder as saying good job.

But I am very pleased how the Village set and the Natural Irrigation Channels came about. :)
I personally cannot play without them anymore :)

entirely agree :)
great works !
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