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Sightseeing In Banished Land

Started by Paeng, November 11, 2014, 09:27:38 PM

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DesoPL

Son pls...

I enter realm of dead everyday, visiting Icecrown. :D

Nilla

Wow! What a way to present this cool mod! Is there a zombie? I can't think of any use of a scarecrow on a cemetery.  ;D

Paeng

Quote from: Nilla on February 12, 2017, 02:26:59 AMIs there a zombie? I can't think of any use of a scarecrow on a cemetery.

Yes! What appears dead during daytime will step into life after midnight...  :o


* sharp eyes...  :D
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

Abandoned

That creepy cemetery looks awesome. The ghosts of scarecrows past :o They're coming!  @Paeng you certainly have a talent for making every mod look its best on a map.  Great mod, @RedKetchup   

What is that pillar by the bridge? Is that from CC. Are there decorative tombstones?

Paeng

Quote from: Abandoned on February 12, 2017, 04:43:41 AMWhat is that pillar by the bridge? Is that from CC.

Yep, a decoration item...


QuoteAre there decorative tombstones?

Yes, CC has decorative (ghosted) tombstones... but this cemetery (actually 2 of them) is all "grown"... well, I may have plopped 2 or 3 decor to break the drab default line-up...  ::)
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

Paeng

#200
Hunting Compound







* Using 1.0.7 and some mods already published with the community toolbar...

:)
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

RedKetchup

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Click here to Donate by PayPal .

QueryEverything

[color=purple]~ QE, I query because I like learning new things.  [/color]

Banished pinterest & Banished mod ideas
[color=teal](Gently) Please: if you download mods please rate them, this helps & encourages the modders. :) [/color]

Abandoned

nice, like the horses and that covered wagon.  :)

Paeng

#204
Teaser from 1.0.7 tests and Community Bar...






* A mix of DS mods and Kid's Plymoth (plus Colonial Reasources)...
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

grammycat

What a difference diagonal variants make-this looks like a real village.

ancientmuse

Geez, I'm jealous of your dock building skills... what a great way to make use of the water's edge.  I always just build my docks straight out into the water, will have to try this out.


Paeng

Thanks  :)

Quote from: ancientmuse on February 25, 2017, 09:39:28 PMuse of the water's edge.

Yeah, I always push my river construction as far inland as possible, to keep the waterways wide and free of obstructions, trying to kinda hug the shoreline...  ;)
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

Paeng

#208
When I saw the new RedK walls, my first thought was if I could use that set with the Mission, to draw it a bit out of the southern hemisphere - a setting I don't really play that often...

Here is what I came up with -








:)
[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

kid1293


Wow! Those houses and roads are made for each other!


And I really like the way you break up the symmetry. Feels alive.


Thanks a lot!