World of Banished

Sightseeing => Village Images => Topic started by: hopledor on August 28, 2020, 04:07:48 PM

Title: A french medieval city
Post by: hopledor on August 28, 2020, 04:07:48 PM
I tried to find a map to build a city looking like Paris. Not easy at all.
This one was not perfect but at least there was the possibility of Notre-dame on an island.
The main idea was to make these bridges with houses where people could cross both rivers without even seeing any water.

(http://worldofbanished.com/gallery/10838_28_08_20_3_23_16.jpeg)

(http://worldofbanished.com/gallery/10838_28_08_20_3_22_18.jpeg)

A royal castle on the left, sort of. Something looking like 'la bastille' on the north, too close from Notre-dame but this is a very compact version of the city.

(http://worldofbanished.com/gallery/10838_28_08_20_3_22_50.jpeg)

I was amazed that we can build DS Bridge houses on CC wall bridges:

(http://worldofbanished.com/gallery/10838_28_08_20_3_23_40.jpeg)

(http://worldofbanished.com/gallery/10838_28_08_20_3_24_12.jpeg)

The 'Bastille' drawbridge, cut in 2 parts (in a strange way maybe) because the drawbrige of the RK castle is so long :)

(http://worldofbanished.com/gallery/10838_28_08_20_3_24_41.jpeg)

Title: Re: A french medieval city
Post by: brads3 on August 28, 2020, 04:26:49 PM
nicely done. always good to see some of the odd mods used.
Title: Re: A french medieval city
Post by: Artfactial on September 02, 2020, 01:48:05 AM
Looks wonderful. Love the small, tight streets.
Great find on combining the bridge houses with the wall pieces, I'll try that too!:)
That Notre-Dame model still is stunning, and perfect for the setting.
Title: Re: A french medieval city
Post by: CookieBarrel on September 04, 2020, 08:16:21 AM
Nice work flow with the river You've done Paris justice!  ;D
Question about The 'Bastille' drawbridge. The brown strip crossings on the other side of Bastille drawbridge, is that a road texture?
Title: Re: A french medieval city
Post by: hopledor on September 05, 2020, 05:12:42 AM
not a road texture because the drawbridge is higher than the road level:
(http://worldofbanished.com/gallery/10838_05_09_20_4_56_24.jpeg)

there're not many ghost items at this level

so that's a combination of garden beds dirt and quay wall trims:
(http://worldofbanished.com/gallery/10838_05_09_20_4_57_04.jpeg)
(http://worldofbanished.com/gallery/10838_05_09_20_4_56_47.jpeg)

using DS dock ghost pieces would have been simplier i guess.
not sure why i didn't think of them when i did this.
(http://worldofbanished.com/gallery/10838_05_09_20_4_57_28.jpeg)