I promised a few screenshots in another thread. Here they are. I have played a couple of large vanilla games lately and really wanted something different. So I loaded a few of Kid's mods I haven't played before, even if they aren't really new.
It's no long modlist, all mods from Kid:
Animal Shed Plus
Farmyard
Forest Haven
Friendly Pumpkin
New Toolbar
Tiny
Tree Replacer
New Flora Edit (Not only Kid)
Nomads
Override Rural Clothes
Now, I really wanted a nice, small game with spread family farms, something different from my usual crowded towns. And it did work............ 3 years or so.

Then it became as always; site A needs a barn close, and where a barn is, it's suitable to locate also site B and maybe also site C and because site D uses the raw material from site C, it too needs to be close.....
So, I gave in to my usual way of playing and started a new game, where I allowed myself to build crowded, right from the start. I want to fill a small mountain map, and build no trading port. That is always a challenge, not only can you buy things you have too little of, you can't get rid of a surplus.
It's been a very nice game, challenging in a different way. It's easy to produce enough of everything but not so easy to keep it balanced. And as always, Kid; your mods are beautiful and nice to play.
First picture
This is my first town as it still looked like I planned it from the start.
Second picture
An experienced player like me shouldn't make these mistakes. Have you ever seen a worse located hospital?
Third picture
I know, these mods are not meant to be used like this. Sorry, Kid.

But maybe you want to see it anyway. I love the "pig patch", unfortunately, I could only build one. I don't need so much leather.
Fourth picture
I have too much apples. Patch 1 is good when you also want firewood and it produces a lot of apples but otherwise, the stores are good balanced. I thought of brewing apple ale.
You can also see that both hospital and well are moved. Now it works.