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Abandoned - Stockyards - Story 81

Started by Abandoned, May 31, 2022, 06:24:42 AM

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Abandoned

Chapter 7


  We were ready when Uniqua returned with more cattle.  He could only let us have 4 because 2 were a special order for a customer.  He was glad to take chickens in exchange, and he would be glad when we had some cattle to trade.  The steer and cows were onloaded into the small trading post holding pen and the chickens that were being traded were herded down the fenced pathway to the dock.  Uniqua would leave word at the Junction that we would welcome more families.




  The cattle were herded down the pathway to the far pasture next to the corn patch and crib.  A large animal voucher shed was built there by the crib.  We would not be able to keep many animals in that pasture, it was too small.


Jinxiewinxie


Abandoned

#17
Hi @Jinxiewinxie  :)  I like those turkeys too.  Kid has them in one of the Farmyards and deco in Deco Farm Animals.  The turkeys in this story are deco, they are not livestock animals.



Abandoned

Chapter 8


  We built a larger pasture for the cattle next to the one they originally were in.  It wasn't long before another calf was born.




  In summer of that 4th year, 3 more families came from Riverboat Junction.  There was one young adult girl, and one of the other 3 younger children just missed starting school.  We needed the workers and were happy to have them.  They built cabins by the town hall.  The first families by the river were harvesting thatch from the patch growing in front of their cabins, they bundled it to use as firewood.  The firewood supply dropped again after the new cabins were built.  There was a flax patch growing next to the thatch patch.  The 2 patches looked quite pretty in late summer and early autumn.



  Paraleen, the general goods merchant, came to port in autumn.  We ordered apples, walnuts, and flour.  He said he would take any livestock in trade except longhorn cattle, too dangerous to have in the boat.  He would also accept any textiles including flax.

  In late autumn we were all in shock when Nell, the worker, was brutally slain by another villager.  She left behind a husband and 2 young children.   No one had any idea who would have done such a thing.  If her husband, Laver, knew anything he was not talking.  We quickly built a cemetery next to the town hall behind the new cabins that were built in summer.  Well, there was talk when a short time later, the young single girl, Aryan, from one of those cabins, moved in with him when she turned 15.  Laver said she moved in to help with the children.  There was talk.



jerica


Abandoned

Yes, that is what they all were saying, there was talk  ???  ;D

Glenn


Abandoned

  ;D


Chapter 9


  By the beginning of year 5 we had a water mill built on the river.  We had plenty of corn in the corn crib and thought to make some flour to use until our order came.  An old town bakery was built next to the thatch patch and we soon had corn bread to go with our fried chicken.  The chickens multiplied rapidly so we often had chicken as well as eggs from our pasture and farmyards.
 



  Uniqua returned in spring with sheep.  We traded 18 chickens for 6 sheep.  The sheep were put in the first large pasture and would be fed thatch from the patch that was now being bundles in bales.  Some bundles would still be harvested and used as firewood.  We built a large animal voucher shed across from the pasture.  The attendant would gather the thatch bales and water needed to feed the sheep.  He would issue the vouchers to sent to the trading post when the sheep were ready to be traded.  The wool would also go to the trading post.





Glenn

#23
I like the bales of straw and the "super" chicken at the trading post.
I have also seen the grain silo in other stories and have been wondering what mod it was from.

Kristahfer

The details are fantastic. Excellent work.

Abandoned

 :) Thanks @Kristahfer Kid Animal Breeders has some fantastic deco pieces  :)

@Glenn  The corn crib was in the Kid Animal Shed Plus update released early this year.  It is also included in Kid Animal Breeder mod.  Both can be used together without problem.  I like those big bales of straw too  :)

Abandoned

Chapter 10


  In spring of year 5, 3 more families came to town.  There were 12 of them, 3 couples with 2 adult children and 4 younger ones.  Two of the families built side-by-side row houses by the river behind the woodcutter.  We would have a 4th forester to supply needed logs.  We would also have a gatherer of wild foods working in the forest.  The third family built a spacious house with a porch behind the bakery.  We had a new baker to bake our bread.  There was a thatch patch there next to their house that they would work to help supply more thatch for fuel and feed.





  In summer, Paraleen, the general goods merchant, returned.  We traded chickens for apples, walnuts, and flour.  He was glad to get the chickens, there were quite a few new settlements starting up that wanted chickens in their farmyards.  He told us we could feed our apple cores to the chickens, we did not know that.  Before he went on his way, Paraleen said maybe next time he would take some of our wool and flax in trade.  We forgot to order wheat.  Now that we had a mill by the river we could grind more of our own flour.  We had enough corn even after feeding the cows and chickens to last until the next time.

  After the houses for the new families were built work began on a small chapel behind the town hall near the cemetery.  It was completed by early spring of year 6.  Maybe it would help cheer up Nell's  friends and family. 




Abandoned

Chapter 11


  In early spring of year 6 we studied our inventory carefully.  We had a nice selection of fruit which included apples, berries, and strawberries.  We had potatoes and some cabbage, but most vegetables and wild foods were taken from storage as soon as they got there.  We had plenty of corn and sunseeds.  It was a good thing we did not as yet trade any of our sheep because mutton was our only meat.  We really wanted milk for the children.  Uniqua said he was trying to get us at least a pair of milk cows, but milk cows were more in demand than cattle. 



  When Uniqua arrived in summer he had pigs to trade.  We traded 2 cattle, 4 sheep, 10 turkeys, and some wool for the 6 pigs.  He would get us those milk cows soon.




  It took some coaxing to get the pigs down the pathway to the pasture that the cattle were originally in.  We thought it would be big enough for the pigs.  Well, at least for the time being.  We were busy clearing land for a large pasture for the expected milk cows.




Glenn

Are the animals you're trading in - Kid Animal Breeder (new, testing)?

Abandoned

#29
@Glenn   No, the animals you are seeing are vanilla livestock, RK livestock, and Kid Deco Farm Animals.  No animals are actually traded.  Kid Animal Breeder consists of the voucher sheds that take in animal feed and water, then produce voucher to trade (voucher represents animal).  No animals leave the map.  The voucher goes to the trading post. So, you are actually trading the corn, sunseeds, thatch, and water that goes to the voucher sheds. The patches and water mill are included in the new mod.  You don't even need livestock, the system will work with deco animals alone, with Kid Farmyard that has animals, or with Kid Animal Sheds.