World of Banished

Sightseeing => Village Blogs => Topic started by: Abandoned on June 10, 2017, 01:25:51 PM

Title: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 10, 2017, 01:25:51 PM
Intro

This is the 14th story in the Smallville series and it tells the tale of the 10th expedition to leave that town.  This expedition leaves shortly after the group that headed north and established NMT, approximately year 36 SVT (Smallville Time) which is several years after the towns of  Animal Refuge Story 9 and the Refugee Camp Story 10 were founded, and 10 years after the Smallville runaways helped establish the Mountain Mission of Story 2.  This group headed farther southwest than those 3 towns, much farther southwest than it appears on the world map. Word finally reached Smallville from the Mission that there was much suffered south of them because of heat and drought, hard to understand since the Animal Refuge and Refugee Camp were established to help flood victims.  No denying that nomads were leaving the south because of the heat.  This expedition was going south to help out.

The map is #141751345  cc Red Desert, Small Valley, Mild, Disasters on, Easy Start

Mods Used:
CC Terrains, Banished UI Maps, Mod, & Professions, Minimized Status, Wintin New Roads, Busy Laborers, CC Light Rain, 1:1 aging, Better Fields, Dig Deeper, Fishing Dock +25%, Longer Living Orchard, One More Wood, Stone, & Iron, Rock Respawn, Tool Value Up.

Kid's : Alotofseeds Trader, Forest Deep, Forest Outpost, Stone House Addon, Tequila Mod, Mexican Fantasy, The Mission, Wild West, Deco Plants, Ghosted Cactus, Washing Mod, Yard Cover, Fenceless Pasture, Storage Crates, Tiny separate mods.  A special thanks to @kid1293 for 106 versions I could use on this map.

Also, Tom Sawyer's Charburner Light & Smoking Shed, EB Irrigation System, EB Water Well, Tany's Linen Production, Red's Garden Walls, Necora's An Empty Square & Maritime Riffle, Smoking Shed, Specialized Stockpile, Tomatoes.

And so, weary traveler, let me tell you, we were sure surprised when we came over that last steep mountain and saw what lay before us.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 11, 2017, 08:50:53 AM
Chapter 1   Year 1

  My name is Theryn and my husband is Braylor, we were 1 of the 3 families to leave Smallville heading southwest. We passed close by the Animal Refuge and Mountain Mission but did not stop.  Three families who were turned away from the Mission joined our group, there was a shortage of food and housing there.  They were told to go to Smallville but did not really want to leave the south where they were born and raised.  There were 20 of us that followed the southwest fork of the river a short distance from the Mission.  We saw no sign of drought as we continue on, the uphill climb was gradual.  We hadn't realized we were so high uphill until we reached the crest of the mountain and looked down at what lay before us. 

  As far as the eye could see, the land was dry and parched, a mix of sun-baked red clay and sand.  We made our way down the steep mountain to the valley.  It was hot and there was not a breeze to be found, at least there were trees still alive for shade.  We erected a Smallville sign before continuing on thinking it might be cooler farther away from the wall of mountains.  We did find some relief on the other side of the treeless plain and began constructing a storage barn and housing.  We wondered if we would survive here.  We saw a lot of thirsty animals including a small herd of cattle.  One of the southerners took charge of the herd, another help with the building projects.  She said she could tell us about the types of buildings constructed at the mission, her husband said we could surely grow the agave plant on this land and we could make tequila.  We named our town South West Tequilaville.

  We feared food and water would be a problem.  We began hunting and fishing and digging a well and irrigation system.  We collected what wild foods and herbs we could find.  We wondered if the trees we cut would grow back, several cactus, more suited to the dry conditions, sprang up here and there.  We needed the shade, it was hotter inside than out.  A covered outside classroom was built and completed in time for our 2 oldest children to get an education.  By winter 6 more children were born, including our daughter Beulalie.  We all welcomed the cooler weather and were surprised when the temperature suddenly dropped even lower and it snowed. We wondered what next year would bring.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: brads3 on June 11, 2017, 08:58:22 AM
i see you have a mystery tag already.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: embx61 on June 11, 2017, 10:52:39 AM
@Abandoned

Is that water well string still not fixed??? I see that the text water is not visible.  ???
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Nilla on June 11, 2017, 11:20:51 AM
I like, how you use the irrigation to the green pasture. OK, It would have worked the same way without it , but it surely looks nice that way! :)
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 11, 2017, 12:32:44 PM
@brads3 oh yes, early on it is always a mystery to me where the story is going to go.  And LOL I know how much you like cliffhangers.

@Nilla it did work out well with the irrigation.  I didn't realize the pasture would be green, I was going to use ghosted grasses on it.  I guess it is only cc that has transparent pastures if I'm not mistaken.

@embx61 this is where I discovered the missing water word.  I am usually a bit ahead playing than writing the chapters.  Anyways, I had the well built and when I switched well files, the game crashed.  I suppose I should have removed the well from the map first ?  I decided to leave well enough alone and put the water-wordless file back until I finish the map.  Does this neat looking well also help fight fires?  I am being brave again with disasters on.  The irrigation system is pretty cool  8)
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: embx61 on June 11, 2017, 01:00:20 PM
Hmmm... I only changed the string so it should not crash.

I went over all my files to double check that there was not a oversight in the string tables for the water and all were fine.

One thing though. The separate Tannery probably still have the old string so if you have that one loaded it maybe the problem.

I don't have the separate files anymore since I combined them in Production sets.
I am not sure if the water well can be used to put out fires.
I shall look at the code from the Vanilla well.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: embx61 on June 11, 2017, 01:37:24 PM
I lifted some code from the Vanilla well and it compiled. And then I set fire to a house with debug and the bannies got the water from the water well to put out the fire.

I thought , that was easy but then I loaded the game again to check something and put a worker to work to collect water and he was idling all the time.

So I am afraid it is not possible to have a building what produces/collect something to let it put out fires as well.
It is like double duty and that is not possible.

But what I can do is create a special reservoir for the irrigation system and use that to put out fires.
It is also possible to make a copy of the water well and remove the collecting part, rename and such and use that to put out fires.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: brads3 on June 11, 2017, 04:10:54 PM
could they get water from the canal extension pieces like a river?
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 11, 2017, 08:56:02 PM
@embx61 I only have the irrigation system and well enabled for this map.  I only have mods that don't use the new flags.  The water is edible like food but no nutrition.  I used the well for the dry desert storyline need of water rather than firefighting so this well is fine by me.  I think a special reservoir for firefighting and to the irrigation canals might be a good idea though.  I will just add some smaller regular wells to this map.  I rarely add mods or updates to a map in progress especially since all the red warnings now in mod list. I could try the well on a test map when I get a chance.   :)

Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 12, 2017, 08:28:58 AM
Chapter 2  Year 2

  The snow did not stay around long and it was soon spring.  We got an early start planting an 8'x13' field of corn.  Our native southerners said corn tortillas would go good with tequila.  We build a special garden to care for the seeds we brought with us from Smallville and like magic many were already growing and producing.  When 3 nomads arrived in early summer, the 8 year old daughter, Tashawanna, took over caring for the garden.  Her mother said the girl was always gathering wild plants and getting them to grow in a small garden like this one.  A small extension was added to the irrigation canal and we now had a perfect spot to do our wash.  It didn't take long to heat the water and the laundry dried as fast as we could get it hung up on the line. 

  By winter we had another crop field cleared and the irrigation canal extended along side it.  We were cutting a lot of trees so a forester lodge was built east of town, Brylor went to work there.  Being the oldest of the original group that left Smallville, Brylor was chosen to be town mayor when the Mayor's Office was completed.  At the 1st town meeting we were asked if we would be building a mayor's mansion now.  I said I couldn't possibly live in a big luxury mansion while poor homeless nomads stood outside under a lamp post, but I wouldn't say no to a cute little forest log house someday.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: embx61 on June 12, 2017, 10:01:22 AM
Quote from: brads3 on June 11, 2017, 04:10:54 PM
could they get water from the canal extension pieces like a river?

I think that should be possible as the pieces have no function. I do a test later today and see if it works .
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 13, 2017, 07:56:48 AM
Chapter 3   Year 3

  In spring of year 3, 4 nomads were indeed waiting under the lamp post, 1 went right to work planting peppers in the new field and 1 would make corn tortilla bread in the new kitchen when it was completed.  They were a bit disappointed we had no tequila but we were building a trading post in the hopes of getting agave seeds soon.   We also began building a cemetery but sadly it was not completed in time to lay Luvenia and her newborn to rest in.  Braylor and I were both sad and happy because our son Efrench was born at the exact same time and we were both fine.  And of course there was some talk when 7 year old student, Yolannine, moved in with the grieving widower and his 9 year old daughter.

Prest, the fisherman, complained several times that the fresh caught fish was not being pick up and taken to storage soon enough.  He kept strings of fish in the cool water until he had enough for a crate full but the crates sat in the sun way too long before being picked up.  Laborers complained the fish smelled, Prest said that was because they were left sitting in the sun too long.  Needless to say he was happy with the covering that was built and the shade it provided.  Closer storage and a fish smoker were being considered.  But first a hunting cabin was being constructed by the forester lodge, and the hunting stand in town was being taken down, and we needed housing for our latest arrivals.  By the end of the year, the mission kitchen and trading post were also completed.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 14, 2017, 12:15:14 PM
Chapter 4  Year 4

  In spring of year 4, 2 more southerners arrived, Jadonis and Blaire.  They had been unable to keep their crops alive on their small farm.  In late summer, Alizeth the seed merchant arrived at our trading post.  He had a lot of seeds including tomatoes, beans, and agave.  We did not have quite enough trade goods but he was willing to wait.  There was of course a debate on what to get.  Some argued the tomatoes might not keep well in the heat, others wanted beans for chili con carne, others didn't want to eat hot chili con carne in this heat, Brylor and I wondered if tequila wouldn't make all the disagreeing worse.  Well, Tequilaville was nowhere near ready to start producing tequila.  We traded for the bean seeds.

More complaints came into the mayor's office, it must be the heat.  Residents were complaining about the sawdust from the woodcutter. They said it was bad enough when it was hot and dry but even worse when a light rain made it stick to their shoes.  A wooden sidewalk was built by the 2 houses and the cemetery.  The wood weathered rapidly in the hot desert sun.

Leilanie, who set up a gatherer's workplace in the forest to the east liked working in the summer shade but didn't bother to wait until winter to complain about having to work outside in the snow.   Good grief, we'd have to build her a covering.  Maybe tequila was the answer, well too bad, the new crop planted next spring in the newly cleared cropfield would be beans.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: brads3 on June 14, 2017, 01:42:26 PM
did you do that on purpose?you created a whole new mod production chain. i thought you were against CC?lol sawdust=composter=fertilizer.goes with having too much feathers and bonemeal.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 14, 2017, 04:31:57 PM
@brads3 although I do compost sawdust in real life garden I am not creating a production chain for a mod I can't use. I don't know where you get the idea that I'm against cc when you know how long I've been waiting and hoping for cc modulars especially wanting to do a Native American story with teepees and buffalo. And I love those old weathered buildings and the deco animals and vegetables. So much good stuff in cc mod yet users don't seem satisfied and want everything else connected to it.   ???  I think it will be a long wait now for modular. Oh well.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: brads3 on June 14, 2017, 05:09:32 PM
i know but i thought 1 reason you didn't use CC was the production chains.i do hope EB stays and i think he would be good at the indian ideas. you could use fertilizer in RED's stables or a new greenhouse. :-\
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 14, 2017, 05:30:03 PM
@brads3 you are right there, I am not a big fan of production chains especially for items I don't need.  I didn't like all the building requirements and upgrades much either and just too much of everything. Wouldn't be bad in small batches.  And I used the iron is iron mod but couldn't use much of anything else, it would just freeze up.  I tried several of the starts with the different trees and it just froze up.  Just too much for this laptop, lot of good stuff in there. I did pretty good with just cc alone and that verdant plain small map, don't think I'd risk doing a story with it.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 15, 2017, 08:09:14 AM
Chapter 5  Year 5

  By spring, Leilanie got her covering and a new gatherer's hut was built.  We occasionally saw pretty blue flax growing wild especially after a light rain.  One of the 4 newly arrived southerners said those wild flowers could be gathered and made into linen for cooler summer clothes.  Well, who could complain about that?  Only Braylor who has been making iron tools and leather clothes in the workshop, he said he'd have no idea how to make clothes out of flowers.   A linen weaver workstation was built next to his workshop, someone else could do that work. 

  The new flax gatherer's husband went to work at the forester lodge. We were always short of logs but as with everything else, tree cutting drew in a round of complaints.  No one wanted to give up whatever spots of shade they could find and enjoy, but we needed wood, and we needed wells.  The wood we did cut and build with dried quickly in the heat and hot southwest wind.  We were concerned with the possibility of fires breaking out especially in areas far from the river.  The winter snow always relieved our worries somewhat and the cold temperatures made a hot bowl of chili con carne even more enjoyable.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 16, 2017, 10:04:52 AM
Chapter 6 

  In spring of year 6, 3 nomads arrived from the north, flood victims seeking relief from the cool and damp.  They were a bit under the weather when they arrived, suffering from the heat after crossing the mountain and desert.  After a day of rest in the shade they were as right as rain but their condition did prompt us to build a healing spa just in case anyone became ill and in need of medical attention.  The couple said they planned to have a lot more children so a big house was built for them by the newly cleared crop field. It was too late to plant it this season but the irrigation canal was extended and next years crop would be well watered.

  We seemed to be always short of logs especially after chopping a winter's supply of firewood.  To resolve the the tug of war between cool shade in the summer versus warm fires in the winter we used what logs we could spare to build a bridge across the river to the north.  There were a lot of trees growing there making it an ideal spot for a 2nd forester lodge.  When the first snow arrived, builders and laborers warmed up with hot bowls of chili con carne.  We all enjoyed hot meals that winter but were looking forward to a cool lettuce salad to go with our tortilla bread next year.  In late summer, Alizeth the seed trader had lettuce seeds and we just had to make a trade.

  The cooler temperatures of early spring year 7 were perfect planting weather for our lettuce crop.  By then our wood and firewood supplies were very low and we had more housing and a forester lodge to built.  We had more workers now that 7 more nomads arrived.  We also built a new tool smith.  We needed more trade goods and we were getting a good trade value for our iron tools.  The old workshop could now be used to make leather clothes for trade while the weaver next door made linen clothes for us to wear.  Things seemed to be going well and complaints now were becoming few and far between.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Nilla on June 16, 2017, 10:37:14 AM
I do like how you use the irrigation. It looks really nice and natural, the way you've made it!

This is an area, where normally very few trees grow. I would use it in my story and trade for logs; have to trade for logs. Of cause this is Banished. You can build foresters everywhere and trees will grow. But the same way as your fields would have grown without the irrigation canals, I would have made it "impossible for myself" to grow a large amount of trees. A small port for building materials (Kid's raw houses) will make it possible to buy some every year.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: embx61 on June 16, 2017, 11:03:04 AM
Yeah, it looks indeed nice. Great job Abandoned.

I had read so many request's over the last year for some sort of Irrigation that I decided when Bartender found a workaround so we could have moving water to try to create a set.
I think it turned out not too bad and have added in the last update today 2 ghosted pieces which fit with the NMT Canals.
Now everything is updated with bug fixes and added stuff I go to work on the natural channels again.

Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 16, 2017, 01:16:47 PM
@Nilla and @embx61 thank you both, the irrigation system is really cool, I am enjoying it especially on this terrain.  My plan was to cut trees and use the empty space so they wouldn't grow back and put cactus all over but .. I know it's a game but I just can't do it especially when I saw the deer under the trees in the shade, I like trees. I think they can grow here because they are getting Banished winter snow in the desert.   But you read my mind again regarding another trading post, I have kid's tiny trader.   I did not plan story locations good, when we got spring here I went North, now we have heat wave and I am in the desert.  I just came in from outside working in my garden and I could use a dunk in embox's irrigation canal myself.   :)
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: brads3 on June 16, 2017, 04:31:22 PM
i wish you would quit sending the heatwaves to me. every time i cool off you send more. i see 90's in a day or 2 again.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 17, 2017, 04:27:46 AM
sorry @brads3 if our heat waves keep coming your way then brace yourself for another round of storms  :(
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 17, 2017, 11:50:07 AM
Chapter 7   

  In early spring of year 8, we had enough trade goods to buy flax seed just in time for spring planting.  The wild flax that was gathered was not enough to keep a full time weaver busy.  I took over the job for a while and only worked in the cool of early morning during the summer.  With a cultivated crop the hours would be longer and a shop covering would be needed for the heat of the day and for winter.  The new fishing pier also got a covering built over it. 

  By spring of year 9, our population had grown to 74, 47 adults and 27 children, so we had extra workers for fishing, hunting, and forestry, and we certainly needed wood and firewood.  Not only did we need logs for new housing and other building projects but for the toolmaker as well.  A tiny chopper would help make sure the smoking shed had enough firewood for the extra fish being caught.  It took a while to get enough logs to build the corner store and new school.  Sadly several children, my own daughter included, missed getting an education because the first classroom was full.  The irrigation canal also required more logs so it could be extended again, we were planting lettuce for summer salads and a pecan orchard.

We would need more housing for the 4 nomads that arrived. I personally really liked the house that was built on the other side of the cemetery.  The wood was beautiful and the rocking chair sitting in the shade of the porch looked very inviting.

  When the boatman arrived we traded for agave seed. Our SW Tequilaville would have tequila but before we focus our attention on tequila making we wanted to be sure our food and tool supplies were stable.  Our surface iron was some distance away now and as our population grows so must our food production.  We thought it best to start construction a 2nd trading post just in case.

There was one final building project to do before we began tequila making, and for once everyone in town agreed.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 18, 2017, 10:36:54 AM
Note:   This map and story continuously reminds me of one of my favorite old movies "Lilies of the Field" starring Sidney Poitier who won an Academy Award for his performance.  He played a handyman who had car problems crossing the Arizona desert and ended up helping a group of German immigrant nuns on a rundown Banished type farm.  He taught them English and ended up being their contractor and with the help of Mexican immigrants, he built them a chapel.  The movie is often humorous and totally delightful and entertaining even if it is in black and white from 1963.  The theme song "Amen" is also one of my favorite songs.  The southern gospel song was also recorded by the Impressions in the 1960's.   If you've seen the movie I think you will agree, I just had to add it here.  So this chapter is a salute to one of my favorite movies, songs, and contractors, and it tells a part of that movie, changed slightly to fit into my story.

Edit:  https://www.youtube.com/watch?v=5-6wSxKLhbo    (Sadly, clip cuts off at start of part about insurance stated below).


Chapter 8

  Everyone in town agreed we needed to build a chapel before we did anything else.  Everyone in town helped even if only by bringing building materials to the building site.  Even Deforces who was now working in the Mission kitchen brought chili con carne and tortillas for the worker's lunch.  It was important to these workers for their children to have faith.  When Deforces was asked if that was why he was there helping he said, to him, life is here on this earth, he can't see further so he can't believe further, but if all these other people were right, then he had paid his insurance.

  The work progressed slowly because at first we did not have enough building materials and then our builders had to take frequent breaks in the shade because of the heat.  It was truly a labor of love, and progress it did and when the walls were put up and the floor boards all laid, it was our favorite builder, who we called our contractor, who put the wooden cross up on the roof.  It was the most beautiful chapel we had ever seen and it was ready for our first down home Sunday meeting.

  And then on the day of that first meeting several beautiful stargazer lilies began blooming in the field next to the chapel.  I remembered back in Smallville there was a Holy Book in which a man named Matthew wrote the words of a holy man named Jesus who said "consider the lilies of the field, how they grow, they toil not, neither do they spin, and yet I say unto you, that even Solomon in all his glory was not arrayed like one of these."  (Matthew 6:28-29).  So I recited that story at the chapel meeting and then everyone sang A AA men, A AA men, A A men, Amen, Amen.


Edit:  https://www.youtube.com/watch?v=rn6w255CGkk



So okay then, the chapel was built and now it was time for fiesta and tequila.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 19, 2017, 10:56:08 AM
Chapter 9

  The new trading post was completed by early spring of year 10.  Rill said it would be no problem for him to manage both ports as long as we had the trade goods for him to collect.   Although our food surplus was good at the time we felt more secure knowing we now had insurance in the form of another source of food should we have a crop failure.  We felt justified for our concern when it began to snow after spring planting was well underway.  The 4 nomads who arrived from the south had never seen snow.

  By early summer our tequila production chain was well underway also.  Two agave fields were cleared and planted, the foundation was laid for a large vegetable storage barn, and construction of a cool adobe housing complex had begun.  Our latest arrivals thought it was much cooler here than from where they came from so they did not mind working in the fields in the sun.

  The first resource merchant arrived at the new trading post but as of now we were self-sufficient and needed nothing.

  By spring of year 11 the agave masher was up and running making agave pulp from last years crop.  More of the adobe houses had been built but the Mission hostel was still waiting for building materials to be delivered.  So when 11 nomads arrived from the west, we were glad they didn't want to stay, they wanted to go farther north, and who could blame them.  And who could blame us for being glad to see them go.  We were short of rock and firewood and our education rate was only 31%.

  By autumn the foundation for the tequila distillery was laid but was waiting for building materials. Wood and stone had been used in the construction of a wall on the south end of town.  The hot southwest wind blew too much desert dust into town.  We discover there was quite a bit of stone and iron and trees alongside the mountain down to the south.  There was little surface stone and iron to be found anywhere else, we would need to consider another source soon.  The resource merchant had neither when he arrived in late autumn but he did have coal which we traded iron tools for.  We would make steal tools until we ran out of coal.  We would collect what iron and stone we could now that the high temperatures had dropped down considerably and harvesting was complete.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 20, 2017, 07:59:06 AM
Chapter 10

  The builders also preferred working during the fall and winter months.  That winter of year 11, the distillery was started and finished in no time at all.  Laborers venturing farther afield at this time discovered a sacred standing stone in the small forest along the creek while searching for iron.  When the weather warmed in the spring of year 12, the townspeople began taking a walk in the shade of the trees to take a look at it.

  On the opposite side of town, the irrigation system was extended and land for another orchard was cleared.  We weren't sure what we wanted to plant and were eager to see what the seed merchant would bring.  It was the food merchant who arrived first but we made our decision when we saw the fresh peaches he had.  The seed merchant came often so we knew we wouldn't have long to wait for peach seeds.

  Our wood and firewood supply had stabilized since we had 2 small forester stands set up, one north of the new orchard and the other north of the mission hostel.  We noticed for the first time our food production was lower than the amount of food we used, not by much but was cause for concern.  We added another fishing pier.  And since we were again out of iron we built a bridge across the small creek to the south to collect what iron we could see there.  There was some controversy when we built a tequila trading post, the men wanted a tequila bar and a fiesta.  Well, maybe next year.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: kid1293 on June 20, 2017, 10:16:16 AM

One request I got over at Banished Info was to add more buildings
to Tequila mod. Do you think it is working as it is?
I don't plan to update now.


One more thing - are you going to build a Mission complex?

Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Paeng on June 20, 2017, 10:39:11 AM
Quote from: kid1293 on June 20, 2017, 10:16:16 AMadd more buildings
to Tequila mod

In my opinion - no, that mod is quite perfect as is... really no need for "bloat"  ;)

If you want to move in that direction, I'd suggest more "southern" items that can then be mixed with Mission, TeqMod, MexFantasy, WWest etc...

Just my 2 cent  ;)
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 20, 2017, 03:41:51 PM
@kid1293 If at some point you would want to add to Tequila mod I would only suggest a large hacienda ranch type house in the matching textures and a Taco Stand since one of the billboards mentions tacos..  The Mission has it's winery so doesn't need the tequila but has the kitchen with chili and tortilla.  I liked the Mission in the mountains and would have like other options for the Mission kitchen. The Wild West needs a rooming house I think.  With this selection of mods when I started getting more nomads my choice was vanilla or mission hostel.  I am building more mission units but not a whole separate complex.  Anything in particular you want to know?  Mexican Fantasy need a ladder to the roof  :)
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 21, 2017, 10:34:03 AM
Chapter 11

  Last year, 17 nomads decided not to stay.  They wandered around for days in the desert before they finally saw the signpost we erected.  Maybe we would put up a few more farther away but first we had crops to plant.  The new bean field was far from the river and irrigation so it would need to be watered by hand, passersby willing picked up a bucket of water from the well to help out.  In spring of year 13, a gatherer's station was set up north of the mission hostel, 18 nomads saw the sign, the hostel, and the quiet garden, but they did not want to stay either.

  In late summer, the first general goods merchant arrived at the new port.  We were amazed and pleased with our tequila's trade value and Vicent said he would take as much as we had.  We only traded 10 of our barrels and got 100 units of coal in return.  What a deal.  Everyone agreed we needed to expand our tequila production before we build a tequila bar but they didn't like having to wait longer for some tequila.   Problem was, although we prepared 2 new fields we did not have the laborers to work them, we needed what laborers we had to collect stone and iron as well as their normal duties. At least when the hot southwest wind blew it often uncovered bits of stone and iron in closer areas that had already been cleared so the laborers didn't have to always go so far in the hot summer sun.  We did build a tiny mine for iron or for coal.  The laborers said they would rather work in a cooler mine tunnel than over a hot charburner, but we couldn't spare any laborers to work the mine either.  Maybe next year.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 22, 2017, 12:41:41 PM
Chapter 12

  Year 13 ended badly.  In late winter, Raymund the farmer died of a weak heart.  It was a personal loss for our family; he was the husband of our eldest daughter, Brulalie.  They had only just wed and were living in one of the lower level adobe houses.  She of course was devastated.   Her brother, Efrench, moved in with her to keep her company in her grief.  Our 2 younger children were still at home and there was now 1 lonely gravestone in the town's cemetery. 

  Despite our loss, by spring of year 14 our population had grown to 117, 58 adults, 19 students, and 40 young children, and then 12 nomads arrived and wanted to stay.  We did have room at the hostel and we needed workers even if our education rate would drop again.  Our food production would increase.  We added a hunter and built a gatherer's hut and new fishing pier and had plans for another smoking shed. 

  By late winter 2 adobe houses and a mission house and school were completed.  The new fields would be planted next spring and that tequila bar would be built next year for sure.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 23, 2017, 07:08:33 AM
Chapter 13

  In spring of year 15 the new agave fields were planted.  We would need another worker in the agave crusher and more housing.  Although the agave did well in this dry desert heat we knew another cornfield  would need more water.  A short irrigation system was being constructed while the building materials for the tequila bar were being gathered.  The foundation had already been laid.  It was a good thing we planned to plant more corn next year because we lost 30% of this years corn to an early snow.  The bigger field would need 2 farmers.  We were also not real happy with our first peach harvest but the peaches we did get were delicious.

  Construction of the tequila bar was well underway but was halted for a short time when Darvie the hunter was trampled by a wild boar in the forest to the north.  I worried about daughter, Beulalie, who was still gathering wild foods in the area just behind the construction site.  She was still living with her brother in the adobe complex.  But despite the delay, the tequila bar would be completed this year.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 24, 2017, 04:22:22 AM
Chapter 14

  As promised, the tequila bar was completed and open for business.  There was a fiesta with singing and dancing in the street to celebrate the opening.  The new irrigation system was also completed and was providing much needed water to the new corn field.  A protective wall was being constructed around the field but we were always short of stone now.

  A tiny quarry was dug over by the tiny mine but nobody wanted to work there until a covering was built to shade the stone from the hot sun.

  Our tequila industry was doing quite well.  The distillery could use another distiller, there was plenty of agave pulp in storage now.

There were a number of births this year, our population had had grown to 148, 76 adults, 25 students, and 47 young children.  Our education rate at the end of year 16 was 38%.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: kid1293 on June 24, 2017, 04:55:37 AM
Do you think tequila is too profitable?
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 24, 2017, 09:14:54 AM
@kid1293 too profitable, yes and no.  Considering fields and 2 buildings plus workers to get barrels, it is a really good profit as it should be.  Had I known I might have played this map differently and concentrated on tequila sooner and traded for food. I would not have needed tools and clothes for trade.  At this point I have more trade goods and profit than I need, unless the resource merchant starts bringing stone, and I won't be needed much more stone either.  I would think that profit is fine for a big map that relies on a lot of trade, so I think the profit is good the way it is.   I like the distillery producing barrels and the bar producing bottles, and I think all these building look really great on this terrain.  :)
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 25, 2017, 08:48:31 AM
Chapter 15

  By year 17 we had settled into a routine of keeping an eye on our food and building supplies, and adding workers where needed.  When traders came we traded for tomatoes, peppers, beans, or coal.  When we had stone we continued building.  A  2nd mission kitchen would make corn tortilla while the first one continued to make chili con carne.  The 2nd corn field and trade goods would keep both kitchens busy year round.  A 2nd iron miner would help keep our blacksmith busy.

  Our peach harvest was much better this year than it had been the year before.  Our corner store still had no merchant but laborers dropped off goods and customers picked them up.  The self service system seemed to be working well.  Had we built more houses on that side of town as originally planned a merchant would probably have been needed.

  In spring of year 18 we decided not to grow lettuce, we planted the flax in that smaller field and more peppers in the larger field where the flax had been.  The riverboat traders often had flax so we could trade for more if we needed it. It was unlikely that we would need it since we were also gathering wild flax.

  The 23 nomads that arrived did not want to stay even though more new housing was being added to the mission side of town.  On the main side of town a saloon was being built.  Those that did not like tequila looked forward to some good corn whiskey.  We would need more corn next year.
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on June 26, 2017, 09:09:05 AM
Chapter 16

  In spring of year 19 the new corn field was planted.  Every spare bucket was used to bring water up from the well to water the new crop.  One of the boatmen said he heard there was now a water pump that could bring water up from the ground to fill an irrigation system.  Maybe one day we would have one of those but for now our wells and our water wheels would do.

  Our currant housing was also sufficient for our needs.  The last mission unit was under construction and there were several locations in our valley where more housing could be added when needed.

  In Early Spring of year 20 we had a population of 169, 85 adults, 41, students and 43 young children. Shockingly one of the young children was our own granddaughter, Genni.  No weary traveler, I don't want to talk about it.  There's already been enough talk around town.

But, yes weary traveler, we have done well here in the desert.  We were never short of food or water, or tools or clothing, and 45 % of our population are educated. In 20 years, we had no disasters.  We built a very nice looking town and we established a thriving tequila industry.  You must try some before you leave SW Tequilaville.

The End 

Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: Abandoned on July 01, 2017, 07:34:25 AM
This is a sneak peak of a great Tequila addon by @kid1293 coming to a download section near you soon.  Set has 3-varient hacienda, a tomato green house, and a taco kitchen with tacos or salsa. 
Title: Re: Abandoned - SW Tequilaville - Story 14
Post by: embx61 on July 01, 2017, 08:12:19 AM
Oh my gosh.

Some of those buildings from Kid are awesome.

I need to play a game again to admire and play with all the new stuff but Modding keeps me from playing besides some testing as the to do list is so huge.