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Mod Talk / Re: RedKetchup Mods - German/Dutch Versions
« Last post by RedKetchup on Today at 02:56:01 AM »
gives happiness to citizens
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Mod Talk / Re: RedKetchup Mods - German/Dutch Versions
« Last post by okkisafire on Today at 02:49:29 AM »
What is the function of Bibliotheek and the librarian? I downloaded the mod but I couldn't find the function. Thank you
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Mod Discussions 107 / Re: Improved Hunting Cabin
« Last post by taniu on Today at 01:06:34 AM »
@Yandersen :DThank you very much
 
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Mod Discussions 107 / Re: Kid - Tiny V1.5 Separate
« Last post by taniu on Today at 12:58:17 AM »
@@kid1293 :D Thank you very much - beautiful small colorful houses. Regards
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Mod Discussions 107 / Re: Kid - Tiny V1.5 Separate
« Last post by kid1293 on January 19, 2018, 10:21:17 PM »
I am a bit busy now (again) and must say 'later' to a workshop.

Storage? You mean market?  Noted!
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Suggestions and Mod Ideas / Re: Red's new Work In Progress thread
« Last post by Maldrick on January 19, 2018, 09:20:44 PM »
And there we have it!  Nicely done, @grammycat. :)
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Suggestions and Mod Ideas / Re: Red's new Work In Progress thread
« Last post by RedKetchup on January 19, 2018, 09:13:32 PM »
I did some online research and iron ore and copper can be found together in some mines.  Also as a coal miner's granddaughter, I can tell you that stone and coal definitely go together-think of all the blasting of rock done to get at the coal veins.

Cool  8)  8)  8)
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Suggestions and Mod Ideas / Re: Red's new Work In Progress thread
« Last post by grammycat on January 19, 2018, 09:02:21 PM »
I did some online research and iron ore and copper can be found together in some mines.  Also as a coal miner's granddaughter, I can tell you that stone and coal definitely go together-think of all the blasting of rock done to get at the coal veins.
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Suggestions and Mod Ideas / Re: Red's new Work In Progress thread
« Last post by RedKetchup on January 19, 2018, 08:56:18 PM »
yeah thats a dilemna, and i need answers/thought soon since i tend to put on the mesh what you should get ( for example, there are sand buckets on the sand pit, there is clay buckets in the clay pit...)
so if it is a Iron/copper mine... i need to put iron ore and copper ore on the mesh. and put stones on the stone mine ^^

the mesh created isnt finished yet. i reproduced the CC open mine but i need to personalize it to RK way of to do things :)
i added my traditional fence all around, and designing now the resources on the floor mesh so you can get a visual of what you are expecting of this mine :)
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Suggestions and Mod Ideas / Re: Red's new Work In Progress thread
« Last post by Maldrick on January 19, 2018, 08:29:36 PM »

the market is intentional, they only store what bannies need for their home and their life quality. it will be eventually some industrial markets.


Cool, cool.  Thank you.  Just thought I'd ask about that.  I'll load EB's Materials Store for the next one.


i want to do 3 mines. and we have : Iron, Copper, Coal, Stone, and other rare minerals like Gold, Silver and Gems. the rare ones will only go in a total random 3rd mine which will have all those names. but i need help for the 2 first ones:

iron, copper, coal and stones. i need to pair them by 2. do i put coal with iron ? and copper with rocks ? or i do other combinations ?


Ya, I see your dilemma.  It could go any way, really, depending on personal preference.  On one hand, it would seem logical to keep the metals together and coal / stone in the other.  But then, iron / coal traditionally go together in the game so people might expect that.  Or there could be some realistic geological thing that makes more sense with either of those combos or a different one, but couldn't really say.  Not really sure, honestly.  I'd be interested in hearing what others have to say about it.

It's great you are using the flat mines.  Always thought those were cool in CC.  Interested to see what you do with them.
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