Author Topic: DS Jetty and Bridge v1.01 (updated 01 May 2017)  (Read 5277 times)

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Offline RedKetchup

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Re: DS Jetty and Bridge v0.91 (Banished Beta 1.0.7)
« Reply #30 on: April 29, 2017, 01:00:31 AM »
Most probably I have to pester you again if I get stuck with it Red :)

anytime !

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Offline Turis

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Re: DS Jetty and Bridge v0.91 (Banished Beta 1.0.7)
« Reply #31 on: April 29, 2017, 01:16:07 AM »
I'd love to play with your mod. ;D

Can the houses be built on flat ground?

Online Discrepancy

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Re: DS Jetty and Bridge v0.91 (Banished Beta 1.0.7)
« Reply #32 on: April 29, 2017, 02:54:59 AM »
I'd love to play with your mod. ;D

Can the houses be built on flat ground?

Yes the houses can all be built on land.

Soon the update will be ready. Just minor things to do now. I'm not going to add anymore content, as there is already quite a few new things in this version (also not yet shown) that I'm sure will keep you all occupied for a few hours ;)

http://i.imgur.com/Mdjotxe.jpg
DS Jetty and Bridge v1.01 (updated 01 May 2017)

Offline QueryEverything

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Re: DS Jetty and Bridge v0.91 (Banished Beta 1.0.7)
« Reply #33 on: April 29, 2017, 07:01:20 AM »
Oh wow, I have been looking forward to this!  *getting excited :)
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Online Discrepancy

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #34 on: April 29, 2017, 07:30:24 AM »
V1.0 released.
see first post.






Oh wow, I have been looking forward to this!  *getting excited :)

I didn't make your fishing jetty yet, I will do that as a separate mod ;) in the meantime you will just have to settle with making one from the modular parts.

Offline QueryEverything

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #35 on: April 29, 2017, 07:42:45 AM »
Thank you :)
It's late here anyway so I've just had a chance to download, but won't get game time now til tomorrow now :(  And it's 'fridge day', ugh, bin night = fridge clean out day, hahaha ...
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Offline Turis

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #36 on: April 29, 2017, 07:52:49 AM »
Alright, time to download! :)

Offline embx61

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #37 on: April 29, 2017, 08:30:53 AM »
Wow, that looks impressive :)

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Offline Maldrick

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #38 on: April 29, 2017, 08:45:57 AM »
Looks awesome. Thought the fishmonger was cool in the beta but the dryer is even better. Can't wait to play with this.

Did the stone bridge go away?  Absolutely love that bridge.

Offline kid1293

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #39 on: April 29, 2017, 09:03:11 AM »
You are - what do they say - stubborn.
You don't give up until you fill the lake.  ;D

Fantastic! I will give myself time to play!

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #40 on: April 29, 2017, 03:42:19 PM »
Thanks everyone.

Did the stone bridge go away?  Absolutely love that bridge.

Yes the Stone Bridge was not included in this set anymore as it is getting its own set! with many more options :)

Offline TheOtherMicheal

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #41 on: April 30, 2017, 12:49:27 AM »
Anyone having trouble with traders not stopping at the jetty trading port? I built the General Jetty Merchant, it appears to be working correctly but I've watched two traders enter the map and leave it without even attempting to go to the Jetty Merchant.
I recently installed Red Ketchup's vanilla merchant patch but only installed the latest Jetty and Bridge mod this morning, the previous map I used had Red's patch but I was using trading posts from Red and from Kid without any problems.

I'm reluctant to say the Jetty Merchant is bugged because it could possibly be a problem with its location preventing the trader from accessing it and I noticed on my previous map that traders cannot pass under bridges from Discrepancy's mods. I'm probably going to demolish this Jetty Merchant and build it again in a different location to see if any traders stop to trade but I'm curious to know, i anyone else is having a problem with it?

Offline RedKetchup

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #42 on: April 30, 2017, 12:56:49 AM »
I recently installed Red Ketchup's vanilla merchant patch but only installed the latest Jetty and Bridge mod this morning, the previous map I used had Red's patch but I was using trading posts from Red and from Kid without any problems.

Hi Micheal

my patch is ONLY valid for the vanilla trading post , it doesnt affect at all any other trading posts made with mods. Each moddler need to fix their own trading post (if they need/desire to)
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Offline TheOtherMicheal

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #43 on: April 30, 2017, 01:00:39 AM »
Hi @RedKetchup I didn't think that your patch would have caused any problems but it's the only thing I've added recently except for the update to Discrepancy's Jetty and bridges set. I thought I would mentioned it in case anyone wanted to know what I've changed in my mod load order.

Offline TheOtherMicheal

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Re: DS Jetty and Bridge v1.0 (full release 29 April 2017)
« Reply #44 on: April 30, 2017, 01:48:29 AM »
So I've just finished some testing and I'm reporting this as some sort of bug with the Jetty General Merchants.
I built another Jetty General Merchant in a more accessible location and also built Kid's Lots Of Seeds trader next to it.
I would get traders for Lots Of Seeds and was able to trade for some good seeds (sorghum ,corn, wheat - I'm still in early game so these are really handy to have so soon)
However the general trader would not stop at the Jetty General Merchant. I'd also kept the first Jetty General Merchant instead of demolishing it so I had three traders arriving but the only one who would stop to trade was the Lots Of Seeds Merchant.

I demolished both of the Jetty Merchants and placed CC's dock trader in the location of the original Jetty Merchant and I had a general trader stop by (unfortunately they had nothing I wanted!). So yes, there is some kind of problem with the Jetty Merchants - they will call a trader onto the map but the trader will not stop at the Jetty Merchant  :(