Author Topic: ModKit not producing results  (Read 1021 times)

0 Members and 2 Guests are viewing this topic.

Offline quadgamer

  • Laborer
  • **
  • Posts: 23
Re: ModKit not producing results
« Reply #30 on: July 06, 2017, 05:58:55 PM »

no
you do the opposite you put a copy of mountain and valley inside your mymods/plains/game/terrain

and you add the 4th one of each at the end of those

and you call those in your plainsresources.rsc

you never work in your resource folder, they are your original copies. never edit those neither.

So PlainsResources.rsc doesn't need "Game/Terrain/Valleys.rsc" "Game/Terrain/Mountains.rsc"?

Code: [Select]
ExternalList resource
{
External _resources
[
"Dialog/NewGame.rsc",
"Game/Terrain/TerrainList.rsc" //a copy of the original file copied in you mod folder and modified to add your Plains.rsc.
"Game/Terrain/Plains.rsc", //is the new terrain file you created and you decided the parameters to be more plain, less mountain. Both need to be called here.
]
}

-I copied and added the xtra large to Valleys.rsc and Mountains.rsc. I had to, I didn't keep the originals.

Thanks.

(Looking at the post, I realize why it doesn't need them.)

Offline RedKetchup

  • Champion
  • Banished Expert
  • *****
  • Posts: 7384
Re: ModKit not producing results
« Reply #31 on: July 06, 2017, 10:26:41 PM »
yes your plainsRessources.rsc file need those

Code: [Select]
ExternalList resource
{
External _resources
[
"Dialog/NewGame.rsc",
"Game/Terrain/TerrainList.rsc"
"Game/Terrain/Plains.rsc",
"Game/Terrain/Valley.rsc",
"Game/Terrain/Mountain.rsc",
]
}

thats what i said here :
Quote
and you call those in your plainsresources.rsc

you talked about "modkit\resource\Game\Terrain there are Valleys.rsc, Mountains.rsc and TerrainList.rsc" <= your resources folder with the original copies of all the files...

modkit\resource\Game\Terrain there are Valleys.rsc, Mountains.rsc and TerrainList.rsc
Should I add Plains.rsc there too?

what you asked was a very different thing . and to that , i said no
> > > Support Mods Creation developments with Paypal Donations < < <
Click here to PayPal Donate.

Offline quadgamer

  • Laborer
  • **
  • Posts: 23
Re: ModKit not producing results
« Reply #32 on: July 07, 2017, 03:29:57 PM »
yes your plainsRessources.rsc file need those

Code: [Select]
ExternalList resource
{
External _resources
[
"Dialog/NewGame.rsc",
"Game/Terrain/TerrainList.rsc"
"Game/Terrain/Plains.rsc",
"Game/Terrain/Valley.rsc",
"Game/Terrain/Mountain.rsc",
]
}

thats what i said here :
Quote
and you call those in your plainsresources.rsc

I thought so. I read it too fast and didn't realize. That was the anticipation. Well, it works. I've been fiddling with the numbers to get it the way I imagined. I did forget about seeds. Still, it is different than Valleys and the maps in CC. I can't seem to get a lot of streams. I'm guessing that has to do with the seed because in "int streamCount =" I got up to 12 and didn't see much difference. Other than that, I'm happy. Thanks so much for all your help.

Offline RedKetchup

  • Champion
  • Banished Expert
  • *****
  • Posts: 7384
Re: ModKit not producing results
« Reply #33 on: July 07, 2017, 03:46:59 PM »
sweet i am glad you got it working :)
> > > Support Mods Creation developments with Paypal Donations < < <
Click here to PayPal Donate.