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You want it darker?

Started by kid1293, September 19, 2017, 09:13:57 AM

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kid1293

Quote from: Paeng on September 27, 2017, 08:33:48 AM
I would love to get one additional piece for the walls (well, actually two) - a higher section and a transition from low to high (attached)... that would be great to make the walls follow a mountainside...  :)

* Naturally, I have lots of other ideas, too... maybe later, if you're up to it   ;)

The walls are already 'High Wall' so it has to be 'Higher Wall' :)
If it is only those two pieces I can do it. I am outside the walls right now.
It will take a while before I update.

Tom Sawyer

That looks nicely with these bee hives and new apple trees. I want bees too. ;D

The Pilgrim

 Would you mind including beeswax as well?

grammycat

I love the bees!  I see similar sights here where bee hives are placed in orchards for better pollination.

kid1293

Quote from: The Pilgrim on September 29, 2017, 05:40:56 PM
Would you mind including beeswax as well?

No, not at all. I will try to get my hands on resource files for bees wax (to stay compatible)
Any idea where to get them? I know CC has.

RedKetchup

the source code for NMT 2.0 in my Laboratory has it
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kid1293

#66
Thanks @RedKetchup ! I really appreciate your hard work.
edit - I made my own apple tree. I felt more comfortable. :)

@Paeng - Here is a test wall. It is about one tile higher.
There are four pieces - 4 tiles transition/4 tiles long/1 tile short/1 tile corner.
I totally agree. It is much better looking along a hill!

DesoPL

Beekeper nice. We need only idk... Hunters hut? Gatherers hut etc?

Need find a time test it at last!

kid1293

I know it's about dark ages but we left the forest for the town.
There are plenty of hunters and gatherers around.

kid1293

@The Pilgrim

OK. I have beeswax too. I just want to ask - What's the purpose?

Paeng

Quote from: kid1293 on September 30, 2017, 02:38:40 AMI totally agree. It is much better looking along a hill!

Yeah, adds a bit of "movement"  :)


Quote from: kid1293 on September 30, 2017, 09:30:57 AMbeeswax too. I just want to ask - What's the purpose?

Well, candles seem to be the most useful choice... if you want more than just trade value, I like them to upgrade (deep)mines for longer life  :)
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kid1293

So, a candlemaker is not out of the question?
If they are used for mines and have a good trade value I think it's fine.
I guess CC have them for building homes? That I don't like.
It is just to complicate things.

galensgranny

How about a fair grounds, a fun entertainment area.  I always felt it so sad that the children in Banished had their fun running around the cemetery.  I guess you could use the cemetery and change it's looks and name to be a fair grounds/park. Basically, the Bannies would just do what they do at the cemetery and get some happiness, but we would see them milling about, so can pretend they are availing themselves of whatever you design for the space.

There could be vendor/refreshment booths (but you would leave them as deco only of course), puppet shows booth maybe (just a sign saying what it is might have to do),  musicians if you can put some people or a person holding an instrument, archery contest area could just be a round wooden target, benches, and something or other else.  I guess it would wind up looking like a combination of the market and a park.

Paeng

Quote from: kid1293 on October 01, 2017, 11:56:50 PMI guess CC have them for building homes?

No, CC and DS turn wax into candles which can be used to light up (upgrade) mines...

There might be other uses (building mats) that I'm not aware of, tbh...  :-[
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kid1293

What do you think of an candlemaker addon?

I think it is justified with a good (CC) trade value.