Author Topic: irrelevant - Sink Mill: trying for 5000, got 6000 instead  (Read 57955 times)

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Online irrelevant

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #30 on: August 21, 2014, 06:28:56 PM »
Right, LOL! No, I've got 4 hours in today. Might be able to keep it up for the weekend, not sure. Wife's work schedule is never predictable. But when she is home, I'm not doing this. Very much. ;D

She thinks it's pretty; I want her to keep thinking that. We had a bad gaming overabsorption episode in 2001 with me and CivII.

Got room on this map for 22 more TPs, in addition to the 10 there at Oldtown/Crossriver.

I can even put one landlocked TP in each deadend corner to pull in building materials.
« Last Edit: August 21, 2014, 06:31:14 PM by irrelevant »

Offline RedKetchup

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #31 on: August 21, 2014, 06:29:52 PM »
oh ya of course !!!!!!
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Re: irrelevant - Sink Mill: trying for 5000
« Reply #32 on: August 21, 2014, 10:18:33 PM »
This is where I'm wrapping it up for tonight, with three boats full of goodies to buy tomorrow :D

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #33 on: August 22, 2014, 09:11:27 PM »
Winter 24 -  Built too many houses. First time I've ever done that. Taking the opportunity to upgrade wooden houses.

Screen 1 - the merchants just left me with pretty stockpiles.

Screen 2 - what I don't have enough of is folks. I've accepted 3 bands of nomads so far (sadly the last one was only 6), sure could use another.
« Last Edit: August 22, 2014, 09:24:14 PM by irrelevant »

Offline RedKetchup

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #34 on: August 22, 2014, 09:42:40 PM »
hehe no worries my friend, soon enough you ll get packs of 400+ and 600+ nomads hehe :)
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Online irrelevant

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #35 on: August 22, 2014, 09:55:07 PM »
I just got 21!! :D That's 12.5% of current pop. I'm going to start keeping track of this. Who knows, maybe there's more going on than just a die roll.

Summer 25, farms in production
« Last Edit: August 22, 2014, 09:56:46 PM by irrelevant »

Offline RedKetchup

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #36 on: August 22, 2014, 10:20:20 PM »
for i ve seen, it s 98% between 8% and 19%
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Re: irrelevant - Sink Mill: trying for 5000
« Reply #37 on: August 22, 2014, 11:54:23 PM »
Ending here for tonight, Early winter 26, pop 210

Screen 1 - Port area

Screen 2 - Oldtown

Screen 3 - Farms

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #38 on: August 23, 2014, 02:53:44 PM »
Summer 29 - pop 290. Clearing out my stockpiles by building foundations. Then I'll be able to buy more stuff  :D

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #39 on: August 23, 2014, 07:53:21 PM »
Winter 31 - pop 345

Screen 1 - planned Crossriver expansion

Screen 2 - Port of Crossriver/Oldtown, and Markets

Screen 3 - Oldtown Farm Markets

Screen 4 - planned Oldtown Farms expansion

Screen 5 - Southport on the lake, and markets.
« Last Edit: August 24, 2014, 05:49:11 AM by irrelevant »

Offline RedKetchup

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #40 on: August 24, 2014, 08:20:48 AM »
yeah :) @irrelevant's play is great he always have an unique way to build :)
me i change strategy at every map. maybe cause i didnt found my own way yet :)

Keep it up, Bro :)
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Re: irrelevant - Sink Mill: trying for 5000
« Reply #41 on: August 24, 2014, 09:50:01 AM »
@RedKetchup Thanks very much! I've learned many things from watching your blogs.

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #42 on: August 24, 2014, 05:13:53 PM »
Spring 36 - pop 564. Good progress today.

Screen 1 - Farm markets coming in the Crossriver hinterland. Largest farm area I've ever seen. It's why I picked this seed.

Screen 2 - Oldtown/Crossriver ports

Screen 3 - Oldtown farm markets and pastures

Screen 4 - Frontier forest markets will become farm markets when the second port complex is running

Screen 5 - A different angle showing Oldtown in the top right, and the planned second port complex upstream

Screen 6 - A third port complex is planned downstream of Oldtown ports.




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Re: irrelevant - Sink Mill: trying for 5000
« Reply #43 on: August 24, 2014, 07:30:10 PM »
I love the "drag construction mats to TP" trick; a nice jump-start.

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Re: irrelevant - Sink Mill: trying for 5000
« Reply #44 on: August 26, 2014, 03:16:06 PM »
Late Autumn 39 - pop 869

Screen 1 - Markets at Newport being developed

Screen 2 - Farms at Crossriver Markets are cranking it out.