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Discussions : New Medieval Town v 1.02

Started by RedKetchup, April 19, 2015, 11:37:09 PM

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RedKetchup

Discussions : New Medieval Town v 1.02. ( The Beta phase is completed THANKS YOU TO ALL TESTERS , I appreciate alot your help )

This new BETA Build 0.7 offers alot of new commercial buildings.

- 2 New Food buildings.
- 7 New Services Buildings.
- 1 New Toolbar : Medieval Markets containing:
- 5 New Specialized Markets


2 New Food buildings:

- Medieval Water Tower : Creates a new food item : water. Water is essential to life but does not have specific nutriment category. Your citizens will gladly consume it cause it prevents hunger.
- Medieval Butcher Shop : Takes raw meats and creates 3 new Protein Meats from it : Beef = Steaks, Venison = Roasts, Mutton = Lamb Chops.


7 New Services Buildings:

- Medieval Library : Held by priests, this new library feeds the mind of your citizens with knowledge. It acts like a church but instead to take care the soul, it takes care the brain. and is a good source of happiness.
- Medieval Apothecary : Held by Herbalists, this is a more 'town' covenient version of the herbalist hut. It still can hunt for herbs but has a smaller radius. Citizen still gain 0.5 heart if they go to this building with an herb.
- Medieval Clinic : Held by Doctors, this is a smaller version of the hospital. Sick citizens can expect a cure for diseases, but doesnt 'attract' idlers. It can only hold 10 patients at same time.
- Medieval Barber Shop : Held by Doctors, this building provides Happiness:Health to its citizens. A better health always start by a better hygiene.
- Medieval Dentist Shop : Held by Doctors, this building also provides Happiness:Health to its citizens. Even if a toothache isnt a disease by itself, citizens need a perfect health care.
- Medieval Bath House : Held by Doctors, this building also provides Happiness:Health to its citizens. Like said earlier, a better health always start by a better hygiene.
- Medieval School House : Held by Teachers, this building provide education to a larger amount of students (30 instead of 20) and sits better in middle of a town.


1 New Toolbar : Medieval Markets : Many specialized Medieval Markets appeared so we needed a new toolbar to hold them all.


5 New Specialized Markets :

- Medieval Hardware Store : Held by vendors, this specialized market sells : Wood, Stone and Iron. it holds everything needed to build new houses and buildings.
- Medieval Fruit Vendor : Held by vendors, this specialized market sells : Fruits, Vegetables and Grains to your citizens.
- Medieval Cloth Vendor : Held by vendors, this specialized market sells : All cloths for citizens and textiles for tailors.
- Medieval Meat Store : Held by vendors, this specialized market sells : All meats, all nuts, all protein tagged food resources to your citizens.
- Medieval General Store : Held by vendors, this specialized Market sells : Tools, Textiles, Firewood and Coal to your citizens.


Most of all these new building (out of Water Tower and BathHouse) are compatible with the New 2-3 story Medieval Houses. It means you can add 2nd and 3rd floor to those if you keep space for them.


ENJOY !

Warning: Of course as usual, keep a secure save of your old city before upgrading your BETA Version ! We never knows when trouble can appear between BETA Builds !!! Always do a backup of your saves !















Bugfixes : 0.7a :
Fixed roofs of : Clinic, Barbershop and Dentist
Fixed Bathhouse : sick people should no longer go to bathhouse to get healed.





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assobanana76

#1
my God, Red !! how much work, in a few days !!  :o :o
you're a great !!!  ;D
how much nice work !!  :o

P.S. what about number pixels?  :D
will be the final version?
I wait some more time of beta before build the shops?

and now ??
What bear still your mind?
please tell me the "corner house"!!  ;D
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

iacobus942


RedKetchup

taking week off. and then with start to work on next patch. will take about same time it took for previous one... 2-3 weeks. you have time to play with before patch 0.8
(i posted 0.6 april 4th. and i just posted 0.7 april 20th. so 16 days between.)

taking week off but i can maybe still do some experimentations , secrets things ^^.
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assobanana76

#4
Quote from: RedKetchup on April 20, 2015, 05:08:52 AM
taking week off but i can maybe still do some experimentations , secrets things ^^.
I'm already drooling !!  ;D
good rest !!

oh! I just got an idea .. it is an attempt to do ..  ;)
"put" the top of the water tower on a roof of a 2nd floor and hide the rest of the structure in the house..  ;D
seems to be just the right height!
if you find grammatical errors have to be angry with GoogleTranslate! however, I am studying!!

RedKetchup

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RedKetchup

me too i am doing some experimentations .... for FUN! since i have the week OFF !! lol

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chillzz

Quote from: RedKetchup on April 20, 2015, 05:08:52 AM
taking week off. and then with start to work on next patch. will take about same time it took for previous one... 2-3 weeks. you have time to play with before patch 0.8
(i posted 0.6 april 4th. and i just posted 0.7 april 20th. so 16 days between.)

taking week off but i can maybe still do some experimentations , secrets things ^^.
hahaha :D  enjoy your week off :)  We'll enjoy 0.7 .. will try in a new city, as well as a running one.


your tests for the bath house health made me think of something. isn't it possible to require a resource for running a building ?
have a worker 'produce' something that needs (soap) water and herbs but outputs nothing.
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Nilla

Thank you! Good job!

I will try this one too.

I have a weird idea, that I want to test. Try to use Banished as a real city builder game and try to build a town, based on the cityplan of my closes town; Mariestad. It's not quite middleage, founded in the 1560ies, so more from the Renaissance. Your buildings have a Middleeuropean style, not quite Notherneuropean. There have been at least two major city fires, so except the cathedral (that actually looks a bit like yours) there are not many original buildings left....... so more inspiration than a copy.

Gatherer

Thank you for all your good work Red.

Will try to incorporate all this new stuff into my current town.

There's never enough deco stuff!!!
Fiat panis.

RedKetchup

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Paeng

Really enjoying this version... so many possibilities!  ;D

* One thing - I feel you need to shrink the water tower, it's rather tall (compare the posts to the beams of your buildings)...  ;)

[i]Heads are round so thoughts can take a turn[/i]
[color=teal][size=8pt]Editor's Choice [b]here[/b][/size][/color]

RedKetchup

i agree it is so lovely :) so many things :)

about water tank i ll see , if more people agree with that :)
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sandysan

Very good work ... Various buildings that give a very nice visual touch.  :)
Is it planned a French version? ....

gerns

oh please don't change anything --it all works great even on a saved game.i just removed the previous version and inserted the new one. thanks again