World of Banished

Conversations => Suggestions and Mod Ideas => Topic started by: brads3 on January 07, 2018, 08:15:03 AM

Title: mod ideas
Post by: brads3 on January 07, 2018, 08:15:03 AM
mod ideas: thatch bundler shed to bundle thatch into firewood bundles that houses would use more. this was part of the upgrade that lagged most computers down.

a mod or way to give the yearly amount of items used by workplaces like it gives the output.so a blacksmith would show how much logs and iron ore,etc that it used.a firewood chopper would show how many logs it cut.might be helpful to have that info.

tower or hunting options: add mountain goats,turkeys,and elk

a rustic boardinghouse not as rough looking as the CC old boardinghouse and not haunted looking like the vanilla

fort barracks split to house 2 families,1 each half with 4 kids each.

canning or food preserver that uses pottery,

a small or medium barn that stores just new flag items. double market square that together is about the size of the vanilla market square, 1 half is needed items firewood,food,herbs,and clothing; other for new items plus logs,iron,and stone.

a forester with a big radius to cover the entire map.plants chesnut and walnut,apples and pears,maples,grapes,and pine and vanilla trees,plants 50% vanilla and 10% of each of the other groups.up to 5 workers.
Title: Re: mod ideas
Post by: markfamily on January 15, 2018, 12:44:52 PM
love the canning or food preserver that uses pottery idea would be great to have in the game and more options for glass etc, I know cc has the tin can production shame it cannot be used outside of cc with more options.
Title: Re: mod ideas
Post by: twilightbreeze on January 15, 2018, 04:38:43 PM
Ancient peoples DID store their food in clay amphorae, IF they had pottery tech.