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#41
General Discussion / Re: Missing trade items
Last post by galensgranny - March 21, 2024, 05:31:07 AM
I have had that happen.  I think changing the mod load order helped.  When there are a lot of mods by different mod makers, things can get tricky with mod order.
#42
General Discussion / Missing trade items
Last post by River - March 21, 2024, 04:43:15 AM
I have noticed that in my traders, any of them, there are prices but the item description is blank. You can buy them, but you don't know what you've bought. I did replace all the mods I have with the newer updated non-corrupt mods. Anyone know what this is?
#43
Mod Discussions 107 / Rice Available?
Last post by River - March 20, 2024, 04:11:07 PM
I have the CCDocks, but wondering if rice will be available at other traders? The CCDocks trader is so huge, it doesn't fit my "plan". I have Kid's Food only trader, will that have rice available too?


EDIT: I have had the food trader come by several times, and rice is not offered nor is it in their inventory option. I guess I have to find room for the unnecessarily huge trader in CCDocks.

EDIT 2:  Ok, I'm 8 yrs into my game, the dock trader still does not come with rice. Have had several food traders come by, no rice, not even to request. It's a good game otherwise, but I'm frustrated, so I give up. Gonna go read a book. :(
#44
Mod Discussions 107 / Re: Other grains
Last post by River - March 20, 2024, 01:20:30 AM
Cool! THank you.
#45
Mod Discussions 107 / Re: Other grains
Last post by galensgranny - March 19, 2024, 10:55:55 AM
EB has a windmill that mills barley and sorghum at https://worldofbanished.com/index.php?action=downloads;sa=view;down=79
#46
Mod Discussions 107 / Other grains
Last post by River - March 19, 2024, 07:48:06 AM
Is there a mill, (whether in a mod or stand-alone) that will do barley, and/or sorgum for flour? I used to know, but it's been a while. lol Thanks.
#47
General Discussion / Re: Welcome New Members!
Last post by kid1293 - March 19, 2024, 06:34:41 AM
Hello new members! You are welcome!
Banished is very much alive.

There is almost always someone here to answer questions.

Be nice. :)
#48
General Discussion / Re: Welcome New Members!
Last post by Malia890 - March 18, 2024, 10:05:13 PM
Hello everyone  :)
#49
Mod Talk / Re: Mod For Instant Roads
Last post by Cajun Beauty - March 15, 2024, 07:12:01 PM
Quote from: kid1293 on March 11, 2024, 11:50:38 AMWhen setting the costs and time for building roads to zero (0)
they still send out a bannie who makes a whack at the ground
for every tile. I think it is hard-coded.
Thank you for explaining that. Atleast that tells me that it isn't possible to do which is a shame, but it is what it is. It feels backwards, but if I want to save time I can just instantly build the buildings and have the Bannies build the roads lol.
#50
Village Blogs / Re: Abandoned - Rainbow Falls ...
Last post by Abandoned - March 14, 2024, 08:17:41 AM
Chapter 14







  Well, I won't keep you any longer; I know you want an early night before being on your way first thing in the morning.  Your houseboats are loaded with supplies.  I know the 2 girls will take good care of the kitties we gave them.  We will do as you suggested and build a small trading post; we will look forward to a visit from a river boatman.  As I showed you in my crystal ball, there are other towns and settlements out there, but I hope you will consider making the north your permanent home.  The winter skies are clear and the stars and northern lights are bright.  Spring is wonderful when it finally arrives and summer is full of delight.  Winter comes again all too soon; it is good that you will soon be on your way. 

Sleep well, eager explorers.  The spirit of the morning mist on the river will see you safely home.









The End